[EyAngband 0.4.6 Character Dump] Name Gardaln CB Base RB EB Stat Sex Male Age 115 STR: (+3) 16 +0 +0 16 Race Planetar Height 71 INT: (-2) 7 +1 +0 8 Class Warrior Weight 164 WIS: (-1) 7 +2 +0 9 Title Swordsman Status 94 DEX: (+2) 10 +0 +0 10 HP -2/218 CON: (+1) 12 +0 +0 12 SP 0/0 Max Depth 850 Ft CHR: (-2) 9 +2 +0 11 Level 21 Armor [33,+17] Infra 40 ft Saving Throw Very Good Cur Exp 10960 Fight (+16,+18) Stealth Bad Max Exp 10960 Melee (+22,+24) Racial Ability Fighting Legendary Adv Exp 12920 Shoot (+30,+7) Spear of Light Shooting Legendary (dam. 6d8) Throwing Heroic Gold 86202 Blows 2/turn Every 25 Turns Disarming Very Good Burden 105.5 lbs Shots 1/turn Bypass Trap Bad Magic Device Good You are of the blessed host of heaven. You have been Searching Good sent to earth to eradicate the wicked, and shall not Search Freq. Good rest until you have succeeded. Digging Poor Alchemy Good [Resists & Abilities] No Blind:.........+.... Light:.....*......+. Blows:.............. Free Actn:..........+... Regen:.............. Shots:.............. Hold Life:.............. Telepathy:.............. Mana:.............. Bravery:......+.....++ See Invis:.........+..+. Health:.............. No Dsease:.............. Invisible:.............. Might:.............. No Stun:.............. Luck:.............. Taint:.............. No Poison:.............. Stealth:.............. Disrupt:.............+ No Cut:.............. Search:.........+.... Drn Items:.............. No Conf:.............. Infra-vsn:.........+.... Drn Exp:.............. S. Digest:.............. Tunneling:.............. Teleport:.............. Fthr Fall:............+. Speed:.............. Aggravate:.............. Resistances: Acid :54% ....+.......+. Dises:19% ............+. Nexus:39% +...........+. Elec :55% ......+.....+. Light:44% ............+. Nethr:15% ............+. Fire :55% ..+.........+. Dark :10% ............+. Chaos:1% ............+. Cold :55% ..+.........+. Confu:18% ............+. Disen:5% ............+. Water:16% ............+. Sound:40% +...........+. Time :2% ............+. Poisn:19% ............+. Shard:16% ............+. Mana :2% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~[()]]] |}=="~[()]]] |}=="~[()]]] [Last Messages] > You are covered with frost! > One of your Yellow Potions of Cure Critical Wounds (d) froze! > Scatha the Worm misses you. <3x> > You regain 20 hp. > You feel like a killing machine! > You have a Bubbling Potion of Berserk Strength (c). > Scatha the Worm bites you. > You are covered with frost! > Scatha the Worm misses you. > Scatha the Worm claws you. > Scatha the Worm misses you. > Scatha the Worm bites you. > You are covered with frost! > Scatha the Worm claws you. > You die. [Character Equipment] a) a Blade of Stability (6d5) (+6,+6) It was lying on the floor at a depth of 150 ft b) a Short Bow of Accuracy (x2) (+14,+7) It was lying on the floor at a depth of 400 ft c) a Marble Ring of Resist Fire and Cold d) a Tortoise Shell Ring of Protection [+11] e) a Golden Amulet of Resist Acid f) The Phial of Galadriel It was lying on the floor at a depth of 200 ft g) Blue Dragon Scale Mail [20,+11] It was lying on the floor at a depth of 100 ft h) a Cloak [1,+4] i) a Large Leather Shield [4,+3] j) a Metal Cap of Seeing [2,+2] (+4) It was bought in a store. k) a Set of Gauntlets of Free Action [2,+2] It was lying on the floor at a depth of 750 ft l) a Pair of Metal Shod Boots [4,+4] It was a reward for your exploits at a depth of 350 ft [Character Inventory] a) 9 Green Mushrooms of Cure Confusion b) 4 Grey Speckled Potions of Satisfy Hunger c) a Bubbling Potion of Berserk Strength d) 9 Yellow Potions of Cure Critical Wounds {10% off} e) a Gloopy Green Potion of Healing f) a Black Potion of Cure Disease g) 6 Scrolls titled "rolrol nes" of Word of Recall {25% off} h) a Copper-Plated Rod of Trap Location i) a Mahogany Staff of Perception (10 charges) {10% off} j) a Flute (+2) k) The Dagger 'Adrost' (1d4) (+4,+4) It was lying on the floor at a depth of 850 ft l) a Broad Sword of Slay Dragon (2d5) (+2,+5) (+1 con) It was dropped by an Imp at a depth of 850 ft m) a Stout Stick of Slay Person (2d1) (+2,+2) (+1 dex) It was lying on the floor at a depth of 850 ft n) 14 Arrows (1d4) (+5,+2) [Home Inventory] a) 7 Black Potions of Cure Disease [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Lost Artifacts] No artifacts have been lost [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed at a depth of 50 ft Squish has been killed at a depth of 150 ft Mughash the kobold lord has been killed at a depth of 350 ft Lagduf, the snaga has been killed at a depth of 150 ft Wormtongue, agent of Saruman has been killed at a depth of 700 ft Ufthak of Cirith Ungol has been killed at a depth of 800 ft Aello has been killed at a depth of 850 ft Lugdush, the uruk has been killed at a depth of 800 ft Total: 9 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : no (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : no (birth_random_hp) All levels will be generated as small : yes (birth_force_small_lev) Easy mode : yes (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : yes (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)