[ToME 2.3.1 Character Sheet] Name : Loech Age 51 STR! 40 Sex : Male Height 81 INT: 27 Race : Dunadan Weight 181 WIS: 28 Class : Swordmaster Social Class 1 DEX! 40 Body : Player CON: 39 God : Tulkas CHR! 30 + To Melee Hit 118 Level 46 Max Hit Points 1221 + To Melee Damage 95 Experience 5119017 Cur Hit Points 1221 + To Ranged Hit 58 Max Exp 5119017 Max SP (Mana) 99 + To Ranged Damage 10 Exp to Adv. 5400000 Cur SP (Mana) 99 AC 36+90 Gold 2503485 Piety 65810 (Miscellaneous Abilities) Fighting : Legendary[80]Perception : Fair Blows/Round: 9 Bows/Throw : Legendary[32]Searching : Fair Shots/Round: 2 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 45d5+855 Stealth : Superb Magic Device: Legendary[7] Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are the illegitimate and unacknowledged child of a Serf. You are a well liked child. You have blue eyes, straight brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 26 (1300') Angband: Level 68 (3400') Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') Orc Cave: Level 21 (1050') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 65 (3250') The Land Of Rhun: Level 26 (1300') A lost temple: Level 28 (1400') Your body is a Player. You are currently in the town of Gondolin. You have defeated 8526 enemies. You saved Gondolin from destruction. You saved 34 princesses. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 10th Quelle of the 2890th year of the third age. You have been adventuring for 24 days. adefkmnopsuxz{|@ Add Str : 21.......3.....+ Add Wis : .1.............. Add Dex : 2...4....3...... Add Con : .1.......3.....+ Add Chr : .1.............. Add Stea. : ....4..3........ Add Sear. : .......3........ Add Infra : ....4........... Add Tun.. : ..............5. Add Speed : 21*.41.......... Slay Evil : +............... Sharpness : +............... Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : ....+....+...... Sust Con : .........+.....+ Sust Chr : ................ Invisible : ................ Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : +............... Hold Life : .....+.......... Res Acid : ........++...... Res Elec : ........+....... Imm Fire : ......*.+....... Imm Cold : ......*.++...... Res Pois : ....+........... Res Fear : .........+.....+ Res Lite : ........+....... Res Dark : ........++...... Res Blind : ................ Res Conf : ......+......... Res Sound : ................ Res Shard : ......+......... Res Neth : ........+....... Res Nexus : ....+.+..+.+.... Res Chaos : ......+......... Res Disen : ...+............ Levitate : ...........+.... Lite : .+...+.......... See Invis : +....+.......... Digestion : +........+...... Regen : +..............+ Xtra Might: .+.............. Xtra Shots: .+.............. Activate : .....+.......... Cursed : ..+............. Skills (points left: 24) - Combat 50.000 [0.900] - Weaponmastery 46.433 [0.950] . Sword-mastery 46.500 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 33.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 12.600 [0.900] . Stealth 02.000 [0.400] . Disarming 12.200 [0.900] - Magic 01.567 [0.300] . Magic-Device 36.000 [1.150] - Spirituality 21.900 [0.500] . Prayer 07.500 [0.500] . Monster-lore 01.500 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may meet a Pitiful-looking beggar on level 1. You may find an Essence of Fire on level 14. You are fated to meet a Pitiful-looking beggar on level 4. You may meet a Frost giant on level 25. You may find a Ring of Free Action on level 38. You may find a Scroll of Protection from Evil on level 48. [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Headless ghost on level 60 of Dol Guldur. d) The Long Bow of Falindor (x4) (+18,+10) (+1 to speed) It provides light (radius 1) forever. It increases your strength, wisdom, constitution, charisma and speed by 1. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 65 of Dol Guldur. e) a Ring of Speed (+11) {cursed} It increases your speed by 11. It is cursed. You stole it from the Rare Jewelry Shop. f) a Ring of Disenchantment Resistance {100% off} It provides resistance to disenchantment. You stole it from the Rare Jewelry Shop. k) an Amulet of Trickery (+4) {100% off} It increases your dexterity, stealth, infravision and speed by 4. It sustains your dexterity. It provides resistance to poison and nexus. You stole it from the Rare Jewelry Shop. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of Mirkwood. n) The Chain Mail of Harostel (-2 to accuracy) [14,+7] It provides immunity to fire and cold. It provides resistance to shards, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black knight on level 43 of Moria. o) an Elven Cloak [4,+3] (+3 to stealth) p) The Large Leather Shield of Celegorm [4,+19] It provides resistance to acid, electricity, fire, cold, light, dark and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Zombie Snotling on level 38 of Moria. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) x) a Pair of Hard Leather Boots of Stability [3,+5] It provides resistance to nexus. It allows you to levitate. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Dwarven Pick of Digging (+5) It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) 2 War Tomes of Tulkas b) The Gem of Rage {tel level} It can be activated for teleport level every 50 turns. You found it in the remains of a Ghoul on level 28 of The Land Of Rhun. c) The Gem of Wisdom {sat hunger} It can be activated for satisfy hunger every 100 turns. You found it in the remains of a Sorcerer on level 48 of The Sacred Land Of Mountains. d) Boccob's Magical Mish-mash {cure insanity} It can be activated for cure insanity every 200 turns. You found it lying on the ground on level 70 of Dol Guldur. e) 5 Potions of Healing {100% off} f) 2 Potions of *Healing* g) 10 Potions of Resistance {25% off} h) a Silver Rod of the Istari of Healing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Lesser black reaver on level 62 of Dol Guldur. i) a Silver Rod of Quickness of Perception (100/100) {@1} It can cast spells faster. You bought it from the Black Market. j) a Silver Rod of Simplicity of Disarming (100/100) You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) a Mithril Rod of the Istari of Nothing (320/320) l) a Mithril Rod of Restoration (160/160) m) a Mithril Rod of Detection (160/160) {@2} n) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed} It can be activated for powerful things if it is being worn. It grants you the power of change the world if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution , charisma, speed and spell power by 5. It increases your mana capacity by 100%. It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It provides resistance to poison, blindness, nether and disenchantment. It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It drains mana, life and experience. It is permanently cursed. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. o) a Ring of Sound Resistance p) a Ring of Blindness Resistance q) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Sprig of Athelas b) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, dark and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Chaos drake on level 46 of The Sacred Land Of Mountains. c) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2 . It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Eldrak in the town of Gondolin . d) an Elven Partial Plate Armour of Resist Cold (-3 to accuracy) [22,+14] (+1 to s It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great crystal drake on level 46 of The Sacred Land Of Mountains. e) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll Chieftain on level 49 of Moria. f) a Robe of Permanence [2,+7] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghoul on level 38 of Moria. g) The Leather Scale Mail 'Harsilya' (-1 to accuracy) [11,+3] It sustains your constitution. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to fire, cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. h) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. i) The Cloak 'Holcolleth' [1,+7] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Cloak of Hyarin [1,+10] (+3 to stealth) It increases your stealth by 3. It sustains your wisdom. It provides resistance to electricity, fire, dark, confusion and shards. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 51 of The Sacred Land Of Mountains. k) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It can be activated for analyze monster every 500+d200 turns if it is being worn. It provides light (radius 1) forever. It increases your intelligence, dexterity, charisma, searching and speed by 3. It provides immunity to paralysis. It provides resistance to cold, light , dark, blindness, sound and shards. It allows you to see invisible monsters. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. l) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence , wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. n) The Set of Leather Gloves 'Cammithrim' [1,+8] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Set of Leather Gloves of Irindist (+3 to accuracy) [1,+0] It sustains your strength and charisma. It provides resistance to poison and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. p) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Gondolin ] a) a Silver Rod of Capacity of Nothing (200/200) b) a Golden Rod of the Istari of Nothing (250/250) c) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 68 of Angband. d) an Indestructible Ring of Light and Darkness Resistance e) an Indestructible Ring of Nether Resistance f) a Ring of Nexus Resistance g) a Ring of Confusion Resistance h) a Ring of Shard Resistance i) an Indestructible Ring of Chaos Resistance j) The Amulet of Elrogrin (+2) It increases your charisma, searching and infravision by 2. It sustains your wisdom. It provides resistance to acid, cold, confusion and nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young blue dragon on level 40 of Moria. k) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 63 of Erebor. l) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 68 of Angband. m) an Amulet of Weaponmastery (+3,+4) [+4] (+3) {100% off} It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You stole it from the Rare Jewelry Shop. n) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Guardian naga on level 29 of Mirkwood. o) The Anchor of Space-Time p) The Stone of Lore [Home Inventory - Minas Anor ] a) The Deck of Wild Magic {acquire} It can be activated for acquirement every 3000 turns. You found it lying on the ground on level 70 of The Sacred Land Of Mountains. b) The Wand Construction Kit {hall} It can be activated for cure hallucination every 100 turns. You found it in the remains of a Hell knight on level 60 of Dol Guldur. c) a Parchment titled ''Finer Points of Munchkinism'' {curing} It can be activated for curing every 110 turns. You found it in the remains of a Mind flayer on level 35 of Moria. d) 17 Potions of Cure Critical Wounds e) 2 Potions of Enlightenment f) a Silver Rod of Simplicity of Teleport Other (100/100) g) a Silver Rod of Charging of Nothing (100/100) h) a Ring of Accuracy (+20) i) an Indestructible Ring of Slaying (+6,+14) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. j) a Ring of Slaying (+15,+4) k) a Ring of Extra Attacks (+2 attacks) l) a Ring of Extra Attacks (+3 attacks) {100% off} It increases your attack speed by 3. You stole it from the Rare Jewelry Shop. [Home Inventory - Lothlorien ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 40 of Moria. b) a Mushroom of Restoring c) 99 Potions of Water Curing {quest} d) The Dagger 'Narthanc' (E:880556, L:35) (1d4) (+30,+13) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from fire and frost. It can cause earthquakes. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It makes you invisible. It provides resistance to electricity, fire, cold and shards. It allows you to sense the presence of giants. It slows your metabolism. It produces a fiery sheath. It produces an electric sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk Rogue on level 39 of Moria. e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to light. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. f) The Small Sword of Angor (1d6) (+0,+0) (+1) It increases your wisdom and charisma by 1. It does extra damage from acid, electricity and fire. It poisons your foes. It drains life from your foes. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) a Short Sword of Aman (1d7) (+13,+14) [+2] (+2 attacks) h) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. j) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity, light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . l) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) m) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to shards, nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature bronze dragon on level 62 of Erebor. n) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment . It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. o) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4) It must be wielded two-handed. It increases your strength, charisma and infravision by 4. It does extra damage from fire. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to fire and chaos. It allows you to see invisible monsters. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 69 of Erebor. p) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It must be wielded two-handed. It increases your strength by 2. It does extra damage from fire. It poisons your foes. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against trolls. It provides immunity to paralysis. It provides resistance to fire, poison and confusion. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It drains life. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. q) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 63 of Erebor. r) The Heavy Crossbow of Umbar (x6) (+18,+18) (+2) It can be activated for magic arrow (10d10) every 20+d20 turns if it is being worn. It increases your strength and constitution by 2. It provides resistance to electricity, light, dark and blindness. It fires missiles with extra might. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient gold dragon on level 60 of Dol Guldur. s) 27 Silver Bolts (exploding) (3d5) (+5,+7) t) a Small Metal Boomerang (Defender) (3d4) (+10,+8) [+2] (+3 to stealth) It increases your stealth by 3. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and shards. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black ogre Mage on level 33 of Moria. [The Mathom-house Inventory - Bree ] a) The Gem of Hate It can be activated for cure light wounds every 50 turns. You found it in the remains of a Cherub on level 70 of The Sacred Land Of Mountains. b) Raistlin's Ready Ranger It can be activated for experience loss. You found it lying in a vault on level 31 of Mirkwood.