[Angband 3.0.5 Character Dump] Name Bihtori N+1 Self RB CB EB Best Sex Male Age 18 STR! 18/100 +0 +5 +7 18/220 Race Human Height 77 INT! 18/100 +0 -2 +2 18/100 Class Warrior Weight 134 WIS! 18/100 +0 -2 +2 18/100 Title Hero Status 17 DEX! 18/100 +0 +2 +0 18/120 HP -3/965 Maximize Y CON! 18/100 +0 +2 +7 18/190 SP 0/0 Preserve Y CHR! 18/100 +0 -1 +0 18/90 Level 45 Armor [36,+80] Saving Throw Superb Cur Exp 2572032 Fight (+21,+32) Stealth Excellent Max Exp 2572032 Melee (+29,+43) Fighting Legendary Adv Exp 2700000 Shoot (+26,+16) Shooting Legendary MaxDepth 2400 ft Blows 5/turn Disarming Superb Gold 846853 Shots 1/turn Magic Device Superb Perception Fair Burden 199.2 lbs Infra 20 ft Searching Fair You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, wavy auburn hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:+............ Blind:+.......++... Elec:+............ Confu:.........+... Fire:+.........+.. Sound:............. Cold:+...+........ Shard:............. Pois:........+.... Nexus:...........+. Fear:........+...+ Nethr:............. Lite:............. Chaos:............. Dark:....+........ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+......+..... Feath:+..........+. Sear.:.........+... PLite:............. Infra:......+...... Regen:+.........+.. Tunn.:............. Telep:............. Speed:..+.......... Invis:+....+...+... Blows:............. FrAct:+.....+...... Shots:............. HLife:....+........ Might:............. [Last Messages] > The Ancient multi-hued dragon claws you. > The Ancient multi-hued dragon misses you. > The Ancient multi-hued dragon bites you. > You miss the Ancient multi-hued dragon. > You hit the Ancient multi-hued dragon. > It was a great hit! > You hit the Ancient multi-hued dragon. <3x> > The Ancient multi-hued dragon breathes fire. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Your Balsa Staff of Earthquakes (k) was destroyed! > The Ancient multi-hued dragon claws you. > *** LOW HITPOINT WARNING! *** > The Ancient multi-hued dragon claws you. > You die. [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Heavy Crossbow of Power (x4) (+5,+16) {2250' } c) a Quartzite Ring of Speed (+8) {1850'} It increases your speed by 8. d) a Fluorite Ring of Damage (+12) {2250' AWD} e) The Jewel 'Evenstar' {2400'} It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Elendil {2400'} It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) Double Chain Mail (Dwarven) (-2) [16,+22] (+2) {1700' Troll Pit} It increases your strength and constitution by 2. It increases your infravision by 2. It grants you immunity to paralysis. It cannot be harmed by acid or fire. h) a Shadow Cloak of Stealth [6,+6] (+3 to stealth) It increases your stealth by 3. i) The Large Leather Shield of the Haradrim [4,+14] (+2) {1850'} It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) {1950'} It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurhach' [2,+12] {1700'} It provides resistance to fire. It speeds your regeneration. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Stability [3,+3] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 2 Silver Speckled Potions of Speed b) 6 Purple Speckled Potions of Cure Critical Wounds {50% off} c) 3 Crimson Potions of Healing d) a Blue Speckled Potion of Restore Life Levels e) 4 Scrolls titled "riro arg fri" of Teleport Level f) a Scroll titled "butem ishmi" of *Identify* g) a Steel Rod of Perception It cannot be harmed by electricity. h) 3 Mithril Rods of Recall It cannot be harmed by electricity. i) a Gnarled Staff of Teleportation (2 charges) {25% off} j) 2 Banyan Staffs of Speed (11 charges) k) a Main Gauche (1d5) (+0,+0) l) a Battle Axe (2d8) (-5,-4) {cursed} It is cursed. m) a Morning Star (2d6) (+0,+0) n) a Pick (1d3) (+2,+7) (+1) It increases your tunneling by 1. o) a Light Crossbow (x3) (+3,+5) p) 28 Bolts of Slay Dragon (1d5) (+11,+12) {@f0} It slays dragons. q) 10 Bolts (1d5) (+4,+4) {@f0} r) 22 Mithril Shots (2d4) (+12,+12) It cannot be harmed by acid. [Home Inventory] a) 5 Metallic Purple Potions of Restore Strength {10% off} b) 2 Green Potions of Restore Intelligence c) 2 Red Speckled Potions of Restore Dexterity {10% off} d) 4 Gold Speckled Potions of Restore Constitution {25% off} e) 2 Tangerine Potions of Self Knowledge f) 3 Scrolls titled "butem ishmi" of *Identify* {10% off} g) a Scroll titled "uman wah" of *Remove Curse* h) a Jet Ring of Resist Poison It provides resistance to poison. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) Bar Chain Mail of Elvenkind (-2) [18,+12] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and sound. It cannot be harmed by the elements. k) The Full Plate Armour of Isildur [25,+25] (+1) {Itangast 2350'} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. l) The Large Leather Shield of Celegorm [4,+20] {1650'} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. m) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. n) a Set of Leather Gloves of Free Action [1,+7] It grants you immunity to paralysis. o) a Pair of Metal Shod Boots of Free Action [6,+8] {LVault 1900'} It grants you immunity to paralysis. p) The Katana 'Aglarang' (8d4) (+7,+9) (+5) {1650' yrd} It increases your dexterity by 5. It increases your speed by 5. It sustains your dexterity. It cannot be harmed by the elements. q) a Katana (Holy Avenger) (3d4) (+14,+8) [+3] (+3) It increases your wisdom by 3. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. r) The Spear 'Nimloth' (1d6) (+11,+13) (+3) {Mim, 1950'} It increases your stealth and speed by 3. It slays undead. It is branded with frost. It provides resistance to cold. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It lights the dungeon around you. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. t) The Mace 'Taratol' (3d4) (+12,+12) It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. u) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {1750' Smeagol} It increases your strength by 4. It slays animals, orcs, and trolls. It is branded with poison. It provides resistance to nexus. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) 40 Bolts (1d5) (+0,+3) {@f0} [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)