[ToME 2.0.0 Character Dump] Name : Sevov Age 23 STR: 18/100 Sex : Male Height 60 INT: 6 Race : RohanKnight Weight 85 WIS: 13 Class : Warrior Social Class 3 DEX: 18/20 Body : Player CON: 18/20 CHR: 12 + To Melee Hit 12 Level 14 Max Hit Points 154 + To Melee Damage 12 Experience 2471 Cur Hit Points -10 + To Ranged Hit 7 Max Exp 2471 Max SP (Mana) 21 + To Ranged Damage 5 Exp to Adv. 3080 Cur SP (Mana) 21 AC 21+17 Gold 11433 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Superb Perception : Fair Blows/Round: 4 Bows/Throw : Excellent Searching : Good Shots/Round: 1 Saving Throw: Fair Disarming : Good Wpn.dmg/Rnd: 4d4+48 Stealth : Bad Magic Device: Fair Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Devoted Mercenary. You have blue eyes, straight black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 12 (600') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. It now is 2 days that you are adventuring. Your Attributes: You are dead. You can use rohir powers. You can mystify pets. You can wake up a pet. You are confused. You can fly. You regenerate quickly. You are lucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to cold. You are resistant to poison. You are completely fearless. Your eyes are resistant to blindness. Your constitution is sustained. Your strength is affected by your equipment. Your wisdom is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Skills (points left: 15) - Combat 17.200 [0.800] - Weaponmastery 01.000 [1.050] - Sword-mastery 00.000 [0.200] . Axe-mastery 00.000 [0.200] . Hafted-mastery 00.000 [0.200] . Polearm-mastery 00.000 [0.200] - Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 07.300 [0.900] . Disarming 01.000 [0.900] - Magic 05.200 [0.300] . Magic-Device 01.000 [1.150] - Spirituality 05.000 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] You saved 2 princesses. You have defeated 459 enemies. [Character Equipment] a) a Dagger (1d4) (+5,+3) {cursed} d) a Light Crossbow (x3) (+0,+5) e) a Ring of Fear Resistance f) The Ring of Athlorome (+2) {cursed} It increases your strength, wisdom and searching by 2. It sustains your constitution. It provides resistance to blindness. It speeds your regenerative powers. It is cursed. It cannot be harmed by acid, cold, lightning or fire. k) (nothing) m) a Brass Lantern (with 13028 turns of light) n) Hard Studded Leather of Resist Cold (-1) [7,+5] It provides resistance to cold. It cannot be harmed by cold. o) a Cloak [1,+0] p) a Small Metal Shield [3,+4] s) a Steel Helm [6,+0] u) a Set of Leather Gloves [1,+0] x) a Pair of Hard Leather Boots of Levitation [3,+6] It provides resistance to poison. It allows you to levitate. z) (nothing) {) 26 Bolts (1d5) (+0,+0) |) a Shovel (1d2) (+0,+0) (+1) {!k} [Character Inventory] a) 12 Rations of Food b) a Mushroom of Poison c) 12 Flasks of oil d) a Potion of Shape of Ape e) a Potion of Shape of Cold cloud f) a Potion of Speed g) 7 Potions of Cure Light Wounds h) a Potion of Sickliness i) 10 Scrolls of Phase Door j) 6 Scrolls of Word of Recall k) a Scroll of Remove Curse l) a Scroll of Light m) an Aluminium Rod of Nothing (75/75) n) a Cloak of Mimicry [Insect] [1,+6] o) a Cloak of Mimicry [Insect] [1,+0] p) a Cutlass (1d7) (+2,+6) q) an Awl-Pike (1d8) (-3,-2) {cursed} r) 20 Bolts (exploding) (1d5) (+3,+2) s) 30 Bolts (1d5) (+0,+0) t) 25 Iron Shots (1d4) (+1,+6) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Rune [Arrow] b) 2 Runes [Life] c) The Diamond Prism of Light It can be activated for cure blindness. d) The Devil's Pentagram It can be activated for cure insanity. e) a Wooden Rod of Cheapness of Nothing (10/10) It can cast spells for a lesser mana cost. f) a Wand of Haste Monster (9 charges) g) a Staff of Perception (11 charges) h) a Ring of Levitation i) Padded Armour [4,+7] j) a Club (1d4) (+3,+1) k) a Parchment - Adventurer's guide to Middle Earth