[Angband 3.0.0 Character Dump] Name Melkzedek Self RB CB EB Best Sex Male Age 2 STR: 17 +4 +5 +0 18/80 Race Half-Troll Height 89 INT: 12 -4 -2 +0 6 Class Warrior Weight 222 WIS: 13 -2 -2 +0 9 Title Veteran Status 0 DEX: 14 -4 +2 +0 12 HP 286/286 Maximize Y Con: 16 +3 +2 +0 18/30 18 SP 0/0 Preserve Y CHR: 9 -6 -1 +0 3 Level 23 Armor [52,+12] Saving Throw Good Cur Exp 10584 Fight (-1,+5) Stealth Poor Max Exp 10584 Melee (-1,+10) Fighting Heroic Adv Exp 12240 Shoot (-1,+0) Shooting Superb Blows 2/turn Disarming Good Gold 5493 Shots 1/turn Magic Device Fair Perception Bad Burden 267.2 lbs Infra 30 ft Searching Poor Your mother was a Stone-Troll Warrior. You have glowing red eyes, oily bright red hair, and blue ulcerous skin. [Character Equipment] a) a Katana (3d4) (+0,+5) b) a Heavy Crossbow (x4) (+0,+0) c) a Granite Ring of Slow Digestion d) a Granite Ring of Slow Digestion e) a Bronze Amulet of Slow Digestion f) a Brass Lantern (with 13346 turns of light) g) Adamantite Plate Mail (-4) [40,+5] h) a Cloak [1,+3] i) a Large Leather Shield [4] {good} j) an Iron Helm [5,-1] k) (nothing) l) a Pair of Soft Leather Boots of Stealth [2,+5] (+2) [Character Inventory] a) 81 Rations of Food b) 75 Flasks of oil c) 2 Scrolls titled "murprok hydgre" of Phase Door {25% off} d) a Scroll titled "vomla see" of Identify e) 11 Scrolls titled "vomla see" of Identify {10% off} f) 8 Scrolls titled "pay pot" of Satisfy Hunger {25% off} [Home Inventory] a) a Silver Staff of Enlightenment (5 charges) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : yes (score_peek) Score: Peek into monster creation : yes (score_hear) Score: Peek into dungeon creation : yes (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : yes (score_know) Score: Allow player to avoid death : yes (score_live)