[Angband 3.0.5 Character Dump] Name Jenna Self RB CB EB Best Sex Female Age 29 STR! 18/100 -2 +5 +13318/1460 Race Hobbit Height 33 Int! 18/100 +2 -2 +13118/141018/123 Class Warrior Weight 48 WIS! 18/100 +1 -2 +13618/1450 Title ***WINNER*** Status 32 DEX! 18/100 +3 +2 +12918/1440 HP 1096/1096 Maximize Y CON! 18/100 +2 +2 +13218/1460 SP 0/0 Preserve Y CHR! 18/100 +1 -1 +13118/1410 Level 50 Armor [38,+125] Saving Throw Heroic Cur Exp 12234342 Fight (+61,+51) Stealth Very Good Max Exp 12234342 Melee (+72,+69) Fighting Legendary Adv Exp ******** Shoot (+71,+14) Shooting Legendary MaxDepth Lev 100 Blows 6/turn Disarming Heroic Gold 12567385 Shots 1/turn Magic Device Heroic Perception Fair Burden 307.9 lbs Infra 1310 ft Searching Very Good You are one of several children of a Hobbit Miller. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.++... Blind:.....+....... Elec:...*..+.++... Confu:......+..+... Fire:.+*.+.+.++... Sound:......+...... Cold:......+.++... Shard:.......+..... Pois:...++....+... Nexus:......+..+... Fear:+.+.+....+..+ Nethr:..+......+... Lite:........++... Chaos:+....+....... Dark:........++... Disen:...+......... abcdefghijkl@ abcdefghijkl@ S.Dig:..++......... Stea.:............. Feath:...+......... Sear.:.....+....... PLite:.........+... Infra:.....+...+... Regen:..++......... Tunn.:............. Telep:.....+...+... Speed:.++++......+. Invis:+.++.+...+... Blows:............. FrAct:..++......+.. Shots:............. HLife:...+........+ Might:............. [Last Messages] > The Squint-eyed rogue wakes up. > The Battle-scarred veteran wakes up. > The Pitiful-looking beggar begs you for money. > You hit the Pitiful-looking beggar. > You have slain the Pitiful-looking beggar. > The Mangy-looking leper begs you for money. > You hit the Mangy-looking leper. > You have slain the Mangy-looking leper. > There is a wall in the way! <2x> > The Battle-scarred veteran misses you. > You hit the Battle-scarred veteran. > You have slain the Battle-scarred veteran. > Your Nickel-Plated Rods of Recall have recharged. > That command does not work in stores. <2x> > The Battle-scarred veteran wakes up. [Character Equipment] a) a Blade of Chaos (Holy Avenger) (6d5) (+11,+18) [+2] (+3) {Morgothkiller} It increases your wisdom by 3. It slays demons, undead, and all evil creatures. It provides resistance to fear and chaos. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+29] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+9] (+10) {mhuedd54 !* omg} It increases your speed by 10. [Character Inventory] a) 13 White Mushrooms of Restoring {!*} b) 2 Misty Potions of Speed c) 14 Metallic Green Potions of Resist Cold d) a Dark Blue Potion of Heroism e) 3 Green Speckled Potions of Cure Critical Wounds f) 12 Yellow Potions of Healing g) 3 Vermilion Potions of *Healing* h) 5 Pink Speckled Potions of Life i) 17 Scrolls titled "tri ankh app" of Phase Door {10% off} j) 7 Scrolls titled "cos abhyd" of Teleportation k) a Scroll titled "valnej mon" of Satisfy Hunger l) 11 Scrolls titled "toxturs" of Protection from Evil m) 10 Scrolls titled "jome turssna" of *Destruction* {!*!*} n) a Scroll titled "tarea batbu" of Banishment o) 3 Scrolls titled "danrol bat" of Mass Banishment p) a Zinc Rod of Perception {@z5 !! !d!k!v} It cannot be harmed by electricity. q) 5 Nickel-Plated Rods of Recall {@z9 !! !d!k!v!z!z} It cannot be harmed by electricity. r) 4 Zirconium Rods of Detection {@z6 !! !d!k!v} It cannot be harmed by electricity. s) 8 Gold-Plated Rods of Teleport Other t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. u) 31 Seeker Bolts of Holy Might (4d5) (+22,+20) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. v) 2 Seeker Bolts of Frost (4d5) (+10,+10) {@f0 =g} It is branded with frost. It cannot be harmed by cold. [Home Inventory] a) a Diamond Ring of Speed (+11) It increases your speed by 11. b) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. c) The Ring of Tulkas (+4) (charging) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. d) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It provides resistance to fear. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. e) an Agate Amulet of Weaponmastery (+4,+4) (+1) It increases your strength by 1. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {bas/sh/nx} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. i) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. j) a Small Leather Shield of Preservation [2,+17] It provides resistance to sound, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. k) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. l) a Large Leather Shield of Preservation [4,+27] It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. m) a Jewel Encrusted Crown of Serenity [0,+11] It provides resistance to fear, confusion, and sound. It cannot be harmed by acid. n) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. o) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. p) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. q) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. r) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. s) 25 Bolts of Slay Evil (1d5) (+7,+10) It slays all evil creatures. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)