[Angband 3.0.5 Character Dump] Name Thalas Self RB CB EB Best Sex Male Age 112 STR: 18/85 +1 -5 +2 18/65 Race High-Elf Height 101 INT: 18/88 +3 +3 +1 18/158 Class Mage Weight 188 WIS: 18/56 -1 +0 +0 18/46 Title Conjurer Status 79 DEX: 18/36 +3 +1 +5 18/126 HP -7/200 Maximize Y CON: 18 +1 -2 +0 17 SP 146/207 Preserve Y CHR: 18/46 +5 +1 +0 18/106 Level 33 Armor [31,+22] Saving Throw Superb Cur Exp 542202 Fight (+9,+14) Stealth Superb Max Exp 612984 Melee (+21,+26) Fighting Superb Adv Exp 632500 Shoot (+9,+0) Shooting Superb MaxDepth 1700 ft Blows 2/turn Disarming Superb Gold 83924 Shots 0/turn Magic Device Legendary Perception Good Burden 172.9 lbs Infra 40 ft Searching Fair You are one of several children of a Telerin Mage. You have light grey eyes, straight brown hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:*.....+.+.... Confu:......+...... Fire:......+.+.... Sound:......+...... Cold:......+.+.... Shard:............. Pois:............. Nexus:............. Fear:......+...... Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:...........+. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:.....+......+ Blows:............. FrAct:...+......... Shots:............. HLife:............. Might:............. [Last Messages] > The 9-headed hydra bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The 9-headed hydra bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The 9-headed hydra bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The 9-headed hydra bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The 9-headed hydra bites you. > You are enveloped in flames! > You die. [Character Equipment] a) The Mace 'Taratol' (3d4) (+12,+12) It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. b) (nothing) c) an Opal Ring of Damage (+11) d) a Bronze Ring of Free Action It grants you immunity to paralysis. e) a Bronze Amulet of Regeneration It speeds your regeneration. f) The Star of Elendil (charging) It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) a Cloak [1,-1] i) a Small Leather Shield of Resistance [2,+9] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) an Iron Helm of Intelligence [5,-5] (+1) It increases your intelligence by 1. It sustains your intelligence. k) a Set of Leather Gloves of Agility [1,-1] (+3) It increases your dexterity by 3. l) a Pair of Hard Leather Boots of Stealth [3,-3] (+3) It increases your stealth by 3. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6} It cannot be harmed by the elements. g) a Furry Mushroom of Restore Strength h) a Yellow Mushroom of Restoring i) 12 Cloudy Potions of Cure Critical Wounds {40% off} j) 2 Tungsten Rods of Recall {@z1} It cannot be harmed by electricity. k) a Silver Rod of Sleep Monster l) 11 Zinc Rods of Lightning Bolts {@z4} m) 5 Lead Rods of Fire Bolts (2 charging) {@z5} n) 6 Ivory Rods of Frost Bolts {@z3, 90% off} o) a Magnesium Rod of Lightning Balls {@z6} p) a Zirconium Rod of Fire Balls (charging) {@z2} q) 3 Pewter Wands of Teleport Other (24 charges) r) an Oak Staff of Teleportation (7 charges) s) an Emerald Ring of Dexterity (+2) It increases your dexterity by 2. It sustains your dexterity. t) an Opal Ring of Damage (+6) u) a Scimitar (2d5) (+5,+4) v) a Two-Handed Sword (3d6) (+6,+7) w) 22 Mithril Shots (2d4) (+9,+11) It cannot be harmed by acid. [Home Inventory] a) a White Mushroom of Restore Constitution b) a Yellow Mushroom of Restoring c) 2 Blue Speckled Potions of Restore Strength d) a Green Speckled Potion of Restore Intelligence e) a Copper Speckled Potion of Restore Charisma f) 4 Chromium Wands of Clone Monster (27 charges) g) White Dragon Scale Mail (-2) [30,+16] It provides resistance to cold. It activates for breathe frost (110) every 450+d450 turns. It cannot be harmed by the elements. h) a Pair of Metal Shod Boots of Free Action [6,+8] It grants you immunity to paralysis. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)