[ToME 2.2.7 Character Dump] Name : Yip the Smart Age 12 STR: 13 Sex : Neuter Height 34 INT: 8 Race : Yeek Hermit Weight 63 WIS: 7 Class : Unbeliever Social Class 32 DEX: 10 Body : Player CON: 9 God : Nobody CHR: 5 + To Melee Hit 4 Level 12 Max Hit Points 65 + To Melee Damage 7 Experience 301 Cur Hit Points -101 + To Ranged Hit 4 Max Exp 301 Max SP (Mana) 4 + To Ranged Damage 0 Exp to Adv. 382 Cur SP (Mana) 4 AC 16+-5 Gold 3 (Miscellaneous Abilities) Fighting : Excellent Perception : Very Bad Blows/Round: 1 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 3d7+7 Stealth : Bad Magic Device: Fair Infra-Vision: 30 feet Tactic: aggressive Explor: running (Character Background) You are one of five children of a brown Yeek. You are a credit to the family. You have brown eyes, straight brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Your body was a Player. You have defeated 3 enemies. You saved 5 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by a Mature red dragon near Angband. Your eyes are sensitive to infrared light. You have normal luck. You are surrounded by an anti-magic field. You are completely fearless. Your digging ability is affected by your equipment. Skills (points left: 0) - Combat 16.400 [0.800] - Weaponmastery 07.800 [0.850] . Sword-mastery 00.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 14.200 [0.600] . Antimagic 06.200 [0.650] - Sneakiness 06.400 [0.900] . Disarming 01.000 [0.900] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a Dark Sword (3d7) (+0,+0) It generates an antimagic field. d) a Long Bow (x3) (+0,+0) e) a Ring of Fear Resistance It makes you completely fearless. f) (nothing) k) (nothing) m) a Brass Lantern (with 4168 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Soft Leather Armour [4,+0] o) a Fur Cloak [3,+0] p) a Small Metal Shield [3,+0] s) a Metal Cap [3,+0] u) a Set of Leather Gloves [1,+0] x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) 69 Arrows (1d4) (+0,+0) |) a Shovel (+1) {25% off} It increases your ability to tunnel by 1. [Character Inventory] a) 3 Rations of Food b) 2 Flasks of oil c) a Scroll of Identify d) (nothing) e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing)