[Angband 3.0.1 Character Dump] Name Blargle IV Self RB CB EB Best Sex Male Age 116 STR: 18 +1 +5 +6 18/120 Race High-Elf Height 87 INT: 10 +3 -2 +2 13 Class Warrior Weight 214 WIS: 14 -1 -2 +3 14 Title Myrmidon Status 94 DEX: 15 +3 +2 +0 18/20 HP 336/336 Maximize Y CON: 15 +1 +2 +0 18 SP 0/0 Preserve Y CHR: 13 +5 -1 +0 17 Level 29 Armor [56,+40] Saving Throw Superb Cur Exp 109357 Fight (+10,+23) Stealth Good Max Exp 111683 Melee (+19,+39) Fighting Legendary Adv Exp 150000 Shoot (+19,+15) Shooting Legendary Blows 2/turn Disarming Excellent Gold 54807 Shots 1/turn Magic Device Superb Perception Fair Burden 156.2 lbs Infra 40 ft Searching Fair You are one of several children of a Telerin Prince. You have light grey eyes, straight black hair, and a fair complexion. [Character Equipment] a) an Awl-Pike (Holy Avenger) (1d8) (+9,+16) [+3] (+1) It sustains your charisma. b) a Heavy Crossbow of Power (x4) (+9,+15) c) an Adamantite Ring of Free Action d) a Lapis Lazuli Ring of Damage (+9) e) a Coral Amulet of Weaponmastery (+1,+2) (+1) f) The Phial of Galadriel It might have hidden powers. g) Adamantite Plate Mail (-4) [40,+5] h) a Cloak [1] {average} i) a Small Leather Shield of Resistance [2,+12] j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) It might have hidden powers. k) a Set of Gauntlets of Power (+3,+4) [2,+2] (+5) l) a Pair of Metal Shod Boots of Speed [6,+6] (+1) [Character Inventory] a) a Light Blue Mushroom of Restore Strength b) a Purple Speckled Potion of Slowness c) 3 Magenta Potions of Speed d) 7 Pink Potions of Cure Critical Wounds {10% off} e) 2 Orange Potions of Healing f) 15 Scrolls titled "abtri forbat" of Phase Door g) 16 Scrolls titled "eep wexash bot" of Identify {50% off} h) 11 Scrolls titled "concon ulkbie" of Satisfy Hunger i) a Nickel Rod of Recall {@z3!k} j) a Nickel Rod of Recall (charging) {@z3!k} k) a Runed Rod of Cold Balls l) a Titanium Wand of Teleport Other (9 charges) m) an Ashen Staff of Teleportation (9 charges) n) a Sycamore Staff of Enlightenment (10 charges) o) a Platinum Ring of Resist Fire p) 29 Bolts (1d5) (+2,+5) {@f1} q) 6 Seeker Bolts (4d5) (+4,+1) {@f2} [Home Inventory] a) 2 Tan Mushrooms of Cure Serious Wounds b) a Light Blue Mushroom of Restore Strength c) a Dark Green Mushroom of Restore Constitution d) a Slimy Mushroom of Restoring e) 2 Metallic Red Potions of Slow Poison f) 4 Violet Potions of Resist Heat g) 2 Blue Speckled Potions of Restore Intelligence h) 2 Gold Potions of Restore Dexterity i) 7 Green Potions of Resist Cold j) a Light Green Potion of Restore Constitution k) 4 Scrolls titled "santher umeng" of Word of Recall {75% off} l) a Scroll titled "glen nineep" of *Identify* m) 3 Copper-Plated Rods of Trap Location {@z2} n) a Titanium Rod of Detection {@z1!k, 10% off} o) a Spruce Staff of Perception (0 charges) p) an Opal Ring of Slow Digestion q) a Gold Ring of Protection [+12] r) a Lapis Lazuli Ring of Damage {+7} s) The Metal Cap of Thengel [3,+12] (+3) It might have hidden powers. t) a Set of Gauntlets [2] {excellent} u) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It might have hidden powers. v) a Spear of *Slay Dragon* (1d6) (+9,+10) (+2) w) a Mace of Slay Evil (2d4) (+5,+2) x) a Ball-and-Chain (Holy Avenger) (2d4) (+9,+6) [+2] (+1) It might have hidden powers. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)