[ToME 2.3.1 Character Sheet] Name : Lorello Age 49 STR: 14 Sex : Male Height 107 INT: 18/10 Race : Half-Ogre Weight 287 WIS: 15 Class : Mage Social Class 26 DEX: 10 Body : Player CON: 13 God : Manwe Sulimo CHR: 18 + To Melee Hit 7 Level 26 Max Hit Points 170 + To Melee Damage 2 Experience 28301 Cur Hit Points -6 + To Ranged Hit 20 Max Exp 28301 Max SP (Mana) 163 + To Ranged Damage 0 Exp to Adv. 40000 Cur SP (Mana) 163 AC 17+29 Gold 95904 Piety 491 (Miscellaneous Abilities) Fighting : Good Perception : Bad Blows/Round: 1 Bows/Throw : Very Good Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 1d8+2 Stealth : Good Magic Device: Bad Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) Your mother was an Ogre, but it is unacknowledged. You are the adopted child of a Townsman. You are a well liked child. You have brown eyes, straight brown hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 5 (250') Orc Cave: Level 20 (1000') A lost temple: Level 12 (600') Your body was a Player. You have defeated 1578 enemies. You saved 48 princesses. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by a Homunculus on level 20 of Orc Cave. You can set explosive runes. You can destroy walls. You are bleeding. Your eyes are sensitive to infrared light. You levitate just over the ground. You are lucky. You reflect arrows and bolts. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to darkness. You are resistant to sonic attacks. You are resistant to blasts of shards. Your strength is sustained. Your constitution is sustained. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon has been blessed by the gods. Your weapon shocks your foes. Your weapon freezes your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. Skills (points left: 0) - Combat 12.750 [0.500] . Weaponmastery 10.200 [0.500] - Sneakiness 00.900 [0.900] . Stealth -2.000 [0.400] . Disarming 00.-300 [0.000] - Magic 22.303 [0.900] . Magic-Device 01.700 [1.200] . Spell-power 27.600 [0.600] . Sorcery 00.000 [0.200] . Mana 01.000 [0.900] . Fire 13.500 [0.900] . Water 06.300 [0.900] . Air 04.500 [0.900] . Earth 01.800 [0.900] . Meta 00.000 [0.900] . Conveyance 10.800 [0.900] . Divination 17.100 [0.900] . Temporal 01.800 [0.900] . Mind 01.800 [0.900] . Nature 00.000 [0.900] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality -1.-500 [0.550] . Prayer 02.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Trident 'Arnimlar' (1d8) (+13,+8) (+6) It can be wielded two-handed. It increases your charisma by 6. It does extra damage from electricity and frost. It poisons your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 13 of Orc Cave. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} e) a Ring of Levitation f) a Ring of Fire Resistance It provides resistance to fire. It cannot be harmed by fire. You bought it from the Magic shop. k) an Amulet of Acid Resistance {25% off} It provides resistance to acid. It cannot be harmed by acid. You bought it from the Magic shop. m) an Everburning Torch n) a Cord Armour of Resist Lightning [6,+4] o) a Fur Cloak of Stealth [3,+9] (+2 to stealth) {25% off} It increases your stealth by 2. You bought it from the Black Market. p) The Small Metal Shield of Enarnath [3,+10] It sustains your constitution. It provides resistance to electricity, sound and shards. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven priest on level 15 of Orc Cave. s) a Hard Leather Cap [2,+2] u) (nothing) x) a Pair of Hard Leather Boots of Stealth [3,+4] (+3 to stealth) z) (nothing) {) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 19 of Orc Cave. |) a Magical Shovel (+1) [Character Inventory] a) a Fireproof Tome of Knowledge b) 2 Books of Beginner Cantrips c) 2 Books of Teleportation d) a Spellbook of Fireflash e) 2 Spellbooks of Disarm f) 2 Spellbooks of Noxious Cloud g) 2 Spellbooks of Vapor h) a Fireproof Spellbook of Charm It cannot be harmed by fire. You bought it from the Book Store. i) 5 Potions of Speed {!*} j) 8 Potions of Cure Critical Wounds {25% off} k) 6 Scrolls of Teleportation {!*} l) 4 Scrolls of Word of Recall {!*} m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Jor's Buckler of Missile Attraction {cure insanity} It can be activated for cure insanity every 200 turns. You found it lying on the ground on level 10 of Orc Cave. b) 15 Mushrooms of Cure Serious Wounds {100% off} c) a Wooden Rod of Nothing (10/10) d) a Rod Tip of Illumination (8 Mana to cast) e) an Amulet of Spell f) a Fiery Dagger (1d4) (+4,+3) g) a Frozen Awl-Pike (1d8) (+7,+5) h) a Guisarme (*Defender*) (2d5) (-3,-10) [+20] (+2 to stealth) i) a Sling of Extra Shots (x2) (+6,+9) [Home Inventory - Lothlorien ] a) a Copper Rod of Nothing (20/20) b) a Ring of Invisibility c) a Ring of Spell d) a Rhino Hide Armour of Resist Fire (-1 to accuracy) [8,+4] e) a Mage Staff of Wizardry (1d4) (-14,-21)(60%) (+3) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 3. It increases your mana capacity by 60%. You found it lying on the ground on level 12 of A lost temple. [The Mathom-house Inventory - Bree ] a) Raal's Tome of Unconventional Warfare It can be activated for decreasing Dexterity. You found it in the remains of a Master yeek on level 16 of Orc Cave. b) The Eye of Vecna It can be activated for poison. You found it in the remains of a Gnome mage on level 15 of Orc Cave.