[ToME 2.2.7 Character Dump] Name : Aesteroth Age 171 STR: 33 Sex : Male Height 59 INT: 27 Race : Skeleton Wood-Elf Weight 90 WIS: 26 Class : Ranger Social Class 53 DEX: 31 Body : Player CON: 28 God : Nobody CHR: 21 + To Melee Hit 55 Level 30 Max Hit Points 325 + To Melee Damage 51 Experience 193736 Cur Hit Points 325 + To Ranged Hit 58 Max Exp 193736 Max SP (Mana) 83 + To Ranged Damage 18 Exp to Adv. 205000 Cur SP (Mana) 83 AC 41+75 Gold 67094 (Miscellaneous Abilities) Fighting : Legendary[7] Perception : Superb Blows/Round: 7 Bows/Throw : Legendary[47]Searching : Excellent Shots/Round: 1 Saving Throw: Very Good Disarming : Good Mel.dmg/Rnd: 7d6+357 Stealth : Legendary[5] Magic Device: Superb Infra-Vision: 100 feet Tactic: confident Explor: normal (Character Background) You are one of several children of an Avarin Warrior. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 21 (1050') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently on level 21 of Mirkwood. You have defeated 3569 enemies. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 31st Quelle of the 2890th year of the third age. You have been adventuring for 45 days. adefkmnopsuxz{|@ Add Str : ......5..32..... Add Int : ....5........... Add Wis : ..4.5........... Add Dex : 3........3...... Add Con : .........32..... Add Stea. : ......54...3.... Add Sear. : .....4.......... Add Infra : ......5......... Add Tun.. : ......5.......2. Add Blows : 3............... Slay Anim.: +............+.. Slay Orc : +............... Slay Drag.: .............+.. Sharpness : +............... Poison Brd: +............... Acid Brand: .............+.. Elec Brand: .............+.. Sust Str : .........+...... Sust Int : ................ Sust Wis : ..+............. Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ...............+ Imm Acid : ......+*.+...... Res Elec : ......++........ Res Fire : ......++........ Res Cold : .........+.....+ Res Pois : +.....+........+ Res Fear : .........+...... Res Lite : .......+.......+ Res Dark : ..+......+...... Res Blind : ................ Res Conf : .......+........ Res Sound : ................ Res Shard : ..+............+ Res Neth : ................ Res Nexus : .........+...... Res Chaos : ..+............. Res Disen : ................ Aura Elec : .......+........ Levitate : ..+............. Lite : ....+........... See Invis : ...............+ Digestion : .........+...... Regen : ..+............. Xtra Might: ...............+ Activate : .....+.......... Orc.ESP : +............... Animal.ESP: ......+......... Corruption list: Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 0) - Combat 23.104 [0.800] . Weaponmastery 11.000 [0.500] - Archery 35.437 [0.950] . Sling-mastery 00.000 [0.300] . Bow-mastery 02.100 [0.300] . Crossbow-mastery 00.600 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 01.190 [0.950] . Disarming 03.000 [1.000] - Magic 16.617 [0.700] . Magic-Device 15.300 [1.100] . Conveyance 03.000 [0.500] . Divination 10.000 [0.500] . Nature 14.000 [0.500] . Prayer 00.000 [0.500] - Monster-lore 00.700 [0.700] . Corpse-preservation 00.800 [0.800] Abilities * Ammo creation * Tree walking [Fates] You may find a Ring of Sustain Wisdom on level 28. You may meet a Newt on level 1. [Character Equipment] a) The Whip 'Lasher' (1d6) (+12,+15) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. d) a Long Bow of Power (x3) (+14,+18) You bought it from the Black Market. e) The Ring of Amarain [+10] (+4) It increases your wisdom by 4. It sustains your wisdom. It provides resistance to dark, shards and chaos. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of The Sandworm lair. f) a Ring of Slaying (+14,+11) You bought it from the Black Market. k) an Amulet of Brilliance (+5) It provides light (radius 1) forever. It increases your intelligence and wisdom by 5. You bought it from the Rare Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Icky Queen on level 20 of The Old Forest. n) The Soft Leather Armour of the Sandworm [30,+9] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. o) The Feathers Cloak 'Golad' [1,+6] (+4 to stealth) It increases your stealth by 4. It provides immunity to acid. It provides resistance to electricity, fire, light and confusion. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 17 of Mirkwood. p) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young bronze dragon on level 20 of Mirkwood. x) a Pair of Hard Leather Boots of Stealth [3,+8] (+3 to stealth) z) (nothing) {) 26 Arrows of Andelo (1d4) (+18,+8) {90% off} It does extra damage from acid and electricity. It is especially deadly against dragons. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Gnomish Shovel (+1 to accuracy) (+2) [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. b) a Fireproof Spellbook of Healing It cannot be harmed by fire. You bought it from the Magic shop. c) a Fireproof Spellbook of Identify It cannot be harmed by fire. You bought it from the Magic shop. d) a Fireproof Spellbook of Disarm It cannot be harmed by fire. You bought it from the Magic shop. e) 4 Potions of Healing f) 4 Scrolls of Teleportation g) 6 Scrolls of Satisfy Hunger h) a Silver Rod of Recall (80/100) i) a Golden Rod of Capacity of Lightning Balls (250/250) It can hold more mana. You bought it from the Black Market. j) a Golden Rod of Cheapness of Acid Balls (125/125) k) 10 Silver Arrows (3d4) (+4,+7) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Fireproof Tome of Translocation It cannot be harmed by fire. You bought it from the Black Market. b) a Fireproof Book of Teleportation It cannot be harmed by fire. You bought it from the Black Market. c) a Spellbook of Recovery d) The Devil's Pentagram It can be activated for cure hallucination. You found it lying on the ground on level 23 of The Sandworm lair. e) 12 Sprigs of Athelas {75% off} f) 7 Potions of Healing g) a Potion of Restore Life Levels {25% off} h) 5 Fireproof Scrolls of Satisfy Hunger It cannot be harmed by fire. You bought it from the Alchemy shop. i) a Golden Rod of Simplicity of Nothing (125/125) j) a Rod Tip of Fire Balls (60 Mana to cast) k) a Wand of Tidal Wave[6|22] (11 charges) l) a Wand of Ice Storm[1|26] (10 charges) m) The Ring of Power of Uvatha the Horseman (+5) It increases your intelligence and charisma by 5. It makes you invisible. It sustains your charisma. It provides resistance to acid and confusion. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . n) Elven Ring Mail of Resist Acid (-2 to accuracy) [12,+21] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. o) 20 Arrows (exploding) (1d4) (+5,+5) {Mana} p) 17 Arrows of Flame (1d4) (+5,+4) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. q) 22 Arrows of Slay Demon (1d4) (+5,+2) {90% off} It strikes at demons with holy wrath. You made it yourself. r) 15 Seeker Arrows of Frost (4d4) (+5,+4) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. s) 22 Seeker Arrows (exploding) (4d4) (+3,+3) {Meteor} t) a Mage Staff of Wizardry (1d4) (-4,+6)(60%) (+3) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 3. It increases your mana capacity by 60%. You found it lying on the ground on level 25 of The Old Forest. u) 18 Elf Skeletons [The Mathom-house Inventory - Bree ] a) Benetar's Mana Battery It can be activated for Ruination. You found it lying on the ground on level 14 of The Old Forest. b) The Long Sword 'Aenie' (2d5) (+10,+3) (-7) It decreases your strength by 7. It does extra damage from acid. It produces chaotic effects. It is especially deadly against trolls. It fills you with the Black Breath. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling on level 21 of The Old Forest. c) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.