[Angband 3.0.5 Character Dump] Name Self RB CB EB Best Sex Male Age 23 STR: 18/89 -1 +2 +1 18/109 Race Kobold Height 39 INT: 17 -1 +2 +1 18/10 Class Ranger Weight 76 WIS: 18/59 +0 +0 +3 18/89 Title Explorer Status 11 DEX: 18 +2 +1 +2 18/50 HP -26/360 Maximize Y CON: 18/36 +2 +1 +1 18/76 SP 51/53 Preserve Y CHR! 18/100 -2 +1 +6 18/150 Level 35 Armor [26,+63] Saving Throw Superb Cur Exp 515659 Fight (+7,+6) Stealth Superb Max Exp 515659 Melee (+16,+14) Fighting Heroic Adv Exp 652500 Shoot (+17,+14) Shooting Legendary MaxDepth Lev 36 Blows 4/turn Disarming Superb Gold 9953 Shots 3/turn Magic Device Superb Perception Good Burden 140.8 lbs Infra 50 ft Searching Very Good You are the largest of a litter of 5 pups. Your father was a shaman, and your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:.+....+.+.... Confu:......+...... Fire:.+....+.+.... Sound:............. Cold:.+....+.+.... Shard:.......+..... Pois:............+ Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:.+........... Stea.:......+...... Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.+........... Invis:+............ Blows:............. FrAct:+............ Shots:.+........... HLife:............. Might:.+........... [Last Messages] > The Sorcerer hits you. > *** LOW HITPOINT WARNING! *** > The Sorcerer hits you. > *** LOW HITPOINT WARNING! *** > The Sorcerer misses you. <2x> > The Sorcerer hits you. > *** LOW HITPOINT WARNING! *** > The Carrion crawler stings you. > *** LOW HITPOINT WARNING! *** > You are unaffected! > The Carrion crawler stings you. > *** LOW HITPOINT WARNING! *** > You are unaffected! > The Sorcerer points at you, incanting terribly! > You die. [Character Equipment] a) a Whip of Westernesse (1d3) (+9,+8) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) The Short Bow of Amras (x2) (+10,+14) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) a Lapis Lazuli Ring of Protection [+11] d) a Lapis Lazuli Ring of Protection [+12] e) a Flint Stone Amulet of Charisma (+6) {10% off} It increases your charisma by 6. It sustains your charisma. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Chain Mail of Elvenkind (-2) [14,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and confusion. It cannot be harmed by the elements. h) a Cloak of Protection [1,+16] It provides resistance to shards. It cannot be harmed by the elements. i) a Small Metal Shield of Resistance [3,+15] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Hard Leather Cap of Wisdom [2,-2] (+2) It increases your wisdom by 2. It sustains your wisdom. k) (nothing) l) a Pair of Metal Shod Boots [6,-1] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) a Hazy Potion of Speed e) 2 Green Potions of Enlightenment f) 9 Scrolls titled "frifu mungro" of Identify g) a Scroll titled "umbit busee" of *Identify* h) a Scroll titled "den bar ishtab" of Protection from Evil i) 2 Tin-Plated Rods of Recall It cannot be harmed by electricity. j) an Ivory Rod of Detection It cannot be harmed by electricity. k) 8 Zinc Rods of Light l) a Lead-Plated Rod of Cold Balls m) a Magnesium Wand of Lightning Bolts (12 charges) n) an Ashen Staff of Teleportation (7 charges) o) an Alexandrite Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. p) a Lapis Lazuli Ring of Protection [+11] q) a Ruby Ring of Free Action It grants you immunity to paralysis. r) a Rapier of *Slay Evil* (1d6) (+6,+8) (+1) It increases your wisdom by 1. It slays all evil creatures. It is blessed by the gods and lights the dungeon around you. s) a Lead-Filled Mace of Slay Dragon (3d4) (+11,+9) It slays dragons. t) a Light Crossbow of Accuracy (x3) (+21,+7) u) 44 Arrows (1d4) (+0,+0) [Home Inventory] a) 8 Books of Magic Spells [Magic for Beginners] b) 8 Books of Magic Spells [Conjurings and Tricks] c) 4 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) 6 Yellow Potions of Healing i) 2 Smoky Potions of Restore Mana j) 3 Orange Speckled Potions of Restore Strength k) 3 Light Green Potions of Restore Intelligence l) a Magenta Potion of Restore Dexterity m) 3 Light Blue Potions of Restore Constitution n) 4 Yellow Speckled Potions of Charisma o) a Scroll titled "umbit busee" of *Identify* p) an Iron Helm of Intelligence [5,-4] (+1) It increases your intelligence by 1. It sustains your intelligence. q) a Set of Leather Gloves of Agility [1,-1] (+4) It increases your dexterity by 4. r) The Set of Gauntlets 'Paurnen' [2,+15] It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. s) The Dagger 'Narthanc' (2d4) (+4,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. t) a Broad Sword (Defender) (2d5) (+10,+4) [+6] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It sustains your intelligence. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. u) a Broad Sword of *Slay Demon* (2d5) (+8,+9) (+1) It increases your intelligence by 1. It is especially deadly against demons. It provides resistance to fire. v) 24 Bolts of Wounding (1d5) (+9,+8) w) 27 Arrows of Lightning (1d4) (+5,+9) It is branded with electricity. It cannot be harmed by electricity. x) 27 Arrows of Wounding (1d4) (+11,+7) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)