[ToME 2.2.7 Character Dump] Name : Tremor Age 48 STR: 25 Sex : Female Height 48 INT: 4 Race : Dwarf Barbarian Weight 134 WIS: 12 Class : Bard Social Class 46 DEX: 18 Body : Player CON: 25 God : Tulkas CHR: 9 + To Melee Hit 85 Level 31 Max Hit Points 486 + To Melee Damage 49 Experience 227082 Cur Hit Points 486 + To Ranged Hit 85 Max Exp 227082 Max SP (Mana) 23 + To Ranged Damage 0 Exp to Adv. 285000 Cur SP (Mana) 9 AC 16+37 Gold 49009 Piety 993 (Miscellaneous Abilities) Fighting : Legendary[40]Perception : Very Bad Blows/Round: 5 Bows/Throw : Legendary[20]Searching : Bad Shots/Round: 1 Saving Throw: Poor Disarming : Bad Mel.dmg/Rnd: 10-480 Stealth : Bad Magic Device: Fair Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Dwarven Smith. You are a credit to the family. You have glowing red eyes, straight black hair, a three foot beard, and a dark complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 21 (1050') Your body is a Player. You are currently in the town of Gondolin. You have defeated 505 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 43rd Yavie of the 2890th year of the third age. You have been adventuring for 0 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : .....1.......... Add Wis : .....1.......... Add Dex : .........3...... Add Con : .2.......3...... Add Chr : .....1.......... Add Tun.. : ..............1. Sust Str : ......+..+...... Sust Int : ......+......... Sust Wis : ......+......... Sust Dex : ......+..+...... Sust Con : ......+..++..... Sust Chr : ......+......... Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+....+ Hold Life : ......+......... Res Acid : ......+..+...... Res Elec : ....+.+......... Res Fire : ...+..+......... Res Cold : ......+..+...... Res Pois : ..+..+.......... Res Fear : .........+.....+ Res Lite : ..........+..... Res Dark : ......+..+...... Res Blind : .....+.........+ Res Conf : ................ Res Sound : .+.............. Res Shard : ................ Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ................ Lite : ..........+..... Digestion : .........+...... Activate : .+........+..... Skills (points left: 4) - Combat 35.650 [0.700] - Weaponmastery 01.000 [0.700] . Axe-mastery 00.000 [0.200] . Barehand-combat 35.800 [0.600] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.600] - Magic 07.588 [0.600] . Magic-Device 05.000 [1.000] - Spirituality 05.560 [0.800] . Prayer 20.000 [0.500] . Music 14.600 [0.800] - Monster-lore 01.330 [1.100] . Summoning 01.200 [0.400] . Corpse-preservation 01.000 [0.700] . Symbiosis 00.400 [0.500] . Mimicry 00.000 [0.400] [Fates] You are fated to find a Katana on level 16. [Character Equipment] a) (nothing) d) a Dragon Horn (+2) {25% off} It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 2. It provides resistance to sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Lapis Lazuli Ring of Poison Resistance f) an Onyx Ring of Fire Resistance k) a Pewter Amulet of Lightning Resistance m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It provides resistance to poison and blindness. It cannot be harmed by fire. It was given to you as a reward. n) a Robe of Permanence [2,+13] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Mouse Fur of Electricity [1,+10] p) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stability [6,+3] z) (nothing) {) (nothing) |) a Pick (+1) [Character Inventory] a) a Spellbook of Wave of Power b) a Spellbook of Whirlwind c) 3 Spellbooks of Divine Aim d) Olive's Omnipotent Ostrich {mass genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Hill orc on level 21 of Orc Cave. e) 12 Rations of Food f) 14 Potions of Heroism g) 7 Potions of Cure Serious Wounds h) a Smoky Potion of Healing i) 11 Scrolls titled "argbit shu" of Phase Door j) 6 Scrolls of Teleportation k) 16 Scrolls of Word of Recall l) 80 Scrolls titled "gartox" of Identify m) 14 Scrolls of Holy Chant n) 2 Wands of Dig[1|1] (38 charges) o) a Staff of Sense Hidden[1|10] (8 charges) p) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. b) The Metal Cap 'Nedama' [3,+3] It provides light (radius 2) forever. It provides immunity to paralysis. It provides resistance to electricity, sound and nether. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Whip 'Lasher' (1d6) (+12,+15) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . e) The Whip of Gothmog (3d6) (+15,+16) (-2) {cursed} It provides light (radius 1) forever. It decreases your intelligence, dexterity and infravision by 2. It does extra damage from fire. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It provides resistance to fire and light. It allows you to sense the presence of spiders and demons. It speeds your regenerative powers. It drains life. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . f) a Harp of the Eldar (+2) It increases your charisma by 2. It provides resistance to acid and blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market.