[Angband 3.0.5 Character Dump] Name Archon III Self RB CB EB Best Sex Male Age 58 STR! 18/100 +1 -1 +7 18/170 Race Dunadan Height 80 INT! 18/100 +2 -3 +4 18/130 Class Priest Weight 218 WIS! 18/100 +2 +3 +4 18/190 Title Prophet Status 34 DEX! 18/100 +2 -1 +5 18/160 HP -3/710 Maximize Y CON! 18/100 +3 +0 +4 18/170 SP 296/353 Preserve Y CHR! 18/100 +2 +2 +4 18/180 Level 44 Armor [24,+82] Saving Throw Heroic Cur Exp 4723683 Fight (+24,+13) Stealth Superb Max Exp 4723683 Melee (+35,+28) Fighting Legendary Adv Exp 4800000 Shoot (+35,+8) Shooting Legendary MaxDepth Lev 61 Blows 4/turn Disarming Superb Gold 1741807 Shots 2/turn Magic Device Heroic Perception Very Good Burden 156.1 lbs Infra 20 ft Searching Very Good You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:.........+... Elec:........+.... Confu:.........+... Fire:........+.... Sound:............. Cold:+.......+.... Shard:......+...... Pois:....+........ Nexus:....+........ Fear:+............ Nethr:+............ Lite:........+.... Chaos:............. Dark:+.......+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+...+..+..... Feath:............. Sear.:....+....+... PLite:............. Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:+.+.+.++..... Invis:.....+...+... Blows:............. FrAct:...........+. Shots:.+........... HLife:............. Might:............. [Last Messages] > You feel very good. > The Great Wyrm of Perplexity breathes confusion. > The Ancient multi-hued dragon resists somewhat. > The Great Storm Wyrm resists somewhat. > You hit the Great Wyrm of Perplexity. > You miss the Great Wyrm of Perplexity. <3x> > The Ancient multi-hued dragon casts a spell, burning your eyes! > You are unaffected! > The Great Wyrm of Perplexity claws you. <2x> > The Great Wyrm of Perplexity misses you. > The Great Wyrm of Perplexity bites you. > The Great Storm Wyrm breathes lightning. > The Ancient multi-hued dragon resists a lot. > The Great Wyrm of Perplexity grunts with pain. > You die. [Character Equipment] a) The Bastard Sword of Eowyn (4d4) (+11,+15) (+4 to stealth) {Troll pit, 1900} It increases your strength and charisma by 4. It increases your stealth and speed by 4. It slays animals, giants, and all evil creatures, and is especially deadly against undead. It provides resistance to cold, fear, dark, and nether. It cannot be harmed by the elements. b) a Long Bow of Extra Shots (x3) (+11,+8) (+1) It increases your shooting speed by 1. c) a Garnet Ring of Speed (+7) {Swamp Wyrm 3050'} It increases your speed by 7. d) a Fluorite Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. e) a Crystal Amulet of Trickery (+2) It increases your dexterity by 2. It increases your stealth, searching, infravision, and speed by 2. It provides resistance to poison and nexus. It sustains your dexterity. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+24] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+6] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] {Orc pit 2000'} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+9] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Leather Gloves of Power (+4,+2) [1,+7] (+3) {Floor 2550'} It increases your strength by 3. l) a Pair of Soft Leather Boots of Free Action [2,+5] It grants you immunity to paralysis. [Character Inventory] a) 4 Holy Books of Prayers [Words of Wisdom] b) 7 Holy Books of Prayers [Chants and Blessings] c) 2 Holy Books of Prayers [Exorcism and Dispelling] d) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. e) 2 Holy Books of Prayers [Godly Insights] It cannot be harmed by the elements. f) 2 Holy Books of Prayers [Purifications and Healing] It cannot be harmed by the elements. g) 3 Metallic Green Potions of Speed h) 2 Gold Potions of Healing i) 5 Pink Potions of Restore Mana j) a Scroll titled "cosviv snikel" of *Destruction* k) a Scroll titled "pay tabsat" of Mass Banishment l) a Bronze Rod of Fire Balls m) an Elm Staff of *Destruction* (4 charges) n) a Topaz Ring of Damage (+12) o) a Quartzite Ring of Slaying (+8,+6) p) a Shield of Deflection [10,+15] It cannot be harmed by acid. q) an Iron Crown of Might [0,+12] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. r) a Blade of Chaos (6d5) (+1,+6) It provides resistance to chaos. s) 20 Seeker Bolts (4d5) (+5,+7) t) 25 Mithril Arrows (3d4) (+5,+9) It cannot be harmed by acid or fire. u) 35 Mithril Arrows (3d4) (+6,+6) It cannot be harmed by acid or fire. [Home Inventory] a) 4 Red Speckled Potions of *Healing* b) 5 Scrolls titled "sne kho" of *Identify* c) 2 Nickel Wands of Clone Monster (13 charges) d) an Obsidian Ring of Resist Poison It provides resistance to poison. e) a Moonstone Ring of Accuracy (+15) f) a Topaz Ring of Damage (+11) g) a Quartzite Ring of Slaying (+9,+5) h) an Ivory Amulet of Wisdom (+4) It increases your wisdom by 4. It sustains your wisdom. i) a Bone Amulet of Regeneration It speeds your regeneration. j) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. k) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Minivault 2350'} It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. m) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Smaug 2500'} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. n) The Cloak 'Colannon' [1,+15] (+3) {AMHD 2850'} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. o) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. p) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. q) The Hard Leather Cap of Thranduil [2,+10] (+2) {Dread 2650'} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. r) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. s) The Steel Helm of Hammerhand [6,+20] (+3) {Floor 2500'} It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. t) The Set of Gauntlets 'Pauraegen' [2,+15] {Undead beholder 2450'} It provides resistance to lightning. It lights the dungeon around you. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. u) a Pair of Metal Shod Boots of Stability [6,+6] It provides resistance to nexus. It makes you fall like a feather. v) The Small Sword 'Sting' (1d6) (+7,+8) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. w) a Heavy Crossbow of Extra Shots (x4) (+9,+11) (+1) It increases your shooting speed by 1. x) 45 Seeker Bolts (4d5) (+0,+0) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)