[ToME 2.3.0 Character Sheet] Name : RagingFire Age 111 STR: 18/*** Sex : Male Height 12 INT: 18/08 Race : Zombie Dwarf Weight 151 WIS: 18/20 Class : Axemaster Social Class 90 DEX: 18/174 Body : Player CON: 18/*** God : Manwe Sulimo CHR! 18/10 + To Melee Hit 104 Level 38 Max Hit Points 1024 + To Melee Damage 94 Experience 1411210 Cur Hit Points 1024 + To Ranged Hit 48 Max Exp 1411210 Max SP (Mana) 42 + To Ranged Damage 10 Exp to Adv. 1445000 Cur SP (Mana) 42 AC 20+75 Gold 440415 Piety 10396 (Miscellaneous Abilities) Fighting : Legendary[65]Perception : Bad Blows/Round: 9 Bows/Throw : Heroic Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 18d6+846 Stealth : Bad Magic Device: Legendary[15]Infra-Vision: 60 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Dwarven Priest. You are a well liked child. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Mordor: Level 34 (1700') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 25 (1250') Paths of the Dead: Level 40 (2000') Illusory Castle: Level 35 (1750') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 60 (3000') The Old Forest: Level 14 (700') Moria: Level 30 (1500') Dol Guldur: Level 57 (2850') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 26 (1300') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently in the town of Minas Anor. You have defeated 3841 enemies. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Hrive of the 2890th year of the third age. You have been adventuring for 73 days. adefkmnopsuxz{|@ Add Str : 31.......3...... Add Int : ......4......... Add Dex : .1..5....3...... Add Con : .1....4..3...... Add Stea. : ......4......... Add Sear. : .....4.......... Add Speed : ...8..4........+ Vampiric : +............... Slay Evil : +............... Slay Und. : +............... Slay Orc : .+.............. Slay Troll: .+.............. Slay Giant: .+.............. Acid Brand: +............... Elec Brand: +............... Fire Brand: +............... Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : .+.............+ Hold Life : ...............+ Res Acid : ......++.+...... Res Elec : ......++........ Imm Fire : ......*+...+.... Res Cold : ......++.+.....+ Res Pois : ....+..+...+...+ Res Fear : .........+.....+ Res Lite : ...........+.... Res Dark : .........+...... Res Blind : ...............+ Res Conf : ................ Res Sound : ...........+.... Res Shard : ...........+.... Res Neth : ................ Res Nexus : ......+..+.+.... Res Chaos : ................ Res Disen : ................ Aura Fire : ......+......... Levitate : ...............+ See Invis : .+.............+ Digestion : .........+.....+ Activate : ....++.+........ Cursed : .+.............. Fly : ......+....+.... Climb : ..............+. Orc.ESP : .+.............. Troll.ESP : .+.............. Giant.ESP : .+.............. TLord.ESP : ......+......... Good.ESP : .......+........ Skills (points left: 0) - Combat 43.148 [0.900] - Weaponmastery 42.864 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 42.400 [0.900] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.500 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.700 [0.900] . Stealth 00.000 [0.400] . Disarming 01.200 [0.900] - Magic 08.005 [0.300] . Magic-Device 42.150 [1.150] - Spirituality 08.760 [0.400] . Prayer 34.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Broad Axe 'Aerim' (2d6) (+22,+8) (+3) {!k!d} It can be wielded two-handed. It increases your strength by 3. It does extra damage from acid, electricity and fire. It drains life from your foes. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Axe Smith. d) a Small Wooden Boomerang of Westernesse (1d4) (+8,+10) (+1) {cursed} It increases your strength, dexterity and constitution by 1. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It is cursed. You found it lying on the ground on level 14 of Orc Cave. e) an Indestructible Ring of Damage (+22) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) an Indestructible Ring of Speed (+8) {100% off} It increases your speed by 8. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) an Amulet of the Serpents [+5] (+5) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 24 of The Sandworm lair. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. p) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Leather Gloves of Slaying (+4,+3) [1,+13] You found it in the remains of a Great Ice Wyrm on level 70 of The Sacred Land Of Mountains. x) The Pair of Hard Leather Boots of Carthilor [3,+10] It provides resistance to fire, poison, light, sound , shards and nexus. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Climbing Set {!k!d} [Character Inventory] a) The Tome of RagingFire {!k!d@m1} It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. b) 10 Potions of Cure Critical Wounds c) 10 Scrolls of Teleportation d) 17 Scrolls of Identify {@r0} e) 27 Scrolls of Satisfy Hunger {@r2} f) a Silver Rod of Cheapness of Enlightenment (100/100) {@z2} It can cast spells for a lesser mana cost. You found it lying in a vault on level 29 of The Sandworm lair. g) a Silver Rod of Cheapness of Detection (100/100) {@z3} It can cast spells for a lesser mana cost. You found it lying in a vault on level 30 of The Sandworm lair. h) a Silver Rod of Trap Location (100/100) {@z1} i) a Golden Rod of Cheapness of Recall (125/125) {@z9} It can cast spells for a lesser mana cost. You found it lying in a vault on level 25 of The Sandworm lair. j) a Pick of Digging (+2) It increases your ability to tunnel by 2. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of The Sandworm lair. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Holy Tome of Manwe Sulimo {!k!d} b) a Spellbook of Recharge c) a Scroll of Genocide d) a Silver Rod of Disarming (100/100) {@z5} e) 2 Rod Tips of Disarming (50 Mana to cast) f) a Rod Tip of Trap Location (8 Mana to cast) g) a Ring of Fear Resistance It makes you completely fearless. h) a Ring of Confusion Resistance i) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 29 of The Sandworm lair. j) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. k) an Elven Cloak [4,+13] (+3 to stealth) l) a Small Metal Shield of Resistance [3,+8] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 16 of Orc Cave. m) a Hatchet (1d5) (+6,+7) {!k!d} n) an Elemental Cleaver (2d4) (+9,+9) {!k!d} It does extra damage from acid, electricity, fire and frost. It poisons your foes. It provides resistance to acid, electricity, fire, cold and poison. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice mindcrafter on level 19 of Orc Cave. o) The Broad Axe of Nielon (2d6) (+5,+1) It can be wielded two-handed. It poisons your foes. It drains life from your foes. It is very sharp and can make your foes bleed. It is a great bane of dragons. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. p) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} q) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 15 of Orc Cave. [Home Inventory - Gondolin ] a) 14 Potions of Healing {25% off} b) a Rod Tip of Recall (80 Mana to cast) [Home Inventory - Minas Anor ] a) Agannazar's Antique Acorn {@A1!k!d heal} It can be activated for heal 700 hit points every 100 turns. You found it lying on the ground on level 22 of The Sandworm lair. b) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. c) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 70 of The Sacred Land Of Mountains. d) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) It must be wielded two-handed. It increases your strength, constitution and ability to tunnel by 3. It does extra damage from acid and fire. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, light, dark and chaos. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. [Home Inventory - Lothlorien ] a) a Spellbook of Disarm {@m5} b) 2 Potions of Healing c) a Scroll of Genocide d) an Indestructible Ring of Damage (+21) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Fur Cloak of Air [3,+9] {!k!d} It allows you to breathe without air. You found it lying in a vault on level 29 of The Sandworm lair.