[ToME 2.2.7 Character Dump] Name : Kalpos Age 13 STR: 40 Sex : Neuter Height 12 INT: 40 Race : DeathMold LostSoul Weight 51 WIS! 40 Class : Loremaster Social Class 1 DEX: 33 Body : Great Wyrm of Power CON: 40 God : Tulkas CHR! 27 + To Melee Hit 95 Level 50 Max Hit Points 4624 + To Melee Damage 74 Experience 42773114 Cur Hit Points 4624 + To Ranged Hit 95 Max Exp 42773114 Max SP (Mana) 23 + To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 23 AC 167+142Gold 998599 Piety 56646 (Miscellaneous Abilities) Fighting : Legendary[50]Perception : Excellent Blows/Round: 8 Bows/Throw : Legendary[30]Searching : Excellent Shots/Round: 1 Saving Throw: Fair Disarming : Very Good Mel.dmg/Rnd: 16-1920 Stealth : Legendary[27]Magic Device: Superb Infra-Vision: 100 feet Tactic: berserker Explor: slug-like (Character Background) You were born in dirty bilge-water, created by a curious mage apprentice. Since then you have given life to hundreds of foul offspring. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 66 (3300') Angband: Level 104 (5200') Barrow-Downs: Level 10 (500') Submerged Ruins: Level 50 (2500') Halls of Mandos: Level 98 (4900') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') You have done something experimental. Your body is a Great Wyrm of Power. You are currently on level 104 of Angband. You have defeated 4166 enemies. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 96 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. efghijkmnosz{@ Add Str : 3.2..3....3... Add Int : ..2.832....... Add Wis : ..2..32....... Add Dex : ..2..3....3... Add Con : 3.2..3....3... Add Chr : 352..3........ Mul Mana : ......+....... Add Stea. : ..2........... Add Sear. : 3............. Add Speed : ..2*83.3...... Sust Str : .....+....+... Sust Int : ..+...+....... Sust Wis : .++...+....... Sust Dex : .....+....+... Sust Con : .....+....+... Sust Chr : ..+........... Invisible : .............. Mul life : .............. Sens Fire : .............. Reflect : .............+ Free Act : ..+..+.......+ Hold Life : ..+..+++...... Res Acid : ..........+..+ Imm Elec : .....*...*...+ Imm Fire : *+.......+...+ Imm Cold : ..*......++..+ Res Pois : ....++...+...+ Res Fear : ..........+... Res Lite : .......+.+.... Res Dark : .......+..+... Res Blind : ..+........... Res Conf : .............+ Res Sound : .........+.... Res Shard : .+............ Res Neth : .........+...+ Res Nexus : ....+.....+..+ Res Chaos : .+.....+.+.... Res Disen : .....+.......+ Aura Fire : .........+...+ Aura Elec : .............+ Levitate : .....+.......+ Lite : ......+....... See Invis : +.+..+.+...... Digestion : .+...++...+... Regen : ....+++....... Activate : +.+..+.+...... Cursed : .++...+....... Hvy Curse : .+....+....... Fly : +............. Orc.ESP : .......+...... Evil.ESP : ......+....... TLord.ESP : +............. Good.ESP : ......+....... Full ESP : ..+........... Skills (points left: 0) - Combat 29.000 [0.700] . Weaponmastery 01.000 [0.700] . Archery 01.000 [0.700] . Barehand-combat 50.000 [0.700] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.700] - Magic 03.738 [0.600] . Magic-Device 26.000 [1.000] . Necromancy 00.000 [0.200] - Spirituality 06.530 [0.700] . Prayer 01.000 [0.500] . Mindcraft 26.700 [0.500] . Music 00.000 [0.300] - Monster-lore 23.880 [1.100] . Summoning 00.000 [0.500] . Corpse-preservation 06.600 [0.700] . Possession 50.000 [0.500] . Symbiosis 06.000 [0.500] . Mimicry 00.000 [0.500] 4 of your companions have been killed. [Fates] You may find a Small Leather Shield on level 1. You are fated to find a Drum on level 71. You are fated to find an Iron Helm on level 77. [Character Equipment] e) The Ring of Flare (+3) {IF,Si} It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) The Ring 'Thieredh' (+5% of critical hits) {cursed, FireShrdChaos} It increases your charisma and ability to score critical hits by 5. It sustains your wisdom. It provides resistance to fire, shards and chaos. It slows your metabolism. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon on level 86 of Angband. g) The Ring of Power 'Nenya' (+9,+9) (+2) {cursed} It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. h) a Ring of Speed (+13) It increases your speed by 13. You found it in the remains of a Great Wyrm of Many Colours on level 74 of Angband. i) The Ring of Gisil (+8) {PoiNexSpeedCritsInt} It increases your intelligence, speed and ability to score critical hits by 8. It provides resistance to poison and nexus. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 102 of Angband. j) The Ring of Power 'Vilya' (+12,+12) (+3) {PoiDsnIE,HL,FA,SI,Rgn,SDIG!d!d} It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. k) The Blue Stone 'Toris Mejistos' [Divine Aim](40%) (+2) {cursed, @m1@b1} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It has a spell stored inside. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) {HL,SI,Chs,Lt,Drk} It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. n) (nothing) o) The Mouse Fur of Aerolloth [1,+17] {IE,PoiLtSndNtrChs} It provides immunity to electricity. It provides resistance to fire, cold, poison, light, sound, nether and chaos. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. s) The Steel Helm of Hammerhand [6,+20] (+3) {DrkNex} It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. z) a Death mold (1675 hp) {) (nothing) [Character Inventory] a) The Gem of Venom b) Benetar's Mana Battery c) 7 Potions of *Healing* {!k} d) 2 Potions of Restore Mana e) 2 Scrolls of Teleportation {75% off} f) 7 Scrolls of Satisfy Hunger {!k@r5} g) a Silver Rod of the Istari of Perception (200/200) {@z1!d!d!k!k!s!s!v!v} h) a Silver Rod of Charging of Home Summoning (25/100) {@z3!d!d!d!k!k!k!s!s!s!v!} It regenerates its mana faster. You found it lying in a vault on level 96 of Halls of Mandos. i) a Golden Rod of Capacity of Recall (250/250) {@z9!d!d!k!k!s!s!v!v!*} It can hold more mana. You found it lying in a vault on level 97 of Halls of Mandos. j) a Golden Rod of Simplicity of Teleport Other (125/125) {@z4!d!d!k!k} You found it lying in a vault on level 97 of Halls of Mandos. k) a Mithril Rod of Simplicity of Disarming (160/160) {@z5!d!d!k!k} l) an Adamantite Rod of the Istari of Healing (400/400) {@z8!d!d!d!k!k!k!s!s!s!v} m) an Adamantite Rod of Simplicity of Curing (200/200) {@z7!d!d!k!k!s!s!v!v} You found it lying in a vault on level 97 of Halls of Mandos. n) an Adamantite Rod of Cheapness of Probing (200/200) {@z6!d!k!s!v} o) a Wand of Poison Blood[15|46] (19 charges) p) The Wand of Digging of Thrain (723 charges) {@a4!d!d!s!s!v!v} You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. q) a Staff of Genocide[1|9] (3 charges) r) a Staff of Mana[4|33] (3 charges) s) The Ring of Heliryath (+4% of critical hits) {PoiDrkBlndInvis Sustains, StrDe} It increases your strength, dexterity, stealth, searching, infravision and ability to score critical hits by 4. It makes you invisible. It sustains your strength, intelligence, dexterity and charisma. It provides resistance to fire, poison, dark and blindness. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death drake on level 98 of Halls of Mandos. t) The Anchor of Space-Time {!d!s} It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. u) 7 Forest troll raw meats v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) a Potion of Healing c) a Potion of New Life d) 3 Rod Tips of Perception (20 Mana to cast) e) a Rod Tip of Healing (120 Mana to cast) f) a Staff of Probability Travel[3|21] (2 charges) g) a Fireproof Staff of Healing[1|20] (5 charges) It cannot be harmed by fire. You bought it from the Black Market. h) The Shadow Cloak of Luthien [6,+20] (+2) {DrkInviz} It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) an Iron Crown of Telepathy [0,+13] j) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) k) a Heavy Crossbow of the Haradrim (x5) (+19,+20) l) an Aether hound corpse m) a Great Wyrm of Balance corpse n) a Great Wyrm of Power corpse o) a Great Wyrm of Chaos corpse [Home Inventory - Gondolin ] a) a Potion of Cure Critical Insanity b) 11 Potions of Healing {!k} c) a Potion of Restore Life Levels d) a Scroll of Mass Genocide e) a Staff of Remove Curses[4|40] (4 charges) f) a Staff of Genocide[1|11] (3 charges) g) an Indestructible Ring of Speed (+12) It increases your speed by 12. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. h) 3 Indestructible Rings of Speed (+11) It increases your speed by 11. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. i) The Ring of Vielwe (+7) {PoiNexChsRgn | ConSpdStl} It increases your constitution, stealth and speed by 7. It provides resistance to poison, nexus and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. j) The Ring of Tulkas (+4) {ESP_Evil} It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 98 of Halls of Mandos. k) The Amulet of Dengor (+2 to stealth) {PoiSndNtrChsSdig} It increases your intelligence, wisdom and stealth by 2. It sustains your intelligence and dexterity. It provides resistance to cold, poison, sound, nether and chaos. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Zombie Ancient gold dragon on level 96 of Halls of Mandos. l) The Necklace 'Nauglamir' (+3) {FrSiRegn | StrDexConSpdInfra} It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 96 of Halls of Mandos. m) The Amulet of Falegor (+3 to infravision) {BskFearConfShrdChs} It increases your strength and infravision by 3. It sustains your constitution and charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death drake on level 98 of Halls of Mandos. n) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {FirePoiDsnFear} It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. o) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 98 of Halls of Mandos. p) The Palantir of Orthanc (+2) It can be activated for clairvoyance every 100+d100 turns if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom, searching and infravision by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 98 of Halls of Mandos. q) Balance Dragon Scale Mail (-2 to accuracy) [30,+15] r) The Cord Armour 'Anthere' [6,+9] {IE,FA,Fear,ElecSnd} It sustains your wisdom. It provides immunity to electricity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death drake on level 96 of Halls of Mandos. s) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 66 of Erebor. t) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {FireAcidDisnShrds} It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. u) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 98 of Halls of Mandos. v) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {FA,Acid} It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to life draining and acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. w) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) x) Pestilence's corpse {!E} [Home Inventory - Minas Anor ] a) a Hand druj (820 hp) b) a Silent watcher (1430 hp) c) 2 Potions of Cure Critical Insanity d) 2 Potions of Cure Insanity e) 9 Potions of Healing f) 2 Potions of Life g) a Scroll of *Destruction* h) a Silver Rod of Simplicity of Nothing (100/100) i) a Golden Rod of the Istari of Healing (64/250) {@z8!d!d!d!k!k!k} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 97 of Halls of Mandos. j) an Adamantite Rod of Nothing (200/200) k) an Adamantite Rod of Capacity of Nothing (400/400) l) a Rod Tip of Recall (80 Mana to cast) m) 2 Rod Tips of Detection (80 Mana to cast) n) a Rod Tip of Probing (50 Mana to cast) {!k} o) a Rod Tip of Healing (120 Mana to cast) p) a Rod Tip of Disarming (50 Mana to cast) q) a Staff of Recovery[3|19] of Plenty (14 charges) r) The Golden Horn of the Thunderlords (4 charges) {!*} It was given to you as a reward. s) The Ring of Ornen [+14] (+3) {InvisSdigBlndShrd | DexInt} It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It increases your intelligence and dexterity by 3. It makes you invisible. It provides immunity to paralysis. It provides resistance to electricity , cold, blindness and shards. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great crystal drake on level 98 of Halls of Mandos. t) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) a Mouse Fur of Air [1,+10] v) The Golden Crown of Gondor [0,+15] (+3) {LtBlndCnfSndNtrChs} It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom , constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound, nether and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 85 of Angband. w) Marda, rider of gold Laronth's corpse x) a Great Wyrm of Power corpse [Home Inventory - Lothlorien ] a) a Potion of Cure Critical Insanity b) a Silver Rod of Nothing (100/100) c) a Silver Rod of Nothing (100/100) d) a Golden Rod of Nothing (125/125) e) a Wand of Strike[4|50] (5 charges) f) a Staff of Teleportation[14|50] (10 charges) g) The Ring of Amagnor (+14 to accuracy) {FearElecLtCnf} It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity, light and confusion. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 89 of Angband. h) The Ring of Andorgol (+19 to accuracy) (+1) {LtDrkBlndCnfSnd} It increases your constitution by 1. It provides resistance to electricity, light, dark, blindness, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 89 of Angband. i) The Ring 'Faugrien' (+7) {ShrdSpd} It increases your speed by 7. It sustains your strength and intelligence. It provides resistance to shards. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 88 of Angband. j) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+13] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) 10 Mature multi-hued dragon raw meats