[NPPAngband 0.4.0 Character Dump] Name Munzy VIIII Self RB CB EB Best Sex Male Age 16 STR: 16 +0 +2 +0 18 Race Human Height 72 INT: 18 +0 +2 +0 18/20 Class Ranger Weight 201 WIS: 10 +0 +0 +0 10 Title Scout Status 16 DEX: 8 +0 +1 +0 9 HP -1/143 CON: 16 +0 +1 +0 17 SP 7/23 Level 15 CHR: 16 +0 +1 +2 18/10 GameTurn 315182 Armor [21,+29] Saving Throw Excellent Cur Exp 1909 Fight (-1,+2) Stealth Fair Max Exp 1909 Melee (+1,+3) Fighting Excellent Adv Exp 431 Shoot (-1,+0) Shooting Superb MaxDepth 400 ft Blows 1/turn Disarming Good Gold 424 Shots 1/turn Magic Device Excellent Burden 175 lbs Speed -3 Perception Fair % Burden 87% Infra 0 ft Searching Fair You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and a fair complexion. [Last Messages] > The Novice ranger hits you. > *** LOW HITPOINT WARNING! *** > The Novice ranger misses you. > The Novice ranger fires a small arrow. > *** LOW HITPOINT WARNING! *** > You miss the Novice ranger. > The Novice ranger hits you. > *** LOW HITPOINT WARNING! *** > The Novice ranger misses you. > The Novice ranger hits you. > *** LOW HITPOINT WARNING! *** > The Novice ranger hits you! > *** LOW HITPOINT WARNING! *** > The Novice ranger fires a small arrow. > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + |}=="~[()] ] |}=="~[()] ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ....2........ Chr: ....s........ abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Aggr.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ |}=="~[()] ] |}=="~[()] ] [Character Equipment] a) a Katana (3d4) (+2,+1) {90% off} It gives you one attack per turn. b) a Long Bow (x3) (+0,+0) c) a Ring of Slow Digestion It slows your metabolism. d) a Ring of Protection [+13] e) an Amulet of Charisma (+2) It increases your charisma by 2. It sustains your charisma. f) a Brass Lantern (with 12533 turns of light) It cannot be harmed by fire. g) Metal Scale Mail (-2) [13,+6] h) a Cloak [1,+0] i) a Small Leather Shield [2,+4] j) a Hard Leather Cap [2,+0] k) (nothing) l) a Pair of Hard Leather Boots [3,+6] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Rations of Food d) 2 Pieces of Elvish Waybread e) a Potion of Resist Heat f) 2 Scrolls of Phase Door g) 4 Scrolls of Word of Recall h) a Scroll of *Identify* i) 7 Scrolls of Object Detection j) a Wand of Sleep Monster (10 charges) k) a Wand of Slow Monster (3 charges) l) a Wand of Confuse Monster (18 charges) m) 2 Staffs of Light (37 charges) n) a Rapier (1d6) (+0,+0) It gives you one attack per turn. o) a Small Sword (1d6) (+1,+4) It gives you one attack per turn. p) a Cutlass (1d7) (+0,+0) It gives you one attack per turn. q) a Long Sword (2d5) (+6,+6) It gives you one attack per turn. r) a Trident (1d8) (+0,+0) It gives you one attack per turn. s) a Mace (2d4) (+5,+2) It gives you one attack per turn. t) 26 Arrows (1d4) (+0,+0) u) 24 Rounded Pebbles (1d2) (+0,+0) v) 26 Iron Shots (1d4) (+2,+2) [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) !! !! abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Blind: ........................ Elec: ........................ Confu: ........................ Fire: ........................ Sound: ........................ Cold: ........................ Shard: ........................ Pois: ........................ Nexus: ........................ Fear: ........................ Nethr: ........................ Lite: ........................ Chaos: ........................ Dark: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: ........................ Stea.: ........................ Feath: ........................ Sear.: ........................ PLite: ........................ Infra: ........................ Regen: ........................ Aggr.: ........................ Telep: ........................ Speed: ........................ Invis: ........................ Blows: ........................ FrAct: ........................ Shots: ........................ HLife: ........................ Might: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx !! !! [Home Inventory] a) a Potion of Restore Strength {10% off} b) a Potion of Restore Intelligence [Current Quest] Clear out a creeping coin nest at a depth of 500 feet. Munzy VIIII the Human Ranger Began the quest to kill Morgoth on 12/30/2004 at 09:37 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 13011| 50 | 4 | Killed Fang, Farmer Maggot's dog | 15951| 50 | 5 | Reached level 5 | 58231| 50 | 7 | Quest: Killed 14 Ravens | 66786| 150 | 10 | Reached level 10 | 76708| 150 | 12 | Quest: Killed 20 Giant salamanders | 89044| 300 | 12 | Failed a quest to kill 13 Dark elven priests | 179384| 150 | 13 | Killed Grip, Farmer Maggot's dog | 231347| 150 | 13 | Killed Wolf, Farmer Maggot's dog | 287273| 400 | 14 | Killed Lagduf, the Snaga | 310777| 400 | 15 | Reached level 15 ============================================================ | 315182| 400 | 15 | Killed by a Novice ranger. | 315182| 400 | 15 | Killed on 12/31/2004 at 01:04 AM. ============================================================ ============================================================ [Options] GAME PLAY OPTIONS: Auto-haggle in stores : yes (auto_haggle) Auto-scum for good levels : yes (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Expand the power of the look command : yes (expand_look) Expand the power of the list commands : yes (expand_list) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Generate dungeons with aligned rooms : yes (dungeon_align) Generate dungeons with connected stairs : yes (dungeon_stair) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : yes (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)