[T-Plus 2.2.7 Character Dump] Name : Ulfbjorn Age 15 STR: 37 Sex : Male Height 82 INT: 24 Race : Favored Northman Weight 189 WIS: 25 Class : Berserker Social Class 22 DEX: 33 Body : Player CON: 32 God : Nobody CHR: 36 + To Melee Hit 66 Level 29 Max Hit Points 696 + To Melee Damage 42 Experience 212153 Cur Hit Points 696 + To Ranged Hit 38 Max Exp 212153 Max SP (Mana) 49 + To Ranged Damage 22 Exp to Adv. 300000 Cur SP (Mana) 49 AC 25+138 Gold 102880 (Miscellaneous Abilities) Fighting : Legendary[42]Perception : Superb Blows/Round: 8 Bows/Throw : Heroic Searching : Superb Shots/Round: 2 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 8d4+336 Stealth : Superb Magic Device: Bad Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a trader. You are the black sheep of the family. You have brown eyes, straight auburn hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') The Old Forest: Level 25 (1250') Your opponents are behaving stupidly. Your body is a Player. You are currently in the town of Lothlorien. You have defeated 4430 enemies. You saved 16 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 9th Quelle of the 2890th year of the third age. You have been adventuring for 23 days. adefkmnopsuxz{|@ Add Str : ........4....... Add Int : .........2.3.... Add Wis : ....8....2...... Add Dex : .3.........3.... Add Con : ........4....... Add Chr : ....8......3.... Add Stea. : .34....1...3.... Add Sear. : ..4..4.....3.... Add Infra : ..4............. Add Tun.. : ..............3. Add Speed : ...........3.... Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ....+........... Sust Dex : ................ Sust Con : ...............+ Sust Chr : ....+........... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.....+.+..+.... Hold Life : ....+........... Imm Acid : ......+.*....... Res Elec : ......+......... Res Fire : ....+.+......... Res Cold : ......+........+ Res Pois : ...+............ Res Fear : +.....+........+ Res Lite : ....+......+.... Res Dark : ....+......+.... Res Blind : .........+...... Res Conf : .........+...... Res Sound : ........+....... Res Shard : ................ Res Neth : ......+......... Res Nexus : .......+........ Res Chaos : ........+....... Res Disen : .+.............. Levitate : ...........+.... Lite : ....+........... See Invis : +............... Xtra Shots: .+.............. Activate : .....+.......... Blessed : +...+.+......... Orc.ESP : ..+.....++...... Troll.ESP : +.....+..+...... Giant.ESP : +.....+......... Evil.ESP : ......+..+...... Good.ESP : ...........+.... Unique.ESP: ...........+.... Skills (points left: 0) - Combat 30.368 [0.800] - Weaponmastery 29.350 [1.050] . Sword-mastery 00.000 [0.500] . Axe-mastery 34.000 [0.500] . Polearm-mastery 00.000 [0.500] . Bearform-combat 15.300 [0.500] . Berserkergang 34.000 [1.000] . Shield-use 01.000 [0.800] . First-aid 00.000 [0.400] - Sneakiness 05.400 [0.500] . Disarming 20.000 [0.500] - Magic 01.000 [0.200] . Magic-Device 01.000 [0.400] . Divination 00.000 [0.200] . Nature 00.000 [0.200] . Runecraft 00.000 [0.200] . Spirituality 10.400 [0.500] - Monster-lore 01.500 [0.500] . Mimicry 00.000 [0.600] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may meet a Cave spider on level 5. [Character Equipment] a) an Adze of the Maiar (1d4) (+14,+8) [+4] It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of trolls and giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. e) an Elven Ring of Protection [+15] (+4 to stealth) It increases your stealth, searching, infravision and luck by 4 . It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. f) a Ring of Poison Resistance {50% off} It provides resistance to poison. You bought it from the Rare Jewelry Shop. k) a Lucky Amulet of Devotion (+8) It provides light (radius 1) forever. It increases your wisdom, charisma and luck by 8. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sangahyando of Umbar on level 24 of The Old Forest. n) Leather Scale Mail of the Maiar (-1 to accuracy) [11,+10] It grants you the power of berserk if it is being worn. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of trolls, giants and evil beings. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Boldor, King of the Yeeks on level 10 of Barrow-Downs. o) a Feathered Cloak of Aman [1,+20] (+1 to stealth) It increases your stealth by 1. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Mithril Shield of Thorin [5,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorbag, the Orc Captain on level 33 of Mirkwood. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and confusion. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Set of Mithril Gauntlets of Slaying (+5,+6) [4,+10] It cannot be harmed by acid. You bought it from the Black Market. x) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Barrow-Downs. z) (nothing) {) (nothing) |) a Pick of Digging (+3,+2) (+3) It increases your ability to tunnel by 3. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Nightshade, Farmer Maggot's cousin on level 0 of Barrow-Downs. [Character Inventory] a) Mordenkainen's Mysterious Mind-Masher {!d!k!s!!, Sanity} It can be activated for cure insanity. You found it lying on the ground on level 31 of Mirkwood. b) 8 Lembases c) 24 Potions of Cure Critical Wounds d) 3 Potions of Healing e) a Potion of *Healing* f) 2 Potions of Curing g) 24 Scrolls of Satisfy Hunger h) a Scroll of Mass Genocide i) a Silver Rod of Capacity of Recall (200/200) {!d!k!s!!} j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Potions of Cure Critical Insanity b) 58 Potions of Cure Critical Wounds c) a Potion of Restore Mana d) 6 Potions of Restore Life Levels e) a Potion of New Life f) 30 Scrolls of Word of Recall g) 5 Scrolls of *Remove Curse* h) a Fireproof Scroll of Reset Recall i) 5 Scrolls of Reset Recall j) 44 Scrolls of Satisfy Hunger k) a Scroll of Acquirement l) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 16 of The Old Forest. m) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ugluk, the Uruk on level 24 of Mirkwood. [Home Inventory - Lothlorien ] a) a Mushroom of Restoring b) 2 Sprigs of Athelas c) a Potion of Cure Critical Insanity d) 30 Potions of Cure Critical Wounds e) 8 Potions of Restore Life Levels f) 30 Scrolls of Word of Recall g) 2 Scrolls of *Remove Curse* h) 15 Scrolls of Satisfy Hunger i) Aquatic Cord Armour of Resist Fire [6,+11] It provides immunity to paralysis. It provides resistance to acid, fire and dark. It allows you to breathe underwater. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of Boldor, King of the Yeeks on level 10 of Barrow-Downs. j) The Battle Axe of Cired (2d8) (+8,+5) (+1) It can be wielded two-handed. It increases your dexterity by 1. It does extra damage from frost. It produces chaotic effects. It drains life from your foes. It is a great bane of dragons. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Weaponsmith. [The Mathom-house Inventory - Bree ] a) The Grail of Kenault It can be activated for something weird. You found it in the remains of a Serpent man on level 25 of Mirkwood. b) Tenser's Torch of Spontaneous Combustion It can be activated for light area (dam 2d15) every 10+d10 turns. You found it lying on the ground on level 24 of The Old Forest. c) Tenser's Top-Heavy Teaspoon It can be activated for Destruction. You found it in the remains of a Ghoul on level 33 of Mirkwood. d) 19 Mushrooms of Cure Serious Wounds {100% off} e) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.