[Angband 3.0.5 Character Dump] Name Taer Self RB CB EB Best Sex Male Age 25 STR! 18/100 +4 +5 +17 18/360 Race Half-Troll Height 100 INT! 18/100 -4 -2 +8 18/120 Class Warrior Weight 231 WIS! 18/100 -2 -2 +17 18/230 Title ***WINNER*** Status 1 DEX! 18/100 -4 +2 +12 18/200 HP 1190/1190 Maximize Y CON! 18/100 +3 +2 +15 18/300 SP 0/0 Preserve Y CHR! 18/100 -6 -1 +10 18/130 Level 50 Armor [55,+148] Saving Throw Superb Cur Exp 18348750 Fight (+69,+62) Stealth Bad Max Exp 18348750 Melee (+88,+83) Fighting Legendary Adv Exp ******** Shoot (+79,+14) Shooting Legendary MaxDepth 6350 ft Blows 6/turn Disarming Superb Gold 12969632 Shots 1/turn Magic Device Superb Perception Bad Burden 169.3 lbs Infra 30 ft Searching Poor Your father was a Cave-Troll Warrior. You have puke-yellow eyes, dirty dark purple hair, and white scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:+..*..++*.+.. Blind:...+..+..+... Elec:+.**..++..... Confu:......+..+... Fire:++.*+.++.+... Sound:......+.++... Cold:+..*..++.+... Shard:......+...... Pois:..+++.++..... Nexus:+.....+...... Fear:+..++...+...+ Nethr:...+..+...... Lite:......+..+... Chaos:......+.++... Dark:......+...... Disen:..++..+...... abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:............. Feath:..+.......... Sear.:............. PLite:.........+... Infra:............. Regen:..++.....+..+ Tunn.:+............ Telep:...+......... Speed:.++++....+.+. Invis:+.++.+...+... Blows:............. FrAct:+.+.....+.+.. Shots:............. HLife:..+.......... Might:............. [Last Messages] > The Seeker Bolts are unaffected! > The Mithril Chain Mail is unaffected! <2x> > The Augmented Chain Mail melts! > The Scroll titled "rok ito ai" of *Remove Curse* melts! > You see Mithril Chain Mail [28]. > You see a Cloak [1]. > You see a Book of Magic Spells [Raal's Tome of Destruction]. > You see Mithril Chain Mail [28]. > There is a wall in the way! > You see 36 Seeker Bolts (4d5). > You see a Cloak [1]. > On the ground: a Cloak of Protection [1,+17]. > You have 7 Scrolls titled "zunden poval" of Identify {@r1!d!k!v} (i). > The air about you becomes charged... > You feel yourself yanked upwards! [Character Equipment] a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {Great Wyrm, 4950'} It increases your wisdom by 4. It increases your tunneling by 4. It slays demons, undead, and all evil creatures, and is especially deadly against dragons. It is branded with acid. It provides resistance to acid, lightning, fire, cold, fear, and nexus. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {Ulfang, 3050'} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Vilya' (+10,+10) (+3) {Ancalagon, 4850'} It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'The One Ring' (+15,+15) (+5) {Great Wyrm, 6350', cursed} It increases all your stats by 5. It increases your speed by 5. It provides immunity to acid, lightning, fire, and cold. It provides resistance to poison, fear, blindness, nether, and disenchantment. It sustains all your stats. It speeds your regeneration. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is permanently cursed. It activates for bizarre things every 30+d30 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {Tselakus, 3450'} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Star of Elendil {Lorgan, 2000'} It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+31] {Great Wyrm, 6350'} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak 'Colluin' [1,+15] {Gothmog, 4900'} It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) {z, 2100'} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) {Great Hell Wyrm, 4900'} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Saruman, 4000'} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+12] (+8) {Ancient gold, 2850'} It increases your speed by 8. [Character Inventory] a) 18 Pieces of Elvish Waybread {!d!k!v} b) 13 Blue Potions of Speed {!*} c) 8 Clotted Red Potions of Healing {!*} d) 13 Light Green Potions of *Healing* {!*} e) 6 Indigo Potions of Life {!*} f) 16 Scrolls titled "crei rinih" of Phase Door {!*} g) 4 Scrolls titled "burea werg" of Teleportation {!*} h) 18 Scrolls titled "nis rox un" of Teleport Level {!*} i) 7 Scrolls titled "zunden poval" of Identify {@r1!d!k!v} j) 4 Scrolls titled "danshu ishsnik" of *Destruction* {!*} k) 5 Iron Rods of Recall (1 charging) {@z0!*} It cannot be harmed by electricity. l) 5 Silver Rods of Illumination {@z2!d!k!v} m) 5 Platinum Rods of Detection (1 charging) {@z3!d!k!v} It cannot be harmed by electricity. n) 5 Bronze Rods of Teleport Other {@z4!d!k!v} o) 5 Chromium Rods of Light {@z1!d!k!v} p) 3 Aluminum-Plated Rods of Acid Balls {@z5!d!k!v} q) 49 Bolts of Flame (1d5) (+2,+2) {=g@f0!d!k!v} It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) 8 Scrolls titled "bek oapp denfa" of *Identify* b) 9 Scrolls titled "roldoe nihtue" of Banishment {!*} c) 4 Scrolls titled "bat gopnelg" of Mass Banishment {!*} d) a Lapis Lazuli Ring of Speed (+12) It increases your speed by 12. e) a Lapis Lazuli Ring of Speed (+11) {Horned Reaper, 4500'} It increases your speed by 11. f) The Ring of Power 'Nenya' (+8,+8) (+2) {Major Demon, 4900'} It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. g) a Sea Shell Amulet of Sustenance {LV, 1950'} It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. h) The Necklace of the Dwarves (+3) {Great Wyrm, 4850'} It increases your strength and constitution by 3. It increases your infravision by 3. It provides resistance to fear. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Palantir of Westernesse (+2) {Elder vampire, 4950'} It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. j) Power Dragon Scale Mail (-3) [40,+15] {Floor, 2000'} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. k) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) {Great Swamp Wyrm} It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. l) The Cloak 'Colannon' [1,+15] (+3) {AMHD, 2100'} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. m) The Large Metal Shield of Anarion [5,+20] {Glaurung, 4900'} It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. n) The Massive Iron Crown of Morgoth [0,+0] (+125) {Morgoth, cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. o) The Hard Leather Cap of Thranduil [2,+10] (+2) {LV, 2550'} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. p) The Steel Helm of Hammerhand [6,+20] (+3) {Floor, 1650'} It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. q) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5) {LV, 4850'} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. r) The Spear 'Nimloth' (1d6) (+11,+13) (+3) {Vecna, 4900'} It increases your stealth and speed by 3. It slays undead. It is branded with frost. It provides resistance to cold. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) The Trident of Wrath (3d8) (+16,+18) (+2) {Great Wyrm, 4900'} It increases your strength and dexterity by 2. It slays all evil creatures, and is especially deadly against undead. It is branded with poison. It provides resistance to light and dark. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Mace 'Taratol' (3d4) (+12,+12) {Floor, 2850'} It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. u) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4) {BlackDPit, 4900'} It increases your strength and constitution by 4. It slays animals, orcs, and trolls. It is branded with electricity and fire. It provides resistance to lightning, fire, fear, and dark. It cannot be harmed by the elements. v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {Morgoth} It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. w) The Long Bow of Bard (x3) (+17,+19) (+2) {Water troll, 2100'} It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. x) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) {Glaurung, 4900'} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)