[Angband 3.0.5 Character Dump] Name zib92130 Self RB CB EB Best Sex Male Age 117 STR: 14 +1 +3 +4 18/40 Race High-Elf Height 84 INT: 16 +3 -3 +0 16 Class Paladin Weight 195 WIS: 17 -1 +1 +3 18/20 Title Guardian Status 43 DEX: 16 +3 +0 +0 18/10 HP 291/291 Maximize Y CON: 13 +1 +2 +0 16 SP 53/53 Preserve Y CHR: 14 +5 +2 +3 18/60 Level 31 Armor [27,+74] Saving Throw Superb Cur Exp 258443 Fight (+12,+11) Stealth Superb Max Exp 263720 Melee (+25,+21) Fighting Legendary Adv Exp 352500 Shoot (+17,+6) Shooting Heroic MaxDepth Lev 30 Blows 3/turn Disarming Very Good Gold 51882 Shots 1/turn Magic Device Superb Perception Excellent Burden 122.4 lbs Infra 40 ft Searching Excellent You are one of several children of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+...... Blind:............. Elec:+.+...+...... Confu:............. Fire:+.....+...... Sound:......+...... Cold:+.....+...... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+.....++...+. Feath:+............ Sear.:....+........ PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:............. Invis:+...........+ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Character Equipment] a) a Rapier (Defender) (1d6) (+13,+10) [+7] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. b) a Long Bow (x3) (+5,+6) c) a Pearl Ring of Lightning [+14] It provides resistance to lightning. It activates for electricity resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns. It cannot be harmed by electricity. d) a Tiger Eye Ring of Slaying (+6,+6) e) a Crystal Amulet of Searching (+6) It increases your searching by 6. f) a Brass Lantern (with 12948 turns of light) It cannot be harmed by fire. g) Leather Scale Mail of Elvenkind (-1) [11,+16] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and sound. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+6] (+2 to stealth) It increases your stealth by 2. i) a Large Leather Shield [4,+5] j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. k) a Set of Gauntlets of Power (+3,+2) [2,+6] (+4) It increases your strength by 4. l) a Pair of Metal Shod Boots of Stealth [6,+6] (+1) It increases your stealth by 1. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 3 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Red Potion of Cure Serious Wounds f) a Pink Speckled Potion of Cure Critical Wounds g) a Scroll titled "glen valsno" of Phase Door h) 18 Scrolls titled "gre dalfnag" of Identify i) a Scroll titled "nesa ausfor" of Protection from Evil j) a Silver Rod of Detection It cannot be harmed by electricity. k) 2 Gold Rods of Lightning Bolts l) a Tungsten Wand of Teleport Other (5 charges) m) a Gold Wand of Acid Bolts (5 charges) n) a Nickel Wand of Fire Bolts (10 charges) o) a Gnomish Shovel of Digging (1d2) (+4,+6) (+5) It increases your tunneling by 5. It is branded with acid. p) a Light Crossbow (x3) (+5,+1) q) 3 Seeker Bolts (4d5) (+3,+6) r) 25 Arrows (1d4) (+6,+5) [Home Inventory] a) a Book of Magic Spells [Resistances of Scarabtarices] {9100 gp} It cannot be harmed by the elements. b) a Book of Magic Spells [Raal's Tome of Destruction] {>15 000 gp} It cannot be harmed by the elements. c) 3 Yellow Potions of Restore Strength d) 2 Yellow Potions of Restore Strength {40% off} e) 3 Dark Green Potions of Restore Intelligence f) 3 Pungent Potions of Restore Wisdom g) 3 Dark Red Potions of Restore Dexterity h) 5 Orange Speckled Potions of Restore Constitution i) 4 Purple Potions of Restore Charisma j) 4 Scrolls titled "ing baryp" of Word of Recall {40% off} k) 80 Scrolls titled "gre dalfnag" of Identify l) a Mithril Ring of Damage (+12) m) The Chain Mail of Arvedui (-2) [14,+15] (+2) {23 324 gp} It increases your strength and charisma by 2. It cannot be harmed by the elements. It might have hidden powers. n) The Set of Gauntlets 'Paurhach' [2,+15] {14685 gp} It cannot be harmed by the elements. It might have hidden powers. o) The Dagger 'Belangil' (2d4) (+6,+9) (+2) {>10 000 gp} It increases your dexterity by 2. It cannot be harmed by the elements. It might have hidden powers. p) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2) {>10 000 gp} It increases your attack speed by 2. It cannot be harmed by the elements. It might have hidden powers. q) a Sabre of *Slay Demon* (1d7) (+6,+3) (+2) {8883 gp} It increases your intelligence by 2. It is especially deadly against demons. It provides resistance to fire. r) a Tulwar of *Slay Dragon* (2d4) (+4,+9) (+2) {9405 gp} It increases your constitution by 2. It is especially deadly against dragons. It provides resistance to fear. s) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) {>10 000 gp} It increases your dexterity and charisma by 2. It increases your stealth by 2. It cannot be harmed by the elements. It might have hidden powers. t) a Long Sword of *Slay Orc* (2d5) (+6,+7) (+2) {5700 gp} It increases your dexterity by 2. It slays orcs. It sustains your dexterity. u) a Bastard Sword (Blessed) (3d4) (+10,+5) (+2) {6888 gp} It increases your wisdom by 2. It is blessed by the gods. It might have hidden powers. v) a Spear of *Slay Giant* (1d6) (+4,+6) (+2) {4947 gp} It increases your strength by 2. It slays giants. It sustains your strength. w) a Trident of Westernesse (1d8) (+8,+8) (+1) {>10 000 gp} It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. x) a Lead-Filled Mace of Slay Demon (3d4) (+4,+8) {4994} It slays demons. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)