[Theme 1.1.0(CVS) Character Sheet] Name : Gotrek Age 43 STR: 27 Sex : Male Height 37 INT: 23 Race : Petty-Dwarf Weight 89 WIS: 22 Class : Summoner Social Class 69 DEX: 33 Body : Player CON: 28 God : Nobody CHR: 18 + To Melee Hit 33 Level 28 Max Hit Points 467 + To Melee Damage 37 Experience 72134 Cur Hit Points -6 + To Ranged Hit 21 Max Exp 72134 Max SP (Mana) 146 + To Ranged Damage 0 Exp to Adv. 87500 Cur SP (Mana) 146 AC 27+42 Gold 146843 (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 4 Bows/Throw : Excellent Searching : Very Bad Shots/Round: 1 Saving Throw: Very Bad Disarming : Very Bad Mel.dmg/Rnd: 8d5+148 Stealth : Bad Magic Device: Good Infra-Vision: 100 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Petty-Dwarf Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot-long beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 15 (750') Your body was a Player. You have defeated 1530 enemies. You saved 9 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 53rd Yavie of the 2890th year of the third age. Your adventure lasted 10 days. Your Attributes: You are dead, killed by a Blood Sprout on level 22 of Orc Cave. You can teleport yourself short distances. You can consume solid rock. You can emit bright light. You can detect hidden doors and traps. You are poisoned. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of trolls. You can sense the presence of dragons. You are unlucky. You are carrying a permanent light. You resist acid exceptionally well. You resist lightning exceptionally well. You resist fire exceptionally well. You resist cold exceptionally well. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nether forces. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your charisma is sustained. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Corruption list: Blink: You can teleport yourself short distances (10 squares). Level=3, Cost=3, Stat=WIS, Difficulty=12 Eat Rock: You can consume solid rock with food benefit, leaving an empty space behind. Level=8, Cost=12, Stat=CON, Difficulty=18 Skills (points left: 0) - Combat 26.800 [0.600] . Weaponmastery 07.000 [0.600] . Archery 01.000 [0.400] - Sneakiness 01.500 [0.700] . Stealth 02.000 [0.700] . Disarming 01.300 [0.500] - Magic 29.448 [0.800] . Magic-Device 09.500 [1.000] - Spirituality 02.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 35.680 [1.200] . Summoning 32.500 [0.700] . Corpse-preservation 30.000 [1.000] 2 of your companions have been killed. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Harp of Power (+3) It increases your charisma by 3. It sustains your charisma. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Orc Cave. e) a Dazzling Ring of Sustain Strength {cursed} It grants you the power of illuminate if it is being worn. It provides light (radius 2) forever. It sustains your strength. It provides resistance to light. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) a Ring of Dexterity (+2) {100% off} It increases your dexterity by 2. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) an Elemental Amulet of Slow Digestion It provides resistance to acid, electricity, fire and cold. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 15 of The Old Forest. m) (nothing) n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lurtz, Uruk Captain of the White Hand on level 22 of Orc Cave. p) a Demonshield [5,-1] It speeds your regenerative powers. s) a Dwarven Steel Helm of Beauty [6,+9] (+5 to infravision) {100% off} It increases your constitution, charisma and infravision by 5. It sustains your charisma. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You stole it from the Black Market. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots [3,+4] z) (nothing) {) (nothing) |) a Shovel of Digging (+3) [Character Inventory] a) a Runestone It cannot be harmed by acid, cold, lightning or fire. b) The Pentagram of Lore It can be activated for heal 700 hit points every 100 turns. You found it in the remains of a Dark naga on level 5 of Barrow-Downs. c) The Black Candle of Ered Mithrin It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 18 of Orc Cave. d) The Crystal Ball of The Witch-King of Angmar It can be activated for cure blindness every 100 turns. You found it in the remains of a Hill orc on level 20 of Orc Cave. e) 11 Scrolls of Word of Recall {25% off} f) 5 Scrolls of *Identify* g) 9 Scrolls of Satisfy Hunger h) an Indestructible Scroll of Holy Prayer i) The Wand of Digging of Thrain (17 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. j) a Staff of Teleportation[6|22] (1 charge) k) a Partial Totem of a Man of Harad l) a Partial Totem of a Silver hulk m) a Partial Totem of a Dark elven warlock n) a Partial Totem of a Dark elven lord o) a Partial Totem of a Sabre-tooth tiger p) a Partial Totem of an Air hound q) an Amulet of Lightning Resistance r) an Everburning Torch of Brightness It provides light (radius 3) forever. It cannot be harmed by fire. You found it in the remains of a Snaga on level 13 of Orc Cave. s) a Shadow Blade (4d4) (-2,+2) (+1 to stealth) It increases your stealth by 1. It provides resistance to dark. It cannot be harmed by acid. t) a Spectral Lance (2d8) (+10,+7) It must be wielded two-handed. It can be activated for wraith-form every 50+d50 turns if it is being worn. It strikes at undead with holy wrath. It provides resistance to life draining. It allows you to see invisible monsters. It drains life. You found it in the remains of Lugdush, the Uruk on level 22 of Orc Cave. u) a Long Bow of Extra Shots (x3) (+15,+3) It fires missiles excessively fast. You found it lying on the ground on level 14 of Orc Cave. v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Rune [Self] b) a Rod Tip of Trap Location (8 Mana to cast) c) a Wand of Fireflash[1|15] (0 charges) d) a Wand of Magelock[2|16] (12 charges) e) a Staff of Remove Curses[1|15] (5 charges) f) a Staff of Teleportation[8|28] (7 charges) g) a Staff of Sense Monsters[1|15] (7 charges) h) a Staff of Sense Monsters[1|15] (6 charges) i) a Staff of Summon[1|25] (8 charges) j) a Staff of Summon[1|25] (7 charges) k) a Partial Totem of a Hatchling red dragon l) a Partial Totem of a Yeti m) a Partial Totem of a Wizard leprawn n) a True Totem of Radbug, the Goblin o) an Amulet of Acid Resistance p) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Apprentice rogue on level 8 of Barrow-Downs. q) The Filthy Rag of the Wight [1,-1] (+6 to searching) {cursed} It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. r) Elven Leather Scale Mail of Resist Acid (-1 to accuracy) [11,+3] (+1 to stealth It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and confusion. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Set of Gauntlets of Slaying (+1,+3) [2,+2] It was given to you as a reward. t) a Bardiche (*Defender*) (1d8) (+0,+0) [+17] (+2 to stealth) {100% off} It increases your wisdom, dexterity, constitution and stealth by 2. It sustains your constitution. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire, cold and poison. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. u) The Parchment - Map of Thror [The Museum Inventory - Bree ] a) a Glaive of *Slay Dragon* (2d6) (+4,+5) (+2) It can be wielded two-handed. It increases your constitution by 2. It is a great bane of dragons. It makes you completely fearless. It provides resistance to electricity and poison. It allows you to sense the presence of dragons. You found it lying on the ground on level 20 of Orc Cave.