[Steamband 0.3.9 Character Dump] Name Al-Ibraheem II Self abcdefghijkl@ Best Sex Male Age 31 MUS: 114 ............. 114 Race Arabic Height 77 AGI: 136 ............. 136 Class Naturalist Weight 172 VIG: 142 ............. 142 Title Farmer Status 1 SCH: 156 ............. 156 WP -4/11 MaxDepth Lev 46 EGO: 253 ............. 253 SP 5/35 Preserve Y CHR: 137 ............. 137 Level 7 Armor [21,+9] Saving Throw Bad Cur Exp 537 Blows 1/turn Stealth Tolerable Max Exp 537 Shots 0/turn Fighting Excellent Adv Exp 567 Infra 30 ft Shooting Very Bad Disarming Poor Stat Skill Weap. Total Magic Device Bad Melee (-3,-1) (+0,+0) (+13,+11) (+9,+10) Perception Abyssal Shoot (-3,+0) (+0,+0) (+0,+0) (-4,+0) Searching Abyssal You are the illegitimate and unacknowledged child of a Merchant. You are the black sheep of the family. You have hazel eyes, wavy black hair, and a fair complexion. [Resists & Abilities] Critical:............. Fthr Fall:............. Hvy Curse:............. Vampiric:............. Telepathy:............. Mutation:............. Throw:............. See Invis:............. No Magic:............. Vorpal:............. Free Act:............. No Teleprt............. Return:............. Wraithfrm:............. Drain SP:............. Frce Brnd:............. Hold Life:............. Drain HP:............. Fire Brnd:............. Reflect:............. Disrupt:............. Elec Brnd:............. Invisible:............. Drn Items:............. Ice Brand:............. Res Confu:............. Drn Exp:............. Acid Brnd:............. Res Blind:............. Teleport:............. Psn. Brnd:+............ Res Fear:............. Aggravate:............. Resistances: Fire :40% ...+.......... Air :25% +............. Ice :10% .......+...... Poisn:25% +............. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* | == ~(([] ] | == ~(([] ] | == ~(([] ] [Last Messages] > You have 7 Keck's Lung & Liver Tonics of Cure Critical Wounds (c). > You have 5 "Whizzing Aetherton" Mechanisms of Phase Door (e). > You have 4 "Whizzing Aetherton" Mechanisms of Phase Door (e). > The Troglodyte Henchman misses you. > The Troglodyte Henchman spits on you! > Low hitpoint warning! > You are poisoned! > The Troglodyte Henchman pierces you! > * low hitpoint warning! * > *** LOW WOUNDPOINT WARNING! *** > The Troglodyte Henchman misses you. > * low hitpoint warning! * > *** LOW WOUNDPOINT WARNING! *** > You have 3 "Whizzing Aetherton" Mechanisms of Phase Door (e). > You die. [Skills] Disarming Traps 3 Stealth 3 Searching 3 Neophyte Combat 9 Standard Combat 7 Martial Arts 1 Neophyte Firearms 1 Throwing 1 Hafted Weapons 1 Blunt Weapons 1 Flora 9 Fauna 9 Elemental 9 Earth's Hearth 7 Latin 1 Occult Lore 1 Ritual Magic 1 Spirituality 1 Tempered Will 1 Using Devices 5 Fire Lore 9 [Character Equipment] a) a Billy Club of Venom (1d3|1) (+13,+11) (+2 to speed) c) a Jade Ring of Hunger Deterrent d) a Platinum Ring of Resist Fire f) a Wooden Torch [2] g) a Heavy Jacket (-1) [6,+0] h) a Fur Cloak [3,+0] i) a Set of Petticoats [5,+10] j) a Top Hat [4,+0] l) a Pair of Ankle Boots [3,+0] [Character Inventory] a) 4 Meat Pies b) a Brother Benjamin Great Herbalo Tonic of Speed c) 7 Keck's Lung & Liver Tonics of Cure Critical Wounds d) 2 Liebig's Malt Tonics of Light Refresh Spirit e) 3 "Whizzing Aetherton" Mechanisms of Phase Door f) 4 "Bouncing Synchrocopter" Mechanisms of Word of Recall {50% off} g) 7 "Cavorite Aetherphone" Mechanisms of Object Analysis {10% off} h) a Worn Tool of Threat Detection (14 charges) i) 7 Wooden Torches [2] {10% off} [Home Inventory] 3 Liebig's Malt Tonics of Light Refresh Spirit [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)