[Angband 3.0.5 Character Dump] Name Durandil III Self RB CB EB Best Sex Male Age 130 Str: 18/24 +1 +5 +2 18/104 18/80 Race High-Elf Height 91 INT: 18/45 +3 -2 +0 18/55 Class Warrior Weight 197 WIS: 13 -1 -2 +0 10 Title Champion Status 62 DEX! 18/100 +3 +2 +6 18/210 HP -131/588 Maximize Y CON: 18/99 +1 +2 +0 18/129 SP 0/0 Preserve N CHR! 18/100 +5 -1 +0 18/140 Level 36 Armor [36,+80] Saving Throw Superb Cur Exp 985509 Fight (+31,+15) Stealth Excellent Max Exp 1005723 Melee (+39,+28) Fighting Legendary Adv Exp 1100000 Shoot (+43,+17) Shooting Legendary MaxDepth Lev 44 Blows 6/turn Disarming Superb Gold 413052 Shots 1/turn Magic Device Superb Perception Very Good Burden 111.6 lbs Infra 40 ft Searching Excellent You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:.........+... Elec:......+.+.... Confu:......+...... Fire:......+.+.... Sound:......+...... Cold:....+.+.+.... Shard:............. Pois:..+.......... Nexus:............. Fear:......+.....+ Nethr:............. Lite:........+...+ Chaos:.......+..... Dark:+...+...+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:............. Sear.:.........+... PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:+..........+. Invis:.........+..+ Blows:............. FrAct:+............ Shots:............. HLife:....+........ Might:.+........... [Last Messages] > The Young white dragon breathes frost. > The Umber hulk grunts with pain. > It breathes plasma. > The Young white dragon grunts with pain. > The Umber hulk squeals in pain. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > It makes a high pitched shriek. > You feel a sudden stirring nearby! > It casts a fearful illusion. > You refuse to be frightened. > It breathes fire. > The Young white dragon dies. > The Umber hulk dies. > You die. [Character Equipment] a) The Dagger 'Angrist' (2d4) (+8,+13) [+3] (+4) {1100', tiger, @w0} It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. b) a Light Crossbow of Extra Might (x3) (+12,+17) (+1) It increases your shooting power by 1. c) a Platinum Ring of Resist Poison It provides resistance to poison. d) an Alexandrite Ring of Slaying (+10,+7) e) The Jewel 'Evenstar' {2000', Medusa} It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+13] (+2) {1550', Mim} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) a Cloak of Aman [1,+19] (+3 to stealth) It increases your stealth by 3. It provides resistance to chaos. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) an Iron Helm of Seeing [5,-2] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It grants you the ability to see invisible things. k) a Set of Cesti of Slaying (+3,+3) [5,+11] l) a Pair of Soft Leather Boots of Speed [2,+1] (+5) {1100', orc vault} It increases your speed by 5. [Character Inventory] a) 9 Red Mushrooms of Cure Poison b) a Wrinkled Mushroom of Restoring c) 32 Pieces of Elvish Waybread d) 9 Violet Speckled Potions of Cure Critical Wounds {10% off} e) a Hazy Potion of Healing f) 7 Scrolls titled "sunseh reseh" of Teleportation g) 7 Scrolls titled "toxvom prokash" of Identify {@r1, 50% off} h) a Scroll titled "forti crenin" of *Identify* i) a Scroll titled "urankh unelg" of Enchant Weapon To-Dam j) 4 Scrolls titled "reaseh grenin" of Satisfy Hunger k) 5 Steel-Plated Rods of Trap Location {@z1} l) 2 Runed Rods of Recall {@z3} It cannot be harmed by electricity. m) a Nickel Rod of Detection (charging) {@z2} It cannot be harmed by electricity. n) a Titanium Rod of Teleport Other o) an Ashen Staff of Speed (2 charges) p) a Shovel of Digging (1d2) (+4,+4) (+5) {@w0} It increases your tunneling by 5. It is branded with acid. q) 24 Bolts of Slay Undead (1d5) (+7,+6) It slays undead. r) 3 Bolts (1d5) (+7,+7) {=g@f1} [Home Inventory] a) a Wrinkled Mushroom of Restoring b) 7 Scrolls titled "forti crenin" of *Identify* c) 3 Scrolls titled "agood garre" of Remove Curse d) 2 Scrolls titled "suntrol bat" of Enchant Weapon To-Hit e) 7 Scrolls titled "urankh unelg" of Enchant Weapon To-Dam f) a Calcite Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. g) a Silver Ring of Protection [+14] h) a Mother-of-Pearl Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. i) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+11] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) a Set of Leather Gloves of Free Action [1,+2] It grants you immunity to paralysis. l) The Dagger 'Dethanc' (2d4) (+4,+6) {1150', orc vault} It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. m) The Dagger 'Narthanc' (2d4) (+4,+6) {950', floor} It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. n) The Dagger 'Nimthanc' (2d4) (+4,+6) {900', orc vault} It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. o) a Rapier of Extra Attacks (1d6) (+9,+8) (+2) {@w0} It increases your attack speed by 2. p) The Sabre 'Careth Asdriag' (1d7) (+7,+8) (+1) {950', floor} It increases your attack speed by 1. It slays animals, orcs, trolls, giants, and dragons. It cannot be harmed by the elements. q) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) It increases your searching by 1. It slays orcs, trolls, and giants. It is branded with electricity. It provides resistance to lightning and blindness. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. r) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It lights the dungeon around you. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. s) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {1500', banshee, @w0} It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It slays all evil creatures. It is branded with fire. It provides resistance to fire and confusion. It activates for confuse monster every 15 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)