[Angband 3.0.5 Character Dump] Name Rowan Self RB CB EB Best Sex Female Age 125 STR! 18/100 +1 -5 +5 18/110 Race High-Elf Height 82 INT! 18/100 +3 +3 +6 18/220 Class Mage Weight 184 WIS! 18/100 -1 +0 +8 18/170 Title Arch-Mage Status 32 DEX! 18/100 +3 +1 +5 18/190 HP -38/897 Maximize Y CON! 18/100 +1 -2 +12 18/210 SP 10/375 Preserve Y CHR! 18/100 +5 +1 +8 18/240 Level 50 Armor [54,+123] Saving Throw Legendary Cur Exp 15762124 Fight (+15,+2) Stealth Superb Max Exp 15793910 Melee (+36,+26) Fighting Legendary Adv Exp ******** Shoot (+25,+14) Shooting Heroic MaxDepth Lev 69 Blows 4/turn Disarming Superb Gold 8040807 Shots 1/turn Magic Device Legendary Perception Good Burden 213.3 lbs Infra 40 ft Searching Fair You are one of several children of a Telerin Ranger. You have light grey eyes, wavy brown hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++++... Blind:............. Elec:......+.+++.. Confu:......+...... Fire:.+....++.+... Sound:......+...... Cold:+.....++.+... Shard:............. Pois:...+......+.. Nexus:......+....+. Fear:+........+... Nethr:............. Lite:+....+......+ Chaos:............. Dark:...+.+..+.+.. Disen:........+.... abcdefghijkl@ abcdefghijkl@ S.Dig:+...+........ Stea.:...+...+..... Feath:..........++. Sear.:............. PLite:+.......++... Infra:............. Regen:+............ Tunn.:............. Telep:.........+... Speed:++.....+..... Invis:+....+...+..+ Blows:............. FrAct:+.........+.. Shots:............. HLife:....++....... Might:............. [Last Messages] > You hit the Dracolich. > It was a good hit! > You miss the Dracolich. > You hit the Dracolich. <3x> > You miss the Dracolich. > You hit the Dracolich. > The Dracolich claws you. > The Dracolich misses you. > The Dracolich bites you. > You keep hold of your life force! > You hit the Dracolich. <3x> > You miss the Dracolich. > The Dracolich breathes nether. > You feel your life slipping away! > You die. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+21,+24) (+10 to speed) {Floor, 25ish.} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) a Malachite Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. d) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. e) an Adamant Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+20] (+2) (charging) It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Gauntlets of Eol (-5,-5) [2,+15] (+3) It increases your intelligence by 3. It provides resistance to lightning, poison, and dark. It makes you fall like a feather. It grants you immunity to paralysis, but it also aggravates creatures around you. It activates for mana bolt (12d8) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Stability [6,+9] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 4 Books of Magic Spells [Sorcery and Evocations] e) 3 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 3 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) 3 Books of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. i) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. j) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. k) 2 Holy Books of Prayers [Purifications and Healing] It cannot be harmed by the elements. l) 9 Grey Speckled Potions of Speed m) 2 Yellow Speckled Potions of Healing n) 4 Mithril-Plated Rods of Detection It cannot be harmed by electricity. o) 6 Rusty Rods of Teleport Other p) 3 Redwood Staffs of Teleportation (3 charges) q) a Tortoise Shell Ring of Speed (+4) It increases your speed by 4. r) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. s) a Broad Sword (Holy Avenger) (2d5) (+13,+10) [+2] (+1) It increases your wisdom by 1. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your wisdom. It is blessed by the gods. It grants you the ability to see invisible things. [Home Inventory] a) 21 Books of Magic Spells [Magic for Beginners] b) 25 Books of Magic Spells [Conjurings and Tricks] c) 33 Books of Magic Spells [Incantations and Illusions] d) 29 Books of Magic Spells [Sorcery and Evocations] e) 3 Books of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. f) 20 Grey Mushrooms of Restoring g) 12 White Potions of *Healing* h) 2 Indigo Potions of Life i) 20 Red Speckled Potions of Restore Mana j) 9 Scrolls titled "enguni tue" of Teleportation k) 47 Scrolls titled "botpay wedsa" of *Identify* l) 8 Scrolls titled "anro erden" of *Destruction* m) 33 Redwood Staffs of Teleportation (243 charges) n) a Tortoise Shell Ring of Speed (+8) It increases your speed by 8. o) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. p) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. q) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. r) The Augmented Chain Mail of Caspanion (-2) [16,+17] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. s) The Small Metal Shield of Thorin [3,+23] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. t) The Large Metal Shield of Anarion [5,+18] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. u) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. v) The Set of Leather Gloves 'Cambeleg' (+6,+6) [1,+13] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. w) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. x) The Long Bow of Bard (x3) (+15,+17) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)