[Angband 3.0.5 Character Dump] Name Beleg Ohta II Self RB CB EB Best Sex Male Age 28 STR! 18/100 +4 +3 +9 18/260 Race Half-Troll Height 106 INT! 18/100 -4 -3 +7 18/100 Class Paladin Weight 288 WIS! 18/100 -2 +1 +9 18/180 Title ***WINNER*** Status 1 DEX! 18/100 -4 +0 +7 18/130 HP 1138/1138 Maximize Y CON! 18/100 +3 +2 +7 18/220 SP 400/400 Preserve Y CHR! 18/100 -6 +2 +5 18/110 Level 50 Armor [57,+117] Saving Throw Heroic Cur Exp 28205827 Fight (+86,+51) Stealth Fair Max Exp 28205827 Melee (+108,+76) Fighting Legendary Adv Exp ******** Shoot (+94,+11) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Excellent Gold 14520657 Shots 1/turn Magic Device Superb Perception Poor Burden 323.7 lbs Infra 50 ft Searching Fair Your mother was a Cave-Troll Warrior. You have blue-bloodshot eyes, oily bright red hair, and white ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.+.. Blind:..+..++..+... Elec:......+...... Confu:......+...... Fire:.+.*+.+...... Sound:......+.+.... Cold:+.*...+...... Shard:......+...... Pois:....+.+...... Nexus:......++..... Fear:+..++...+.... Nethr:...+..+...... Lite:+.....+...... Chaos:.....++.+.... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:+..+......... Stea.:.......+..... Feath:..+.......... Sear.:.....+....... PLite:+............ Infra:.....+....... Regen:+.++........+ Tunn.:............. Telep:..+..+...+... Speed:+++++..+...+. Invis:+.++.+....... Blows:............. FrAct:+.++....+.+.. Shots:............. HLife:..+.......... Might:............. [Last Messages] > Inscribing The Shield of Deflection of Gil-galad [10,+20] (+5). > You see The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}. > Inscribing The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}. > Inscribing The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You drop 4 Dark Blue Potions of Enlightenment (p). > You have no more Dark Blue Potions of Enlightenment (p). > You see The Massive Iron Crown of Morgoth [0,+0] (+125) {Morgy, cursed}. > You have The Massive Iron Crown of Morgoth [0,+0] (+125) {Morgy, cursed} (v). > You drop 16 Orange Speckled Potions of Berserk Strength (k). > You have no more Orange Speckled Potions of Berserk Strength (k). > You see The Shield of Deflection of Gil-galad [10,+20] (+5) {Morgy}. > You have The Shield of Deflection of Gil-galad [10,+20] (+5) {Morgy} (u). > You feel strangely lucky... > Character dump successful. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {YoungBlackDragon, '} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+8,+11) (+10) {Saruman, '3200} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) {GreaterBalrog, '4550} It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {GIceW, '3200} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+30] {Vecna, '4750} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+12] (+3) {?oAquirement, '3350} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+21] (+4) {BlackOoze, '1950} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) {CaveOgre, '2050} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Glaudrung, '3750} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+10] (+10) {GreaterDemon, '4550} It increases your speed by 10. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@m1@b1!d!k!v} b) a Holy Book of Prayers [Words of Wisdom] {@m2@b2!d!k!v} c) a Holy Book of Prayers [Chants and Blessings] {@m3@b3!d!k!v} d) a Holy Book of Prayers [Exorcism and Dispelling] {@m4@b4!d!k!v} e) a Holy Book of Prayers [Ethereal Openings] {@m5@b5!d!k!v} It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] {@m6@b6!d!k!v} It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] {@m7@b7!d!k!v} It cannot be harmed by the elements. h) a Holy Book of Prayers [Holy Infusions] {@m8@b8!d!k!v} It cannot be harmed by the elements. i) a Holy Book of Prayers [Wrath of God] {@m9@b9!d!k!v} It cannot be harmed by the elements. j) 22 Black Potions of Speed {10% off} k) 21 Purple Speckled Potions of Healing {10% off} l) 10 Blue Speckled Potions of *Healing* m) 5 Metallic Red Potions of Life n) 7 Green Speckled Potions of Restore Mana o) 28 Scrolls titled "ninankh anwerg" of Teleportation {!*!*} p) 10 Scrolls titled "barala tue" of *Identify* q) 15 Scrolls titled "shu triden" of Banishment r) 3 Scrolls titled "itu grehyd" of Mass Banishment s) a Steel-Plated Rod of Speed {@z1!d!k!v} It cannot be harmed by electricity. t) 5 Nickel-Plated Rods of Teleport Other (1 charging) {@z2!d!k!v} u) The Shield of Deflection of Gil-galad [10,+20] (+5) {Morgy} It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. v) The Massive Iron Crown of Morgoth [0,+0] (+125) {Morgy, cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. w) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {Morgy} It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) a Marble Ring of Speed (+13) It increases your speed by 13. b) The Ring of Barahir (+1) {Ar-Pharazon, '2550} It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. c) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It provides resistance to fear. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. d) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. e) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Mim, '1500} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) The Metal Brigandine Armour of the Rohirrim [19,+12] (+2) {Lorgan, '1550} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. i) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. j) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. k) The Large Metal Shield of Anarion [5,+20] {Thuringwethil, '3100} It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. l) The Iron Helm of Dor-Lomin [5,+20] (+4) {Floor, '3200} It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. m) The Main Gauche of Azaghal (2d5) (+12,+14) It is especially deadly against dragons. It provides immunity to fire. It provides resistance to acid and fear. It cannot be harmed by the elements. n) The Trident of Ulmo (4d8) (+15,+19) (+4) It increases your dexterity by 4. It slays animals and dragons. It provides immunity to acid. It provides resistance to nether and life draining. It is blessed by the gods, slows your metabolism, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for teleport away every 50 turns. It cannot be harmed by the elements. o) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2) {GBW, '4750} It increases all your stats by 2. It slays orcs, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides immunity to cold. It provides resistance to fear. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for mass banishment every 1000 turns. It cannot be harmed by the elements. p) The Quarterstaff of Olorin (2d9) (+10,+13) (+4) {IceTroll, '1550} It increases your intelligence, wisdom, and charisma by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against demons. It is branded with fire. It provides resistance to fire, nether, and life draining. It grants you the ability to see invisible things. It activates for probing every 20 turns. It cannot be harmed by the elements. q) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4) {LesserBa} It increases your strength and wisdom by 4. It increases your speed by 4. It slays undead and all evil creatures. It provides resistance to lightning, fire, nether, and life draining. It lights the dungeon around you. It activates for dispel evil (x5) every 100+d100 turns. It cannot be harmed by the elements. r) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. s) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. t) 10 Seeker Arrows of Holy Might (4d4) (+16,+18) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)