[ToME 2.2.7 Character Dump] Name : Derath Age 76 STR: 22 Sex : Male Height 76 INT: 11 Race : Dunadan Weight 189 WIS: 13 Class : Demonologist Social Class 24 DEX: 17 Body : Player CON: 15 God : Nobody CHR: 12 + To Melee Hit 31 Level 20 Max Hit Points 216 + To Melee Damage 34 Experience 8508 Cur Hit Points -51 + To Ranged Hit 13 Max Exp 8508 Max SP (Mana) 61 + To Ranged Damage 6 Exp to Adv. 9720 Cur SP (Mana) 61 AC 43+29 Gold 34519 (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Very Bad Blows/Round: 2 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 8d6+68 Stealth : Bad Magic Device: Excellent Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Guildsman. You are the black sheep of the family. You have brown eyes, wavy black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 15 (750') Your body was a Player. You have defeated 681 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 44th Yavie of the 2890th year of the third age. Your adventure lasted 1 day. Your Attributes: You are dead, killed by Trap of Holy Fire on level 15 of Orc Cave. You can see invisible creatures. You levitate just over the ground. You regenerate quickly. You are unlucky. You are carrying a permanent light. You are resistant to lightning. You are resistant to cold. You are resistant to poison. You are resistant to confusion. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon strikes at demons with holy wrath. Skills (points left: 5) - Combat 10.323 [0.750] - Weaponmastery 11.123 [0.750] . Sword-mastery 18.000 [0.600] . Archery 05.200 [0.400] - Sneakiness 02.000 [1.800] . Disarming 02.000 [1.800] - Magic 14.341 [0.700] . Magic-Device 11.350 [1.150] . Demonology 21.000 [1.000] - Spirituality 02.000 [0.700] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) One of your companion(s) has been killed. [Character Equipment] a) a Demonblade (4d6) (+4,+8) It strikes at demons with holy wrath. d) a Metal Boomerang (4d5) (+4,+6) e) a Ring of See Invisible f) a Ring of Levitation It allows you to levitate. You bought it from the Magic shop. k) an Amulet of Lightning Resistance m) a Brass Lantern (with 5050 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Green Dragon Scale Mail (-2 to accuracy) [30,+16] {75% off} It can be activated for breathe poison gas (150) every 90+d90 turns if it is being worn. It provides resistance to poison. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak [1,+2] p) a Demonshield [5,+6] It speeds your regenerative powers. s) a Demonhorn of Regeneration [2,+11] It provides light (radius 2) forever. It speeds your regenerative powers. You bought it from the Forbidden Library. u) The Set of Gauntlets of Nataratum [2,+9] x) a Pair of Hard Leather Boots of Speed [3,+9] (+3) z) (nothing) {) (nothing) |) a Pick (+2,+2) (+1) It increases your ability to tunnel by 1. [Character Inventory] a) The Immortal Skull of Benetar b) 23 Rations of Food c) 3 Flasks of oil d) a Potion of Cure Light Insanity e) a Potion of Cure Serious Insanity f) 2 Potions of Booze g) a Potion of Detect Invisible h) a Potion of Speed i) a Potion of Berserk Strength j) 2 Scrolls of Trap Creation k) 7 Scrolls of Word of Recall l) 16 Scrolls of Identify m) a Scroll of Remove Curse n) 5 Scrolls of Magic Mapping o) 2 Scrolls of Trap Detection p) 3 Scrolls of Detect Invisible q) a Scroll of Blessing r) a Scroll of Monster Confusion s) a Scroll of Trap/Door Destruction t) a Wand of Confuse[2|20] (2 charges) u) an Amulet of Slow Digestion v) an Amulet of Spell w) (nothing) [Home Inventory - Bree ] a) a Demonblade (4d6) (+0,+0) b) 2 Potions of Berserk Strength c) 3 Potions of Resist Heat d) a Potion of Blindness e) a Potion of Resist Cold f) 2 Scrolls of Light g) Soft Leather Armour [4,+3] h) The Hard Leather Armour of Menareri (-1 to accuracy) [6,+6] i) a Parchment - Adventurer's Guide to Middle-earth [The Mathom-house Inventory - Bree ] a) The Ebon Cube of Darkness It can be activated for stun. You found it lying on the ground on level 1 of Barrow-Downs.