[Angband 3.0.5 Character Dump] Name Nutter Self RB CB EB Best Sex Male Age 68 STR! 18/100 +1 +3 +18 18/320 Race Dunadan Height 84 INT! 18/100 +2 -3 +1 18/100 Class Paladin Weight 190 WIS! 18/100 +2 +1 +4 18/170 Title ***WINNER*** Status 46 DEX! 18/100 +2 +0 +5 18/170 HP 1068/1068 Maximize Y CON! 18/100 +3 +2 +8 18/230 SP 375/375 Preserve Y CHR! 18/100 +2 +2 +5 18/190 Level 50 Armor [46,+108] Saving Throw Heroic Cur Exp 16221818 Fight (+37,+33) Stealth Fair Max Exp 16221818 Melee (+55,+51) Fighting Legendary Adv Exp ******** Shoot (+37,+2) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Superb Gold 3594479 Shots 1/turn Magic Device Heroic Perception Poor Burden 373.4 lbs Infra 0 ft Searching Poor You are the first child of a Townsman. You are a credit to the family. You have brown eyes, straight blond hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*.+.. Blind:.........+... Elec:......++..... Confu:.........+... Fire:*+*...++.+... Sound:........++... Cold:....+.++.+... Shard:............. Pois:.......+..... Nexus:...........+. Fear:..+.....+.... Nethr:..+.......... Lite:.........+... Chaos:+.......++... Dark:+...+.+...... Disen:+.....+...... abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:............. Feath:...........+. Sear.:............. PLite:.........+... Infra:............. Regen:..+......+... Tunn.:+............ Telep:............. Speed:.+++.....+... Invis:..+..+...+... Blows:............. FrAct:..+.....+.+.. Shots:............. HLife:....+........ Might:............. [Character Equipment] a) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6) It increases your strength by 6. It increases your tunneling by 6. It slays animals, dragons, and all evil creatures, and is especially deadly against undead. It is branded with fire. It provides immunity to fire. It provides resistance to dark, chaos, and disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+0,+2) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) an Aquamarine Ring of Speed (+10) It increases your speed by 10. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Elendil {SeeInvis,A:MagicMap} It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {A:Banish} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Cloak 'Colluin' [1,+10] {Act:Resistance} It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+10] (+3) {Act:Heal} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+7,+7) [5,+16] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Stability [2,+10] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 7 Holy Books of Prayers [Beginners Handbook] b) 6 Holy Books of Prayers [Words of Wisdom] c) 9 Holy Books of Prayers [Chants and Blessings] d) 4 Holy Books of Prayers [Exorcism and Dispelling] e) 4 Holy Books of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] {@p6} It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] {@p7} It cannot be harmed by the elements. h) a Holy Book of Prayers [Holy Infusions] {@p8} It cannot be harmed by the elements. i) a Holy Book of Prayers [Wrath of God] {@p9} It cannot be harmed by the elements. j) 4 Gold Potions of Speed k) 6 Scrolls titled "bot ti odski" of *Identify* l) 4 Runed Rods of Recall It cannot be harmed by electricity. m) 5 Tungsten Rods of Detection It cannot be harmed by electricity. n) 4 Molybdenum Rods of Disarming o) a Ruby Amulet of ESP (+7) It increases your searching by 7. It grants you the power of telepathy. It cannot be harmed by the elements. p) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. r) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) 9 Violet Mushrooms of Restoring b) 2 Chartreuse Potions of Resist Heat c) 3 Copper Speckled Potions of Resist Cold d) 5 Blue Potions of Restore Life Levels e) 5 Scrolls titled "toxrog bjorrol" of Remove Curse f) 9 Scrolls titled "app shuag" of Recharging g) a Scroll titled "wergpay tueit" of *Destruction* h) a Zinc Wand of Dragon's Frost (4 charges) It cannot be harmed by the elements. i) 4 Dogwood Staffs of Speed (27 charges) j) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It cannot be harmed by the elements. It might have hidden powers. k) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. l) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. m) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It cannot be harmed by the elements. It might have hidden powers. n) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It provides resistance to fear. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. o) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. p) The Arkenstone of Thrain It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. q) The Palantir of Westernesse (+2) {Act: Clairvoyance} It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. r) The Augmented Chain Mail of Caspanion (-2) [16,+11] (+3) {resAci, resPoi, r} It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. s) The Cloak 'Colannon' [1,+10] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. t) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. u) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. v) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)