[ToME 2.3.1 Character Sheet] Name : Filand Age 17 STR: 17 Sex : Female Height 68 INT: 10 Race : Human Weight 164 WIS: 21 Class : Mindcrafter Social Class 1 DEX: 18 Body : Player CON: 14 God : Tulkas Chr: 11 12 + To Melee Hit 20 Level 30 Max Hit Points 237 + To Melee Damage 45 Experience 91912 Cur Hit Points -13 + To Ranged Hit 17 Max Exp 91912 Max SP (Mana) 160 + To Ranged Damage 0 Exp to Adv. 120000 Cur SP (Mana) 148 AC 20+61 Gold 111621 Piety 8250 (Miscellaneous Abilities) Fighting : Legendary[5] Perception : Very Bad Blows/Round: 1 Bows/Throw : Excellent Searching : Very Bad Shots/Round: 1 Saving Throw: Very Good Disarming : Bad Mel.dmg/Rnd: 3d8+45 Stealth : Bad Magic Device: Poor Infra-Vision: 10 feet Tactic: normal Explor: fast (Character Background) You are the illegitimate and unacknowledged child of a Serf. You are a credit to the family. You have dark brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Sandworm lair: Level 30 (1500') A lost temple: Level 17 (850') Your body was a Player. You have defeated 3039 enemies. You saved 12 princesses. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by a Jedi knight(?) in the town of Lothlorien. You can feel the danger of evil magic. You are hallucinating. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You regenerate quickly. You can sense the presence of trolls. You can sense the presence of dragons. You are lucky. You are carrying a permanent light. You are resistant to acid. You are resistant to fire. You are resistant to poison. You are resistant to bright light. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your constitution is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon strikes at evil with extra force. Your weapon is especially deadly against orcs. Your weapon is especially deadly against trolls. Skills (points left: 0) - Combat 35.250 [0.700] . Weaponmastery 34.600 [0.700] - Sneakiness 01.000 [1.100] . Stealth 00.000 [0.400] . Disarming 00.000 [0.900] - Magic 34.300 [0.900] . Magic-Device 04.450 [1.150] . Spell-power 00.000 [0.600] . Necromancy 00.000 [0.400] - Spirituality 17.000 [1.000] . Prayer 21.700 [0.900] . Mindcraft 34.300 [0.900] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting [Character Equipment] a) The Lance of Eorlingas (3d8) (+3,+21) (+2) It must be wielded two-handed. It increases your strength, dexterity and speed by 2. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 27 of The Sandworm lair. d) (nothing) e) a Ring of Fire Resistance {cursed} It provides resistance to fire. It is cursed. It cannot be harmed by fire. You bought it from the Magic shop. f) a Ring of Protection [+15] {cursed} k) an Amulet of the Serpents [+2] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You found it lying on the ground on level 28 of The Sandworm lair. m) a Brass Lantern (with 7445 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak [3,+0] {25% off} p) (nothing) s) a Dwarven Hard Leather Cap of Regeneration [2,+0] (+1 to infravision) u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots of Stealth [3,+7] (+2 to stealth) z) (nothing) {) (nothing) |) an Orcish Pick of Digging (+6) [Character Inventory] a) a Spellbook of Wave of Power {@m2!k!k!k} b) a Spellbook of Whirlwind {@m1!k!k!k} c) a Spellbook of Divine Aim {@m0!k!k!k} d) 18 Mushrooms of Cure Serious Wounds {!E} e) 5 Rations of Food f) 2 Flasks of oil g) a Potion of Detonations h) 12 Potions of Cure Serious Wounds i) 6 Potions of Cure Critical Wounds j) a Potion of Curing {!q} k) 7 Scrolls of Teleportation {!r} l) 5 Scrolls of Word of Recall {!r} m) 12 Scrolls of Identify n) 4 Scrolls of Satisfy Hunger o) a Wand of Tidal Wave[1|22] (9 charges) p) The Wand of Digging of Thrain (32 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. q) a Partial Totem of a Black dragon worm r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Cure Critical Insanity b) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3 . It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} e) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) a Blessed Dagger (1d4) (+6,+7) (+1) b) a Dark Sword (*Defender*) (3d7) (-5,-9) [+16] (+1 to stealth) It generates an antimagic field. It increases your wisdom, dexterity, constitution and stealth by 1. It sustains your constitution. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire, cold, poison and shards. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) a Shocking Lead-Filled Mace (3d4) (+6,+8) d) The Bolt 'Isiant' (1d5) (+8,+13) (+2) [The Mathom-house Inventory - Bree ] a) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 23 of The Sandworm lair.