[ToME 2.2.7 Character Dump] Name : CRUNCH!!! Age 71 STR: 28 Sex : Male Height 75 INT: 3 Race : Zombie Troll Weight 220 WIS: 3 Class : Haftedmaster Social Class 1 DEX: 17 Body : Player CON: 28 God : Nobody CHR: 3 + To Melee Hit 40 Level 26 Max Hit Points 497 + To Melee Damage 28 Experience 36745 Cur Hit Points 497 + To Ranged Hit 26 Max Exp 36745 Max SP (Mana) 3 + To Ranged Damage 0 Exp to Adv. 45500 Cur SP (Mana) 3 AC 19+55 Gold 61217 (Miscellaneous Abilities) Fighting : Legendary[12]Perception : Fair Blows/Round: 5 Bows/Throw : Superb Searching : Fair Shots/Round: 2 Saving Throw: Poor Disarming : Poor Mel.dmg/Rnd: 5d6+140 Stealth : Bad Magic Device: Very Good Infra-Vision: 80 feet Tactic: normal Explor: normal (Character Background) You are the offspring of a Forest-Troll Worker. You have blue-bloodshot eyes, oily dark purple hair, and white leprous skin. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') Your body is a Player. You are currently on level 11 of Mirkwood. You have defeated 1794 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 50th Yavie of the 2890th year of the third age. You have been adventuring for 7 days. adefkmnopsuxz{|@ Add Dex : ......3......... Add Tun.. : ..............1. Add Speed : ......3......... Cold Brand: +............... Sust Str : ...............+ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ...............+ Res Acid : ....+.+......... Res Elec : ................ Res Fire : ................ Res Cold : +..............+ Res Pois : ...............+ Res Fear : ..+............. Res Lite : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Aura Fire : .......+........ Lite : .....+....+..... See Invis : ...............+ Digestion : ...............+ Regen : ...............+ Activate : ..........+..... Corruption list: Random teleportation: Randomly teleports you around Skills (points left: 0) - Combat 17.057 [0.900] - Weaponmastery 10.256 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] - Hafted-mastery 30.435 [0.700] . Stunning-blows 30.500 [0.500] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.210 [0.300] . Magic-Device 15.950 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.050 [0.500] . Mimicry 01.300 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Frozen Whip (1d6) (+4,+4) It does extra damage from frost. It provides resistance to cold. It cannot be harmed by cold. You found it in the remains of Wormtongue, Agent of Saruman on level 17 of Orc Cave. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {cursed} e) a Ring of Fear Resistance It makes you completely fearless. f) a Ring of Invisibility {cursed} k) an Amulet of Acid Resistance m) an Everburning Torch n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Mouse Fur of Immolation [1,+12] p) (nothing) s) a Dwarven Metal Cap [3,+2] (+2 to infravision) u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots [3,+5] z) (nothing) {) 12 Iron Shots (1d4) (+0,+0) |) a Pick (+1) [Character Inventory] a) The Tome of Elven Household Magic It can be activated for cure confusion. You found it lying on the ground on level 5 of Barrow-Downs. b) 2 Mushrooms of Cure Poison c) 13 Mushrooms of Cure Serious Wounds {100% off} d) 6 Potions of Cure Serious Wounds e) 7 Potions of Curing f) 26 Scrolls of Phase Door g) 11 Scrolls of Teleportation h) 23 Scrolls of Word of Recall i) 58 Scrolls of Identify j) 3 Scrolls of *Identify* k) 44 Scrolls of Satisfy Hunger {75% off} l) a Staff of Remove Curses[1|16] (7 charges) m) a Staff of Identify[5|16] (2 charges) n) Splint Mail [19] o) Hard Studded Leather [7] {good} p) 77 Empty Bottles q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Runestone b) a Potion of Cure Light Insanity c) a Potion of Cure Serious Insanity d) a Spectral Light War Axe (2d5) (+4,+4) e) a Parchment - Adventurer's Guide to Middle-earth [The Mathom-house Inventory - Bree ] a) Boccob's Unfinished Works It can be activated for paralyze. You found it lying on the ground on level 5 of Barrow-Downs. b) Mordekainen's Sneaking Eye It can be activated for high stat loss. You found it lying on the ground on level 9 of Barrow-Downs.