[Angband 3.0.4 Character Dump] Name Seynabou XI Self RB CB EB Best Sex Female Age 64 STR: 18 +1 +2 +0 18/30 Race Dunadan Height 76 INT: 18/76 +2 +2 +2 18/136 Class Ranger Weight 177 WIS: 18/14 +2 +0 +2 18/54 Title Explorer Status 61 DEX: 15 +2 +1 +10 18/100 HP -1/311 Maximize Y CON: 16 +3 +1 +2 18/40 SP 166/166 Preserve Y CHR: 18/74 +2 +1 +0 18/104 Level 32 Armor [24,+74] Saving Throw Superb Cur Exp 390701 Fight (+1,-2) Stealth Superb Max Exp 390701 Melee (+10,+9) Fighting Heroic Adv Exp 420000 Shoot (+8,+16) Shooting Legendary MaxDepth 1800 ft Blows 5/turn Disarming Superb Gold 140503 Shots 2/turn Magic Device Superb Perception Fair Burden 122.6 lbs Infra 0 ft Searching Fair You are one of several children of a Guildsman. You are a well liked child. You have brown eyes, straight black hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:........++... Elec:........+.... Confu:............. Fire:........+.... Sound:............. Cold:........+.... Shard:......+...... Pois:..+.......... Nexus:.......+..... Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......++.... Feath:............. Sear.:............. PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:.........+... Speed:......++..... Invis:+............ Blows:+............ FrAct:...........+. Shots:............. HLife:............. Might:.+........... [Last Messages] > The Ancient green dragon claws you. > *** LOW HITPOINT WARNING! *** > The Ancient green dragon misses you. > The Wyvern misses you. > The Wyvern bites you. > *** LOW HITPOINT WARNING! *** > The Wyvern misses you. > It blinks away. > The Impact hound breathes force. > The Ancient green dragon is dazed. > The Wyvern is dazed. > The Killer slicer beetle dies. > The Sasquatch is dazed. > You have been stunned. > You die. [Character Equipment] a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. b) a Long Bow of Extra Might (x3) (+7,+16) (+1) It increases your shooting power by 1. c) a Quartz Ring of Resist Poison It provides resistance to poison. d) a Bloodstone Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. e) a Dragon Tooth Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+23] (+3) {dark elven warrior} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+13] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and blindness. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Leather Gloves of Agility [1,+4] (+5) It increases your dexterity by 5. l) a Pair of Metal Shod Boots of Free Action [6,+3] It grants you immunity to paralysis. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {10% off} b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Metallic Green Potion of Speed h) 6 Shimmering Potions of Cure Critical Wounds {25% off} i) 6 Pink Potions of Healing j) 5 Scrolls titled "nismar soing" of Word of Recall {90% off} k) a Molybdenum Rod of Teleport Other l) an Ivory Rod of Cold Balls (charging) m) 3 Hawthorn Staffs of Teleportation (21 charges) n) The Set of Gauntlets 'Paurnimmen' [2,+15] It provides resistance to cold. It slows your metabolism. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. o) a Long Bow (x3) (+3,+7) p) 5 Arrows of Slay Animal (1d4) (+5,+5) It slays animals. q) 13 Arrows (1d4) (+5,+8) r) 13 Arrows (1d4) (+4,+5) [Home Inventory] a) 5 Books of Magic Spells [Magic for Beginners] {10% off} b) a Book of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) a Black Mushroom of Restoring e) 4 Shimmering Potions of Cure Critical Wounds {25% off} f) 4 Gold Potions of Restore Life Levels {10% off} g) 4 Blue Potions of Restore Strength {25% off} h) a Light Blue Potion of Restore Intelligence i) 6 Metallic Blue Potions of Restore Wisdom j) 2 Green Potions of Restore Dexterity k) 6 Dark Green Potions of Restore Charisma {75% off} l) 22 Scrolls titled "nismar soing" of Word of Recall {90% off} m) a Maple Staff of Remove Curse (5 charges) n) an Ironwood Staff of Enlightenment (7 charges) o) an Ivory Staff of *Destruction* (3 charges) p) an Opal Ring of Free Action It grants you immunity to paralysis. q) a Ruby Ring of See Invisible It grants you the ability to see invisible things. r) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. s) a Pair of Soft Leather Boots of Stealth [2,+4] (+3) It increases your stealth by 3. t) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. u) The Dagger 'Narthanc' (2d4) (+4,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. v) The Dagger 'Nimthanc' (2d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. w) a Broad Sword of Gondolin (2d5) (+10,+12) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid and fire. x) a Halberd of Westernesse (3d5) (+7,+14) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)