[Angband 3.0.5 Character Dump] Name Munzy VIII Self RB CB EB Best Sex Male Age 18 Str: 17 +0 +2 +0 18/10 17 Race Human Height 67 INT: 17 +0 +2 +0 18/10 Class Ranger Weight 187 WIS: 11 +0 +0 +0 11 Title Scout Status 47 DEX: 9 +0 +1 +0 10 HP 92/92 Maximize Y CON: 11 +0 +1 +0 12 SP 17/17 Preserve Y CHR: 17 +0 +1 +0 18 Level 12 Armor [17,+5] Saving Throw Very Good Cur Exp 1031 Fight (+0,+2) Stealth Fair Max Exp 1031 Melee (+3,+5) Fighting Excellent Adv Exp 1105 Shoot (+0,+0) Shooting Superb MaxDepth 500 ft Blows 1/turn Disarming Good Gold 114 Shots 1/turn Magic Device Excellent Perception Fair Burden 85.7 lbs Infra 20 ft Searching Fair You are one of several children of a Townsman. You are a well liked child. You have blue-gray eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:..+.......... Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Character Equipment] a) a Scimitar (2d5) (+3,+3) b) a Long Bow (x3) (+0,+0) c) a Ring of See Invisible It grants you the ability to see invisible things. d) a Ring of Slow Digestion It slows your metabolism. e) an Amulet of Infravision (+2) It increases your infravision by 2. f) a Brass Lantern (with 7673 turns of light) It cannot be harmed by fire. g) Soft Studded Leather of Resist Acid [5,+3] It provides resistance to acid. It cannot be harmed by acid. h) a Cloak [1,+2] i) a Small Metal Shield [3,+0] j) an Iron Helm [5,+0] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 4 Rations of Food d) 5 Flasks of oil e) 4 Potions of Heroism f) 5 Potions of Cure Serious Wounds g) a Scroll of Word of Recall h) a Scroll of Magic Mapping i) 47 Arrows (1d4) (+0,+0) [Home Inventory] a) a Book of Magic Spells [Incantations and Illusions] b) a Book of Magic Spells [Sorcery and Evocations] c) 6 Rations of Food d) 8 Flasks of oil e) 2 Scrolls of Identify f) a Scroll of Remove Curse g) an Amulet of Charisma (+2) It increases your charisma by 2. It sustains your charisma. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)