[ToME 2.3.1 Character Sheet] Name : Glilin Age 18 STR: 18/30 Sex : Male Height 60 INT: 18/152 Race : Maia Weight 168 WIS: 18/100 Class : Mage Social Class 26 DEX: 18/*** Body : Player CON: 18/30 God : Nobody Chr: 18 18/10 + To Melee Hit 44 Level 34 Max Hit Points 263 + To Melee Damage 42 Experience 443657 Cur Hit Points 263 + To Ranged Hit 40 Max Exp 443657 Max SP (Mana) 402 + To Ranged Damage 14 Exp to Adv. 455000 Cur SP (Mana) 212 AC 38+129 Gold 171889 (Miscellaneous Abilities) Fighting : Legendary[5] Perception : Bad Blows/Round: 8 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Poor Disarming : Fair Mel.dmg/Rnd: 24d6+336 Stealth : Superb Magic Device: Excellent Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are a unnoticed minion of Manwe. In the past you dwelt on earth in the form of a beneficent but unseen force. [Miscellaneous information] Joke monsters: ON Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 9 (450') Illusory Castle: Level 50 (2500') Maze: Level 37 (1850') Orc Cave: Level 17 (850') The Old Forest: Level 25 (1250') Moria: Level 42 (2100') The Land Of Rhun: Level 40 (2000') Your body is a Player. You are currently on level 42 of Moria. You have defeated 2909 enemies. You saved Bree from a dreadful Nazgul. You saved 7 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 9th Quelle of the 2890th year of the third age. You have been adventuring for 23 days. adefkmnopsuxz{|@ Add Str : .........3.....+ Add Int : .....1.....3...+ Add Wis : 4....1.........+ Add Dex : 4...4.3.43.....+ Add Con : .........3.....+ Add Chr : .....1.........+ Add Stea. : .4..4........... Add Infra : ....4........... Add Tun.. : ...........3..5. Add Speed : ....4.3....3.... Add Blows : ...3............ Slay Orc : +............... Slay Troll: +............... Slay Giant: +............... Elec Brand: +............... Cold Brand: +............... Sust Str : ........++...... Sust Int : .+.............. Sust Wis : ................ Sust Dex : ....+...++...... Sust Con : ........+++..... Sust Chr : ................ Invisible : .....+..+....... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ++......+.+..... Hold Life : ........+....... Res Acid : .+....+..+...... Res Elec : ++.............. Res Fire : .+.............. Res Cold : ++.......+...... Res Pois : .+..+........... Res Fear : .........+...... Res Lite : +.........+..... Res Dark : .........+...... Res Blind : .....+.......... Res Conf : ...........+.... Res Sound : ......+......... Res Shard : ......+....+.... Res Neth : ................ Res Nexus : ....+....+...... Res Chaos : ...........+.... Res Disen : ................ Aura Fire : ........+....... Levitate : .+......+....... Lite : +.........+..... See Invis : .+.............. Digestion : +........+...... Regen : .+.............. Activate : +.........+..... Drain Exp : ...............+ Aggravate : ...........+...+ Blessed : +............... Cursed : ....+........... Hvy Curse : ........+....... Nlive.ESP : ...........+.... Skills (points left: 0) - Combat 13.750 [0.500] . Weaponmastery 25.700 [0.500] . Archery 00.-500 [0.000] - Sneakiness 01.400 [0.900] . Stealth 03.000 [0.400] . Disarming 00.500 [0.000] - Magic 39.763 [0.900] . Magic-Device 15.200 [1.200] . Spell-power 00.000 [0.600] . Sorcery 00.000 [0.200] . Mana 29.800 [0.900] . Fire 30.600 [0.900] . Water 06.300 [0.900] . Air 00.000 [0.900] . Earth 00.000 [0.900] . Meta 00.000 [0.900] . Conveyance 05.400 [0.900] . Divination 21.600 [0.900] . Temporal 00.000 [0.900] . Mind 00.000 [0.900] . Nature 00.000 [0.900] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] . Spirituality 01.500 [0.550] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Perfect casting [Fates] You are fated to find a Potion of Booze on level 1. You are fated to meet a White worm mass on level 1. [Character Equipment] a) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It can be activated for ball of lightning (100) every 500 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom and dexterity by 4. It does extra damage from electricity and frost. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of undead. It provides immunity to paralysis. It provides resistance to electricity, cold and light. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . d) a Wooden Boomerang (Defender) (1d8) (+11,+14) [+5] (+4 to stealth) {!k} It increases your stealth by 4. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and poison. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Slaying (+13,+12) {!k} You stole it from the Expensive Black Market. f) a Ring of Extra Attacks (+3 attacks) {!k} It increases your attack speed by 3. You stole it from the Black Market. k) an Amulet of Trickery (+4) {cursed, !k} It increases your dexterity, stealth, infravision and speed by 4. It sustains your dexterity. It provides resistance to poison and nexus. It is cursed. You stole it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+1) {!k} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Cloak of Electricity [1,+11] p) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven warlock on level 37 of The Land Of Rhun. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Metal Shod Boots of the Machine [6,+24] (+3) It increases your intelligence, ability to tunnel and speed by 3. It provides resistance to confusion, shards and chaos. It allows you to sense the presence of non-living things. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. z) (nothing) {) (nothing) |) a Magical Dwarven Shovel of Digging (+5) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. b) a Spellbook of Vision c) a Fireproof Spellbook of Identify It cannot be harmed by fire. You bought it from the Book Store. d) a Spellbook of Disarm e) 3 Potions of Speed f) 10 Potions of Cure Critical Wounds g) a Potion of Healing h) 2 Potions of Enlightenment {50% off} i) 12 Scrolls of Phase Door j) 9 Scrolls of Teleportation {25% off} k) 5 Scrolls of Word of Recall {25% off} l) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . m) The Hard Leather Cap of Thranduil [2,+10] (+2) n) a Vampiric Two-Handed Sword (3d6) (+8,+10)(-40%) o) The Dark Sword of Menthot (3d7) (+8,+13) (+3) It generates an antimagic field. It increases your strength and intelligence by 3. It is very sharp and can make your foes bleed. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Shadow drake on level 37 of Moria. p) a Spectral Halberd (3d5) (+8,+7) q) The Short Bow of Amrod (x4) (+12,+15) (+2) r) 26 Arrows of Flame (1d4) (+7,+10) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Sprigs of Athelas {!k} b) The Cord Armour of Hiregion [6,+10] It provides immunity to electricity and fire. It provides immunity to paralysis. It provides resistance to electricity, poison, nether, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon on level 36 of Moria. c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) [Home Inventory - Gondolin ] a) The Ring of Power of Uvatha the Horseman (+1) It increases your strength and constitution by 1. It makes you invisible. It provides immunity to paralysis. It provides resistance to acid and shards. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . b) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Khim, Son of Mim on level 40 of The Land Of Rhun. c) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) It increases your strength by 4. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against natural creatures. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ufthak of Cirith Ungol on level 18 of Orc Cave. [Home Inventory - Lothlorien ] a) 3 Sprigs of Athelas {!k} b) The Ring of Findi (+3 to infravision) It increases your charisma and infravision by 3. It sustains your intelligence. It provides resistance to shards. It allows you to levitate. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. c) a Set of Leather Gloves of Power (+5,+2) [1,+18] (+5) {!k} It increases your strength by 5. It provides resistance to poison. You stole it from the Black Market. [The Mathom-house Inventory - Bree ] a) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Emperor wight on level 50 of Illusory Castle. b) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level.