[ToME 2.3.1 Character Sheet] Name : Aradon Age 50 STR: 32 Sex : Female Height 100 INT: 16 Race : Half-Ogre Weight 225 WIS: 11 Class : Haftedmaster Social Class 19 DEX: 23 Body : Player CON: 21 God : Eru Iluvatar CHR: 11 + To Melee Hit 41 Level 30 Max Hit Points 402 + To Melee Damage 30 Experience 108499 Cur Hit Points -28 + To Ranged Hit 8 Max Exp 108499 Max SP (Mana) 27 + To Ranged Damage 18 Exp to Adv. 130000 Cur SP (Mana) 27 AC 17+100 Gold 113853 Piety -1824 (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Very Bad Blows/Round: 5 Bows/Throw : Superb Searching : Very Bad Shots/Round: 2 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 10d5+150 Stealth : Poor Magic Device: Excellent Infra-Vision: 30 feet Tactic: coward Explor: brisk (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Yeoman. You are a well liked child. You have dark brown eyes, curly brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: OFF Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 26 (1300') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') A lost temple: Level 5 (250') Your body was a Player. You have defeated 4110 enemies. You saved 25 princesses. You found none of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Enderi of the 2890th year of the third age. Your adventure lasted 12 days. Your Attributes: You are dead, killed by an Aranea in the town of Lothlorien. You can set explosive runes. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of giants. You can sense the presence of evil beings. You can sense the presence of good beings. You are unlucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against orcs. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 2) - Combat 34.472 [0.900] - Weaponmastery 31.493 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] - Hafted-mastery 32.150 [0.700] . Stunning-blows 05.000 [0.500] . Polearm-mastery 00.000 [0.300] . Archery 13.600 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 05.400 [0.900] . Stealth -2.000 [0.400] . Disarming 12.400 [0.900] - Magic 02.975 [0.500] . Magic-Device 13.150 [1.150] - Spirituality 03.540 [0.400] . Prayer 13.000 [0.500] - Monster-lore 01.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to find a Small Wooden Boomerang on level 1. [Character Equipment] a) a Lucerne Hammer of Westernesse (2d5) (+7,+8) (+2) It can be wielded two-handed. It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of a Hill orc on level 18 of Orc Cave. d) a Light Crossbow of Extra Shots (x3) (+6,+18) {cursed} e) a Ring of Confusion Resistance f) a Ring of Protection [+13] You bought it from the Magic shop. k) The Amulet 'Anthrod' (+5) It increases your strength, intelligence and dexterity by 5. It sustains your intelligence and wisdom. It provides resistance to cold and poison. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. m) a Brass Lantern (with 3998 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Colluin' [1,+20] (charging) It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and nexus. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Levitation [2,+4] z) (nothing) {) 24 Bolts (1d5) (+8,+1) |) a Shovel of Digging (+4) [Character Inventory] a) 8 Flasks of oil b) 3 Potions of Speed c) 4 Potions of Berserk Strength d) 7 Potions of Cure Critical Wounds e) 10 Scrolls of Teleportation f) 5 Scrolls of Word of Recall g) 4 Scrolls of Identify h) 23 Scrolls of Satisfy Hunger i) a Scroll of Trap/Door Destruction j) a Wooden Rod of Trap Location (10/10) {25% off} k) 4 Wands of Manathrust[1|15] (15 charges) l) a Wand of Tidal Wave[1|20] (5 charges) m) a Wand of Ice Storm[2|25] (4 charges) n) 3 Wands of Noxious Cloud[1|25] (20 charges) {25% off} o) a Wand of Noxious Cloud[3|27] (9 charges) p) a Fireproof Staff of Disarm[1|10] (16 charges) It cannot be harmed by fire. You bought it from the Magic shop. q) a Fireproof Staff of Sense Monsters[3|21] (3 charges) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Listen to the Music b) 12 Mushrooms of Cure Serious Wounds {100% off} c) a Potion of Cure Light Insanity d) a Ring of Levitation {25% off} It allows you to levitate. You bought it from the Magic shop. e) a Ring of Invisibility f) a Dwarven Metal Cap [3,+5] (+2 to infravision) It increases your constitution and infravision by 2. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. g) a Broad Axe of Slay Troll (2d6) (+6,+5) h) a Pike of Slay Demon (2d5) (+2,+6) i) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} j) 4 Empty Bottles [Home Inventory - Lothlorien ] a) a Holy Tome of Eru Iluvatar b) a Sprig of Athelas c) a Potion of Cure Critical Insanity d) 6 Potions of Neutralise Poison e) 2 Potions of Resist Cold f) a Potion of Curing g) 2 Fireproof Scrolls of Word of Recall It cannot be harmed by fire. You bought it from the Alchemy shop. h) 2 Scrolls of *Identify* i) a Scroll of Remove Curse j) The Wand of Digging of Thrain (18 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. k) a Fireproof Staff of Remove Curses[2|15] of Plenty (16 charges) l) a Fireproof Staff of Disarm[1|10] (15 charges) It cannot be harmed by fire. You bought it from the Magic shop. m) a Ring of Shard Resistance n) a Ring of Blindness Resistance It provides resistance to blindness. You bought it from the Black Market. o) a Mouse Fur of Aman [1,+22] (+2 to stealth) It increases your stealth by 2. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Metal Cap of Talaurie [3,+4] It sustains your charisma. It makes you completely fearless. It provides resistance to fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 10 of Orc Cave. r) The Set of Gauntlets 'Pauraegen' [2,+15] It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can be used to store a spell. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Hatchet of Westernesse (1d5) (+5,+5) (+2) It can be wielded two-handed. It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it lying on the ground on level 12 of Orc Cave. t) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) a Quarterstaff (Defender) (1d9) (+6,+10) [+1] (+1 to stealth) It can be wielded two-handed. It increases your stealth by 1. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of Mirkwood. v) 15 Bolts of Slay Dragon (1d5) (+6,+3) [The Mathom-house Inventory - Bree ] a) a Lucerne Hammer of Morgul (2d5) (-22,-10) [-2] (-7) {cursed} It can be wielded two-handed. It decreases your luck by 7. It is very sharp and can make your foes bleed. It allows you to see invisible monsters. It drains experience. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It can re-curse itself. You found it in the remains of a Half-orc on level 21 of Orc Cave.