[Angband 3.0.5 Character Dump] Name Gunmoor Self RB CB EB Best Sex Male Age 15 STR: 17 +0 +5 +0 18/40 Race Human Height 74 INT: 13 +0 -2 +0 11 Class Warrior Weight 190 WIS: 11 +0 -2 +0 9 Title Swordsman Status 1 Dex: 12 +0 +2 +0 14 12 HP -1/191 Maximize Y CON: 16 +0 +2 +0 18 SP 0/0 Preserve Y CHR: 13 +0 -1 +0 12 Level 13 Armor [24,-7] Saving Throw Good Cur Exp 945 Fight (+23,+3) Stealth Poor Max Exp 945 Melee (+23,+3) Fighting Heroic Adv Exp 1100 Shoot (+23,+0) Shooting Heroic MaxDepth Lev 6 Blows 1/turn Disarming Fair Gold 1003 Shots 1/turn Magic Device Fair Perception Poor Burden 160.5 lbs Infra 0 ft Searching Poor You are the illegitimate and unacknowledged child of a Serf. You are the black sheep of the family. You have hazel eyes, straight brown hair, and a very fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > You feel much better. > You have no more Orange Potions of Berserk Strength (i). > The Baby bronze dragon claws you. <2x> > The Baby bronze dragon bites you. > You have 2 Green Potions of Boldness (g). > The Baby bronze dragon breathes confusion. > You are confused. > There is a wall in the way! > The Baby bronze dragon claws you. <2x> > The Baby bronze dragon bites you. > You are confused. > There is a wall in the way! > The Baby bronze dragon claws you. <2x> > The Baby bronze dragon bites you. > You die. [Character Equipment] a) a Broad Sword (2d5) (+0,+0) b) a Short Bow (x2) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Brass Lantern (with 6844 turns of light) It cannot be harmed by fire. g) Chain Mail (-2) [14,+0] h) a Cloak [1,+3] i) (nothing) j) an Iron Helm [5,+0] {25% off} k) a Set of Leather Gloves [1,+0] l) a Pair of Hard Leather Boots [3,+0] {50% off} [Character Inventory] a) 21 Rations of Food b) a Slime Mold c) a Grey Mushroom of Paranoia d) 12 Flasks of oil e) a Cloudy Potion of Salt Water f) a Bubbling Potion of Slow Poison g) 2 Green Potions of Boldness h) 2 Dark Blue Potions of Resist Cold i) 6 Scrolls titled "toxab satme" of Phase Door j) a Scroll titled "ro stasri i" of Light k) 2 Scrolls titled "prok nelg" of Detect Invisible l) an Aluminum-Plated Wand of Light (16 charges) m) an Aluminium Wand of Confuse Monster (8 charges) n) a Mulberry Staff of Object Location (8 charges) o) a Zircon Ring of Weakness (-6) {cursed} It decreases your strength by 6. It is cursed. p) a Shovel (1d2) (+0,+0) (+1) It increases your tunneling by 1. q) 24 Arrows (1d4) (+0,+0) r) 44 Iron Spikes [Home Inventory] a) 3 Gold Speckled Potions of Slowness b) 3 Brown Speckled Potions of Heroism c) 2 Orange Potions of Berserk Strength [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)