[NPPAngband 0.4.0 Character Dump] Name Lille Brannfakkel Self RB CB EB Best Sex Female Age 44 STR: 16 +2 +5 +5 18/100 Race Dwarf Height 47 INT: 12 -3 -2 +0 7 Class Warrior Weight 108 WIS: 10 +2 -2 +0 10 Title Commando Status 44 DEX: 16 -2 +2 +3 18/10 HP -6/428 CON: 18/17 +2 +2 +5 18/107 SP 0/0 Level 31 CHR: 17 -3 -1 +0 13 GameTurn 548219 Armor [36,+75] Saving Throw Superb Cur Exp 136775 Fight (+13,+14) Stealth Fair Max Exp 136775 Melee (+20,+23) Fighting Legendary Adv Exp 43225 Shoot (+27,+12) Shooting Legendary MaxDepth Lev 35 Blows 4/turn Disarming Excellent Gold 4493 Shots 1/turn Magic Device Excellent Burden 167 lbs Speed +8 Perception Poor % Burden 55% Infra 70 ft Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. [Last Messages] > The Death knight cuts you. > The Death knight casts a fearful illusion. > You refuse to be frightened. > Illegal command for target mode! > You hit the Death knight. <4x> > The Death knight whips a poisoned dart at you. > You are poisoned! > You hit the Death knight. <3x> > You miss the Death knight. > The Death knight slashes you. > The Death knight cuts you. <2x> > The Death knight misses you. > The Death knight cuts you. <2x> > The Death knight whips a poisoned dart at you. > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) ++ \}=="~[()]]] \}=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str: .........32.. Str: .........s... Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: .........3... Dex: .........s... Con: .........32.. Con: .........s... Chr: ............. Chr: ............. abcdefghijkl@ abcdefghijkl@ Acid:+.......++... Blind:............+ Elec:............. Confu:............. Fire:............. Sound:............. Cold:.........+... Shard:............. Pois:............. Nexus:.......+.+... Fear:............+ Nethr:............. Lite:............. Chaos:............. Dark:.........+... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:.......+..... Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Aggr.:.........+... Telep:............. Speed:..+....+..... Invis:............. Blows:............. FrAct:..........+.. Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ \}=="~[()]]] \}=="~[()]]] [Character Equipment] a) a War Hammer of the Elements (3d3) (+7,+9) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. It gives you 4 attacks per turn. b) a Light Crossbow of Power (x3) (+14,+12) c) a Pearl Ring of Speed (+5) It increases your speed by 5. d) a Bloodstone Ring of Protection [+17] e) a Bone Amulet of Slow Digestion It slows your metabolism. f) a Brass Lantern (with 2817 turns of light) It cannot be harmed by fire. g) Metal Brigandine Armour (-3) [19,+1] h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) a Small Metal Shield of Resist Elements [3,+2] It provides resistance to acid. It cannot be harmed by acid. j) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots [6,+3] [Character Inventory] a) 7 Rations of Food b) 7 Flasks of oil c) 18 Brown Speckled Potions of Cure Critical Wounds d) 5 Sky Blue Potions of Restore Life Levels e) 17 Scrolls titled "ipbu so haerk" of Phase Door f) 2 Scrolls titled "ite staval" of Teleportation g) 5 Scrolls titled "posno sefdan" of Word of Recall {!r} h) a Titanium Rod of Trap Location (charging) i) a Platinum Rod of Door/Stair Location j) a Runed Rod of Illumination k) a Zirconium Rod of Magic Mapping l) an Aluminum Rod of Healing It cannot be harmed by electricity. m) an Iron Wand of Teleport Other (10 charges) n) 3 Runed Wands of Wonder (43 charges) It cannot be harmed by the elements. o) an Ashen Staff of Teleportation (0 charges) p) an Ashen Staff of Teleportation (6 charges) q) a Redwood Staff of Perception (9 charges) r) a Ball-and-Chain of *Slays* (2d4) (+7,+9) It is especially deadly against demons. It gives you 3 attacks per turn. s) 36 Bolts (1d5) (+0,+0) [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ++ -====]]|| -====]]|| abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ....3................... Str: ....s................... Int: .....2.................. Int: ........................ Wis: .....2.................. Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Blind: .....++................. Elec: ........................ Confu: .....+.................. Fire: ........................ Sound: ........................ Cold: ........................ Shard: ........................ Pois: ........................ Nexus: ........................ Fear: ........................ Nethr: ........................ Lite: ........................ Chaos: ........................ Dark: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: ........................ Stea.: ........................ Feath: .+...................... Sear.: .....++................. PLite: ........................ Infra: ........................ Regen: ........................ Aggr.: ........+............... Telep: ........................ Speed: ........+............... Invis: .....++.+............... Blows: ........................ FrAct: ........................ Shots: ........................ HLife: ........+............... Might: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx -====]]|| -====]]|| [Home Inventory] a) 2 Titanium Rods of Trap Location b) a Jasper Ring of Feather Falling It makes you fall like a feather. c) a Bloodstone Ring of Protection [+14] d) a Bloodstone Ring of Protection [+10] {25% off} e) a Corundum Ring of Strength (+3) It increases your strength by 3. It sustains your strength. f) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. g) an Iron Helm of Seeing [5,+5] (+3 to searching) It increases your searching by 3. It provides resistance to blindness. It grants you the ability to see invisible things. h) a Katana (3d4) (+7,+9) It gives you 4 attacks per turn. i) The Two-Handed Sword 'Mormegil' (3d6) (-15,-15) [-10] (-10) {cursed} It decreases your speed by 10. It slays undead, and it is especially deadly against dragons. It is branded with poison. It provides resistance to life draining. It grants you the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is heavily cursed. It cannot be harmed by the elements. It gives you 3 attacks per turn. [Current Quest] To fulfill your task, you must kill 15 Death knights on dungeon level 35. [Options] GAME PLAY OPTIONS: Auto-haggle in stores : yes (auto_haggle) Auto-scum for good levels : yes (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Expand the power of the look command : yes (expand_look) Expand the power of the list commands : yes (expand_list) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : yes (view_torch_grids) Generate dungeons with aligned rooms : no (dungeon_align) Generate dungeons with connected stairs : yes (dungeon_stair) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : no (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)