[ToME 2.2.7 Character Dump] Name : Acarenn Age 23 STR: 19 Sex : Male Height 62 INT: 11 Race : RohanKnight Weight 84 WIS: 23 Class : Paladin Social Class 7 Dex: 12 15 Body : Player CON: 18 God : Tulkas CHR: 18 + To Melee Hit 30 Level 27 Max Hit Points 244 + To Melee Damage 30 Experience 78770 Cur Hit Points -21 + To Ranged Hit 39 Max Exp 78770 Max SP (Mana) 82 + To Ranged Damage 0 Exp to Adv. 84000 Cur SP (Mana) 82 AC 19+97 Gold 5595 Piety 3153 (Miscellaneous Abilities) Fighting : Heroic Perception : Excellent Blows/Round: 3 Bows/Throw : Superb Searching : Excellent Shots/Round: 2 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 6d5+90 Stealth : Bad Magic Device: Heroic Infra-Vision: 20 feet Tactic: aggressive Explor: normal (Character Background) You are the first child of a Devoted Mercenary. You have blue eyes, wavy brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Paths of the Dead: Level 40 (2000') Illusory Castle: Level 35 (1750') Maze: Level 30 (1500') Orc Cave: Level 22 (1100') The Old Forest: Level 17 (850') Moria: Level 30 (1500') A lost temple: Level 6 (300') Your body was a Player. You have defeated 2743 enemies. You saved a young hobbit from an horrible fate. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Enderi of the 2890th year of the third age. Your adventure lasted 12 days. Your Attributes: You are dead, killed by a Monastic lich in the town of Minas Anor. You can feel the danger of evil magic. You can use rohir powers. You are bleeding. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You can sense the presence of orcs. You can sense the presence of evil beings. You have normal luck. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to confusion. You are resistant to nexus attacks. You are completely fearless. Your constitution is sustained. Your wisdom is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your attack speed is affected by your equipment. Your weapon has been blessed by the gods. Your weapon freezes your foes. Your weapon strikes at evil with extra force. Your weapon strikes at undead with holy wrath. Your weapon strikes at demons with holy wrath. Skills (points left: 0) - Combat 17.600 [0.800] . Weaponmastery 31.000 [1.000] . Barehand-combat 00.000 [0.900] . Sneakiness 01.000 [0.900] - Magic 13.717 [0.900] . Magic-Device 20.950 [1.050] . Spell-power 00.000 [0.600] - Spirituality 30.800 [1.000] . Prayer 37.400 [1.400] . Mindcraft 16.200 [0.600] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Perfect casting [Fates] You may meet a Baby dragon turtle on level 7. [Character Equipment] a) a Frozen Broad Sword of Aman (2d5) (+10,+6) [+3] (+2 attacks) It increases your wisdom and attack speed by 2. It does extra damage from frost. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your constitution. It makes you completely fearless. It provides resistance to cold. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It cannot be harmed by cold. You found it in the remains of a Novice ranger on level 16 of Orc Cave. d) The Sling of Farmer Maggot (x2) (+19,+0) (+2) {cursed} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Acid [+15] It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It provides resistance to acid. It cannot be harmed by acid. You bought it from the Jewelry Shop. f) a Ring of Invisibility k) an Indestructible Amulet of Searching (+5) {cursed} It increases your searching by 5. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. m) a Dwarven Lantern It provides light (radius 2) forever. It cannot be harmed by fire. n) an Elven Robe of Resistance [2,+19] (+2 to stealth) It increases your stealth by 2 . It provides resistance to acid, electricity, fire, cold and nexus. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling on level 20 of Orc Cave. o) a Mouse Fur of Aman [1,+28] (+1 to stealth) It increases your stealth by 1. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Shield of Deflection [10,+16] It cannot be harmed by acid. s) a Metal Cap [3,+6] u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Levitation [2,+5] z) (nothing) {) 21 Iron Shots (1d4) (+3,+1) |) a Shovel (+5,+4) (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Fireproof Spellbook of Whirlwind It cannot be harmed by fire. You bought it from the Book Store. b) a Fireproof Spellbook of Divine Aim It cannot be harmed by fire. c) a Fireproof Spellbook of Stone Skin It cannot be harmed by fire. You bought it from the Book Store. d) a Parchment titled ``Magic for the Layman'' {heal700 every 250t} It can be activated for heal 700 hit points every 250 turns. You found it lying on the ground on level 1 of Barrow-Downs. e) 24 Scrolls of Teleportation f) 8 Scrolls of Word of Recall g) 58 Scrolls of Identify h) 8 Scrolls of Satisfy Hunger i) a Fireproof Scroll of Trap/Door Destruction j) a Moonstone Rod of Capacity of Fire Bolts (140/150) It can hold more mana. You bought it from the Black Market. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Strike b) a Spellbook of Wave of Power c) 2 Sprigs of Athelas d) a Potion of Healing e) a Potion of *Healing* f) 7 Scrolls of *Identify* g) a Rod Tip of Recall (80 Mana to cast) h) a Rod Tip of Lightning Bolts (30 Mana to cast) i) The Wand of Digging of Thrain (16 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. j) a Staff of Remove Curses[2|15] (5 charges) k) an Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snaga on level 21 of Orc Cave. m) a Dagger of Westernesse (1d4) (+4,+8) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of a Cave orc on level 21 of Orc Cave. n) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) It increases your dexterity and stealth by 3. It provides resistance to acid, electricity, fire and cold. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven warrior on level 11 of Orc Cave. p) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light . It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. q) a Whip of Westernesse (1d6) (+11,+11) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You found it in the remains of Bert the Stone Troll in the town of Bree . r) a Morning Star of Gondolin (2d6) (+9,+9) (+2) It provides light (radius 1) forever. It increases your strength and constitution by 2. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It slows your metabolism. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying on the ground on level 21 of Orc Cave. s) Azog, King of the Uruk-Hai's corpse t) Bert the Stone Troll's corpse [The Mathom-house Inventory - Bree ] a) The Gem of Knowledge {decr. CON} It can be activated for decreasing Constitution. You found it lying on the ground on level 1 of Barrow-Downs.