[ToME 2.3.1 Character Sheet] Name : A'Tuin Age 308 STR: 28 Sex : Male Height 72 INT: 6 Race : Ent Weight 81 WIS: 13 Class : Possessor Social Class 34 Dex: 11 12 Body : Novice ranger CON: 28 God : Tulkas CHR: 13 + To Melee Hit 18 Level 7 Max Hit Points 43 + To Melee Damage 20 Experience 386 Cur Hit Points -45 + To Ranged Hit 18 Max Exp 539 Max SP (Mana) 12 + To Ranged Damage 1 Exp to Adv. 500 Cur SP (Mana) 12 AC 16+-1 Gold 301 Piety 121 (Miscellaneous Abilities) Fighting : Fair Perception : Very Bad Blows/Round: 3 Bows/Throw : Fair Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 3d4+60 Stealth : Bad Magic Device: Bad Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) The consort Ent of Yavanna, you left her crying to fight your own way on Arda. You have silver-white bark with black stripes, glowing gold leaves, and extremely supple limbs. (Yavanna helped out with that for her own uses.) [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Your body was a Novice ranger. You have defeated 82 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 43rd Yavie of the 2890th year of the third age. Your adventure lasted 0 days. Your Attributes: You are dead, killed by a Lich on level 1 of Barrow-Downs. You cannot speak. You can open doors. You can bash doors. You can fire a heavy arrow. You can cast magic missile. You appear in woods. Your eyes are sensitive to infrared light. You are unlucky. Your digging ability is affected by your equipment. Skills (points left: 0) - Combat 03.760 [0.600] . Weaponmastery 01.900 [0.600] . Archery 00.800 [0.400] . Barehand-combat 00.000 [0.200] . Boulder-throwing 05.400 [0.600] - Sneakiness 01.920 [0.700] . Stealth -2.-200 [0.700] . Disarming 01.500 [0.500] - Magic 00.000 [0.600] . Magic-Device 01.500 [1.000] - Spirituality 11.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 03.970 [1.100] . Corpse-preservation 12.700 [0.900] . Possession 12.200 [0.800] Abilities * Tree walking [Character Equipment] a) a Dagger (1d4) (+5,+2) d) a Sling (x2) (+5,+1) e) a Ring of Invisibility f) (nothing) k) (nothing) m) a Brass Lantern (with 6318 turns of light) {25% off} It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Cord Armour [6,+1] o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) a Pair of Soft Leather Boots [2,+2] z) (nothing) {) 14 Rounded Pebbles (1d2) (+0,+0) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 7 Rations of Food b) 3 Flasks of oil c) a Potion of Healing d) 2 Potions of Apple Juice e) a Potion of Boldness f) a Scroll of Summon Monsters g) 6 Scrolls of Satisfy Hunger h) 2 Scrolls of Nothing i) a Rod Tip of Nothing (1 Mana to cast) j) a Rod Tip of Trap Location (8 Mana to cast) k) a Staff of Sense Monsters[1|15] (7 charges) l) a Ring of Levitation m) a Wooden Torch (with 2369 turns of light) n) a Cloak [1,+0] o) a Hard Leather Cap [2,+0] p) a Short Sword (1d7) (+0,+0) q) a Morning Star of Extra Attacks (2d6) (+2,+8) (+1 attack) r) a Shovel (+1) s) a Sling (x2) (+0,+0) t) a Sling (x2) (+0,+0) u) 17 Arrows (1d4) (+0,+0) v) (nothing) w) (nothing)