[Theme 1.0.0 Character Dump] Name : Thorongil Age 71 STR: 18 Sex : Male Height 88 INT: 19 Race : Dunadan Weight 214 WIS: 17 Class : Ranger Social Class 18 DEX: 30 Body : Player CON: 28 God : Ulmo CHR: 17 + To Melee Hit 25 Level 15 Max Hit Points 191 + To Melee Damage 32 Experience 3305 Cur Hit Points -51 + To Ranged Hit 33 Max Exp 3305 Max SP (Mana) 16 + To Ranged Damage 5 Exp to Adv. 3780 Cur SP (Mana) 16 AC 14+49 Gold 77152 Piety 978 (Miscellaneous Abilities) Fighting : Superb Perception : Very Good Blows/Round: 7 Bows/Throw : Legendary[12]Searching : Very Good Shots/Round: 2 Saving Throw: Good Disarming : Very Good Mel.dmg/Rnd: 7d6+224 Stealth : Excellent Magic Device: Very Good Infra-Vision: 20 feet Tactic: normal Explor: normal (Character Background) You are the unacknowledged heir of the kingdoms of Arnor and Gondor. You have hazel eyes, wavy brown hair, and a darkish complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') A lost temple: Level 1 (50') Your body was a Player. You have defeated 211 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by A lost temple on level 1 of A lost temple. You are confused. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breathe underwater. You have free action. You regenerate quickly. You can sense the presence of orcs. You are unlucky. You have a firm hold on your life force. You are surrounded with electricity. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to sonic attacks. Your intelligence is sustained. Your constitution is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your attack speed is affected by your equipment. Your weapon is very sharp. Your weapon poisons your foes. Your weapon strikes at animals with extra force. Your weapon is especially deadly against orcs. Skills (points left: 49) - Combat 18.200 [0.800] . Weaponmastery 01.000 [0.500] - Archery 18.250 [0.750] . Sling-mastery 00.000 [0.300] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 01.000 [1.400] . Disarming 04.000 [1.000] - Magic 01.000 [0.700] . Magic-Device 01.000 [1.100] . Divination 00.000 [0.500] . Nature 00.000 [0.500] - Spirituality 00.000 [0.500] . Prayer 00.000 [0.500] - Monster-lore 00.140 [0.700] . Summoning 02.500 [0.500] Abilities * Ammo creation * Trapping [Character Equipment] a) The Whip 'Lasher' (1d6) (+12,+15) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+5) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Blessed Ring of Damage (+9) [+10] (+1) {100% off} It increases your wisdom by 1. It provides resistance to life draining. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) an Opal Ring of Invisibility It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 7 of Barrow-Downs. k) (nothing) m) a Brass Lantern (with 526 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Elven Cord Armour of Resist Acid [6,+18] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and sound. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Cloak of Electricity [1,+8] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. It was given to you as a reward. p) (nothing) s) a Metal Cap of Intelligence [3,+1] (+1) It increases your intelligence by 1. It sustains your intelligence. It was given to you as a reward. u) a Set of Gauntlets of Slaying (+4,+3) [2,+4] It was given to you as a reward. x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) 27 Elemental Rounded Pebbles (1d2) (+10,+9) {90% off} It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) (nothing) [Character Inventory] a) 18 Rations of Cram b) 18 Pints of Old Winyards c) 11 Potions of Cure Critical Wounds d) 9 Scrolls of Teleportation {25% off} e) a Scroll of Word of Recall {!r} f) 16 Scrolls of Magic Mapping g) 16 Scrolls titled "ner odwex" of Object Detection {25% off} h) 4 Wands of Noxious Cloud[1|25] (29 charges) i) a True Totem of a War bear j) a Catapult Trap Set (+0,+0) k) 14 Rounded Pebbles of Frost (1d2) (+10,+6) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. l) 81 Empty Bottles m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Song of Belegaer {!k!d!v!s} b) 4 Violet Speckled Potions of Slowness c) 4 Copper Speckled Potions of Poison d) a Metallic Purple Potion of Blindness e) 20 Potions of Cure Critical Wounds f) 6 Scrolls of Teleportation g) 16 Scrolls of Word of Recall {!r} h) 10 Scrolls of Magic Mapping i) a Silver-Plated Rod Tip of Lightning Bolts (30 Mana to cast) j) a Zirconium Wand of Manathrust[1|15] (14 charges) k) an Adamantite Wand of Confuse[1|21] (6 charges) l) a Fumes Trap Set m) a Magic Trap Set [+2] It cannot be harmed by acid, cold, lightning or fire. n) a Device Trap Set for Undead [+10] (+3) It is well-hidden. It is effective against Ghosts. It can only be set off by undead. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a White harpy raw meat