[Angband 2.9.3 Character Dump] Name Morocol Self RB CB EB Best Sex Male Age 15 STR: 18/52 +0 +5 +4 18/142 Race Human Height 76 INT: 9 +0 -2 +0 7 Class Warrior Weight 173 WIS: 12 +0 -2 +0 10 Title Hero Status 61 DEX: 18/36 +0 +2 +0 18/56 HP -2/425 Maximize Y CON: 15 +0 +2 +0 17 SP 0/0 Preserve Y CHR: 18/85 +0 -1 +0 18/75 Level 33 Armor [42,+39] Saving Throw Excellent Cur Exp 261402 Fight (+10,+24) Stealth Very Good Max Exp 261402 Melee (+19,+33) Fighting Legendary Adv Exp 275000 Shoot (+22,+11) Shooting Legendary Blows 3/turn Disarming Excellent Gold 74170 Shots 2/turn Magic Device Very Good Perception Poor Burden 159.6 lbs Infra 0 ft Searching Poor You are the illegitimate and unacknowledged child of a Titled Noble. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. [Last Messages] > The Astral Deva hits you. > *** LOW HITPOINT WARNING! *** > The Astral Deva hits you. > *** LOW HITPOINT WARNING! *** > The Astral Deva hits you. > *** LOW HITPOINT WARNING! *** > The Astral Deva hits you. > *** LOW HITPOINT WARNING! *** > You failed to use the staff properly. > The Astral Deva misses you. > The Astral Deva misses you. > The Astral Deva hits you. > *** LOW HITPOINT WARNING! *** > The Astral Deva hits you. > You die. [Character Equipment] a) a Long Sword (Defender) (2d5) (+9,+9) [+3] (+4 to stealth) {1750'} It sustains your strength. b) a Light Crossbow of Extra Shots (x3) (+12,+11) (+1) {BM (41k)} c) an Azurite Ring of Damage (+14) d) a Rhodonite Ring of Strength (+4) e) an Azure Amulet of Slow Digestion f) The Phial of Galadriel It can be activated for... illumination ...if it is being worn. It provides light (radius 3) forever. g) Full Plate Armour of Resist Fire (-3) [25,+9] {BM (11k)} h) a Cloak [1,+5] i) a Large Metal Shield of Resist Cold [5,+4] j) a Metal Cap [3,+4] k) a Set of Gauntlets [2,+6] l) a Pair of Metal Shod Boots [6,+5] [Character Inventory] a) 9 Rations of Food b) 2 Pieces of Elvish Waybread c) 20 Metallic Purple Potions of Cure Critical Wounds d) a Red Speckled Potion of Healing e) 5 Purple Speckled Potions of Restore Life Levels f) 2 Viscous Pink Potions of Restore Strength g) a Black Potion of Enlightenment h) a Scroll titled "sanflit" of Teleport Level i) 7 Scrolls titled "rolfu ash" of Word of Recall j) 6 Scrolls titled "wunag manmik" of Protection from Evil k) a Tin Rod of Detection l) a Chromium Rod of Lightning Bolts m) a Balsa Staff of Teleportation (6 charges) {10% off} n) a Balsa Staff of Teleportation (5 charges) o) a Small Metal Shield [3,+1] p) a Battle Axe (2d8) (+6,+6) q) 6 Bolts (1d5) (+3,+6) r) 13 Bolts (1d5) (+0,+2) [Home Inventory] a) a Brown Speckled Potion of Self Knowledge b) 6 Scrolls titled "sa klisorn jo" of *Identify* c) a Balsa Staff of Teleportation (6 charges) d) a Walnut Staff of Perception (12 charges) e) a Walnut Staff of Perception (7 charges) f) a Corundum Ring of Protection [+12] g) a Topaz Ring of Free Action h) a Diamond Ring of See Invisible i) a Rhodonite Ring of Strength (+3) j) an Azurite Ring of Damage (+11) k) an Obsidian Amulet of Resist Acid l) a Ball-and-Chain of Westernesse (2d4) (+12,+11) (+1) {1600'} m) a Morning Star of Extra Attacks (2d6) (+8,+11) (+2 attacks) n) an Orcish Pick (1d3) (+5,+6) (+2) o) a Long Bow of Extra Shots (x3) (+14,+12) (+1) p) 23 Bolts (1d5) (+3,+1) q) 2 Arrows of Hurt Undead (1d4) (+6,+5) r) 20 Arrows (1d4) (+0,+0) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)