[ToME 2.3.1 Character Sheet] Name : Rauldric Age 106 STR: 18/30 Sex : Male Height 62 Int: 18 18/10 Race : Vampire Dark-Elf Weight 91 Wis: 4 6 Class : Assassin Social Class 16 DEX: 18 Body : Player Con: 4 12 God : Melkor Bauglir CHR: 11 + To Melee Hit 31 Level 18 Max Hit Points 140 + To Melee Damage 21 Experience 8043 Cur Hit Points -53 + To Ranged Hit 6 Max Exp 8043 Max SP (Mana) 21 + To Ranged Damage 0 Exp to Adv. 9900 Cur SP (Mana) 21 AC 15+21 Gold 10707 Piety 38 (Miscellaneous Abilities) Fighting : Superb Perception : Bad Blows/Round: 2 Bows/Throw : Fair Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 2d4+42 Stealth : Superb Magic Device: Fair Infra-Vision: 60 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dark Elven Warrior. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 8 (400') Orc Cave: Level 14 (700') Your body was a Player. You have defeated 486 enemies. You saved 39 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventure lasted 2 days. Your Attributes: You are dead, killed by Light Bolt Trap on level 14 of Orc Cave. You can drain life from a foe. You can cast magic missiles. You cannot see. Your eyes are sensitive to infrared light. You levitate just over the ground. You can sense the presence of trolls. You can sense the presence of dragons. You are unlucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to nether forces. Your constitution is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 0) - Combat 13.576 [0.800] - Weaponmastery 13.300 [0.800] - Sword-mastery 22.600 [0.600] . Critical-hits 02.000 [0.800] - Archery 01.000 [0.000] . Boomerang-mastery 04.000 [0.300] - Sneakiness 04.400 [2.000] . Stealth 16.000 [2.000] . Disarming 01.500 [1.000] . Backstab 17.000 [2.000] . Stealing 01.000 [0.200] . Dodging 01.000 [2.000] - Magic 01.968 [0.400] . Magic-Device 07.000 [0.750] . Conveyance 00.000 [0.100] . Divination 00.100 [0.200] . Temporal 00.000 [0.200] . Udun 00.000 [0.400] - Spirituality 12.400 [0.700] . Prayer 10.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) [Character Equipment] a) a Dagger (1d4) (+5,+5) {cursed} d) a Wooden Boomerang (1d8) (+0,+0) e) (nothing) f) a Ring of Levitation k) (nothing) m) a Brass Lantern (with 12268 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Cord Armour of Resistance [6,+8] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 8 of Barrow-Downs. o) a Cloak [1,+0] p) a Small Metal Shield [3,+0] s) a Dwarven Hard Leather Cap [2,+5] (+1 to infravision) u) a Set of Leather Gloves [1,+6] x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 2 Spellbooks of Curse b) a Spellbook of Charm {25% off} c) 3 Flasks of oil d) 5 Potions of Cure Critical Wounds e) a Potion of Healing {!*} f) 3 Scrolls of Teleportation {!*} g) 4 Scrolls of Word of Recall {!*} h) 3 Scrolls of Satisfy Hunger i) a Rod Tip of Trap Location (8 Mana to cast) j) a Wand of Noxious Cloud[1|25] (9 charges) {50% off} k) a Small Wooden Boomerang (1d4) (+0,+0) l) a Wooden Boomerang (1d8) (+0,+0) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Baalzebub's All-seeing Servant {corruption} It can be activated for gain corruption every 10 turns. You found it in the remains of a Novice priest on level 4 of Barrow-Downs. b) The Shrunken Head of Nightmares c) 9 Scrolls of Darkness d) a Ring of Teleportation {cursed} e) a Dagger (1d4) (+2,+5) f) a Dagger (1d4) (+3,+2) g) a Main Gauche (1d5) (+4,+3) h) a Rapier (1d6) (+4,+5) i) a Scimitar (2d5) (+2,+2) j) a War Hammer (3d3) (+2,+1) k) a War Hammer (3d3) (+2,+4) l) a Sling (x2) (+1,+5) m) a Sling (x2) (+2,+3)