[ToME 2.3.0(CVS) Character Sheet] Name : Massacre Age 106 STR! 18/150 Sex : Neuter Height 120 INT! 18/180 Race : High-Elf Weight 205 WIS! 18/170 Class : Alchemist Social Class 47 DEX! 18/*** Body : Player CON! 18/180 God : Eru Iluvatar CHR! 18/160 + To Melee Hit 31 Level 31 Max Hit Points 500 + To Melee Damage 13 Experience 305492 Cur Hit Points 500 + To Ranged Hit 42 Max Exp 305492 Max SP (Mana) 315 + To Ranged Damage 19 Exp to Adv. 345000 Cur SP (Mana) 315 AC 26+123 Gold 268129 Piety 32640 (Miscellaneous Abilities) Fighting : Superb Perception : Bad Blows/Round: 4 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Fair Mel.dmg/Rnd: 12d4+52 Stealth : Excellent Magic Device: Legendary[7] Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 32 (1600') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') A lost temple: Level 18 (900') You have done something experimental. Your body is a Player. You are currently in the town of Lothlorien. You have defeated 6817 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 16 princesses. You found 4 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 2nd Enderi of the 2890th year of the third age. You have been adventuring for 13 days. adefkmnopsuxz{|@ Add Str : ..3......6...... Add Int : .......2........ Add Wis : .......2.......+ Add Dex : .2..5.3..6...... Add Con : .........6.3.... Mul Mana : ...............+ Add Stea. : .......2...3.... Add Tun.. : ..............1. Add Speed : ......32...3.... Kill Drag.: +............... Elec Brand: +............... Sust Str : ..+......+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : ..+......++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : .+.......++..... Hold Life : ................ Res Acid : ..+...++........ Imm Elec : *............... Res Fire : ................ Res Cold : ...+............ Res Pois : ....+........... Res Fear : ................ Res Lite : ..........+....+ Res Dark : .....+.......... Res Blind : ................ Res Conf : ................ Res Sound : .........+...... Res Shard : ..+...+......... Res Neth : ................ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Lite : .....+....+..... See Invis : ...............+ Xtra Might: .+.............. Activate : +..++..+..+..... Dragon.ESP: .+.............. Skills (points left: 43) - Combat 14.650 [0.700] . Weaponmastery 15.000 [0.700] . Archery 02.500 [0.000] - Sneakiness 01.300 [0.900] . Stealth 04.400 [0.500] . Disarming 03.600 [0.500] - Magic 08.688 [0.900] . Magic-Device 35.500 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 35.400 [0.800] - Spirituality 06.600 [0.800] . Prayer 32.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may meet a Dark elven mage on level 7. You are fated to meet a Cold vortex on level 1. You may find an Essence of Explosion on level 8. [Character Equipment] a) The Mace 'Taratol' (3d4) (+12,+12) It can be wielded two-handed. It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It does extra damage from electricity. It is a great bane of dragons. It provides immunity to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice mindcrafter on level 22 of Orc Cave. d) The Long Bow of Bard (x5) (+17,+19) (+2) It increases your dexterity and luck by 2. It provides immunity to paralysis. It allows you to sense the presence of dragons. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Ring 'Serri' (+3) It increases your strength by 3. It sustains your strength and constitution. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. f) a Ring of Ice [+17] It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It provides resistance to cold. It cannot be harmed by cold. You made it yourself. k) an Amulet of the Serpents [+5] (+5) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. You made it yourself. m) a Feanorian Lamp of *Brightness* It provides light (radius 5) forever. It provides resistance to dark. It cannot be harmed by fire. You made it yourself. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Holcolleth' [1,+5] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Shield of Deflection of Reflection [10,+26] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. s) an Iron Crown of Might [0,+6] (+6) It increases your strength, dexterity and constitution by 6. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to sound. You made it yourself. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) a Pick (+1) [Character Inventory] a) a Fireproof Holy Tome of Eru Iluvatar It cannot be harmed by fire. You made it yourself. b) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You made it yourself. c) 2 Scrolls of Word of Recall {100% off} d) 3 Scrolls of Nothing e) a Wand of Fireflash[1|20] (436 charges) f) a Wand of Tidal Wave[2|27] (141 charges) g) a Wand of Ice Storm[2|30] (22 charges) h) 3 Essences of Life i) 5 Empty Bottles j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) 10 Scrolls of Nothing c) The Wand of Digging of Thrain (20 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. d) Blue Dragon Scale Mail (-2 to accuracy) [30,+10] e) Chaos Dragon Scale Mail (-2 to accuracy) [30,+19] {100% off} f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) The Large Leather Shield of Lorin [4,+5] It sustains your strength and charisma . It provides immunity to electricity. It provides resistance to dark and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Grishnakh, the Hill Orc on level 21 of Orc Cave. h) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Angamaite of Umbar on level 15 of Mirkwood. j) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) It increases your dexterity and stealth by 3. It provides resistance to acid, electricity, fire and cold. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 24 of The Old Forest. k) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) 99 Essences of Chaos m) 99 Essences of Chaos n) 99 Essences of Chaos o) 99 Essences of Darkness p) 99 Essences of Darkness q) 99 Essences of Lightning [Home Inventory - Lothlorien ] a) an Adamantite Rod of Charging of Nothing (200/200) It regenerates its mana faster. You made it yourself. b) a Wand of Manathrust[2|16] (267 charges) c) a Wand of Confuse[2|22] (313 charges) d) a Staff of Globe of Light[2|13] (395 charges) e) a Staff of Remove Curses[2|20] (778 charges) f) a Staff of Shake[1|12] of Plenty (69 charges) g) a Staff of Teleportation[1|20] (353 charges) h) a Staff of Healing[2|25] (37 charges) i) a Staff of Reveal Ways[1|25] (1430 charges) j) 85 Essences of Poison k) 99 Essences of Explosion l) 2 Essences of Explosion m) 29 Essences of Chaos n) 56 Essences of Time o) 22 Essences of Magic p) 99 Essences of Darkness q) 23 Essences of Darkness r) 28 Essences of Lightning [The Mathom-house Inventory - Bree ] a) The Gem of Knowledge It can be activated for cuts. You found it in the remains of a Ghast on level 30 of Mirkwood. b) The Gem of Hate It can be activated for paralyze. You found it in the remains of a Random Number Generator on level 18 of A lost temple. c) The Gem of Wisdom It can be activated for aggravate. You found it lying in a vault on level 14 of The Old Forest. d) Mordekainen's Sneaking Eye It can be activated for light area (dam 2d15) every 100 turns. You found it in the remains of a Black orc on level 14 of Mirkwood. e) Tenser's Alteration Manual It can be activated for Ruination. You found it lying on the ground on level 13 of Mirkwood. f) The Skull of Ancient Wisdom It can be activated for hallucination every 10 turns. You found it lying on the ground on level 24 of The Old Forest. g) The Box of Many Wonders It can be activated for stun. You found it in the remains of a Master yeek Archer on level 14 of A lost temple. h) Tenser's Mechanical Magician It can be activated for Destruction every 100 turns. You found it lying on the ground on level 23 of Mirkwood. i) The Medallion of Good Will It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 1 of Barrow-Downs. j) The Cunning Plan of Zog It can be activated for aggravate. You found it in the remains of a Sand-dweller on level 10 of Barrow-Downs. k) The Ring of Mendo (-2) It decreases your intelligence and dexterity by 2. It sustains your dexterity and charisma. It provides resistance to acid and blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of Mirkwood.