[Sangband 0.9.9, beta 15b Character Dump] Arathorn II Age : 65 Str: 18/110 18/120 the Nature Guardian Height : 6 ft, 3 in Int: 10 11 Weight : 175 lb WIS: 18/30 Gender : Male DEX: 18/10 Race : Dunadan Slayer of a level 39 CON: 18 Realm : Nature Magic Memory moss CHR: 14 Max Hit Points 300 Power 62 Max Mana 26 Cur Hit Points -11 Score 20 Cur Mana 26 (Melee) Unspent Exp 2153 (Missile) Blows/Round 2 Gold 55081 Shots/Round 1 Average Damage 63 + to Skill 6 (Wrestling) Max Depth 1750 ft Deadliness (%) 81 (Character Abilities) Melee : Superb Saving Throw: Superb Magic Device: Very Good Shooting : Very Good Stealth : Iffy Dodging : Very Bad Throwing : Excellent Perception : Excellent Fame : Immortal Digging : Very Good Disarming : Superb Infra-Vision: 20 feet Speed : +1 Armour : 105 Kills : 4399 Time Elapsed: 15 days, 18 hours, 25 minutes (1576805 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Currnt Stlth:............. Str: 17 .24...2.....5 18/120 18/110 Invis:............. Int: 11 ............. 11 10 Aware:............. WIS: 16 ....1.......4 18/30 Disar:............. DEX: 15 ............4 18/10 Devic:............1 CON: 15 ..........s.3 18 Speed:............1 CHR: 14 ......2.....2 14 abcdefghijkl@ abcdefghijkl@ Infra:............2 NFuel:............. Tunnl:............2 Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:.....2....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :......+...... Light:..........+.. Food :............. Elec :......+...... Dark :.........+... Feath:........++... Fire :......+...... Sound:............. Shine:..........+.. Cold :......+.+.... Shard:......+...... Regen:.........+... Pois :............. Nexus:......+...... ESP :............. Fear :............+ Nethr:............. SeeIn:...+......... Blind:............. Chaos:............. FrAct:..........+.. Confu:............. Disen:............. HLife:............. [Last Messages] > It murmurs deeply. > It squeals in pain. > It jeers in pain. > You are hit by fire! > *** LOW HITPOINT WARNING! *** > It murmurs deeply. > It shrieks in pain. > It squawks with pain. > You are hit by fire! > *** LOW HITPOINT WARNING! *** <3x> > It murmurs deeply. > You hear a scream of agony! > You are hit by fire! > You die. > Replace existing file ~/.angband/Sangband/Arathorn2.txt? y [Skills] Swordsmanship : 30% Clubbing : 8% Jousting : 15% Archery - Xbows : 17% Archery - Bows : 35% Archery - Slings : 30% Throwing : 45% Wrestling : 65% Karate : 43% Spellcasting : 61% Magical Power : 50% Wizardry : 51% Holy Alliance : 55% Nature Lore : 64% Magical Device : 45% Perception : 45% Stealth : 35% Disarming : 40% Dodging : 35% Spell Resistance : 63% Armor Forging : 45% Alchemy : 25% Magical Infusion : 20% [Character Equipment] a Long Bow of Velocity (x3) (+8,+11) (+2) {Wormtongue, Agent of Saruman} a Ruby Ring of Strength (+4) a Carnelian Ring of See Invisible {Boldor, King of the Yeeks} a Faceted Amulet of Wisdom (+1) a Brass Lantern [2] the Chain Mail of Arvedui (-3) [14,+15] (+2) {YGoD, 1400'} a Battle Cape of Protection (-2) [4,+15] a Wicker Shield (iron) [2,+10] a Hard Leather Cap (iron) [2,+10] the Set of Leather Gloves 'Cammithrim' [1,+15] {Bolg, 1250'} a Pair of Leather Sandals (bronze) [1,+9] a Pouch (holding 52 essences of 13 types) 18 Arrows of Flame (1d4) (+5,+8) 16 Arrows of Wounding (1d4) (+9,+8) 6 Arrows (1d4) (+9,+5) 40 Arrows (1d4) (+5,+5) {Grishnakh, the Hill Orc} 12 Arrows (1d4) (+6,+3) [Character Inventory] 2 Books of Nature [Call of the Wild] 4 Books of Nature [Communion with Nature] 2 Books of Nature [Book of Combat] a Book of Nature [Druidic Transformations] 10 Green Mushrooms of Cure Blindness 14 Blue Mushrooms of Cure Confusion 3 Black Spotted Mushrooms of Curing 10 Flasks of oil 5 Yellow Dappled Potions of Speed 14 Pearl-grey Potions of Cure Critical Wounds {25% off} 9 Scrolls titled "hyd temvly" of Teleportation 3 Scrolls titled "whonshu nisder" of Word of Recall 5 Scrolls titled "nagturs val" of Recharging 12 Scrolls titled "qurczra" of Holy Chant 4 Corundum Rods of Blinking {@z2} an Iridescent Wand of Teleport Away (6 charges) a Pine Staff of Teleportation (10 charges) a Cherry Staff of Perception (13 charges) a Teak Staff of Cure Medium Wounds (5 charges) a Dagger of Battle (1d4) (+11,+9) (+1, +3) {@w1@t1} 4 Well-balanced Javelins (1d5) (+5,+8) {@v1 =g} an empty Bottle (Agate) [Home Inventory] 62 Pearl-grey Potions of Cure Critical Wounds {25% off} 3 Grey Speckled Potions of Restore Experience {25% off} 5 Scrolls titled "dalfyp evscon" of *Identify* an Ironwood Staff of Sleep Monsters (10 charges) a Poplar Staff of Earthquakes (15 charges) a Hematite Ring of Sustain Body an Opal Ring of Sustain Mind a Malachite Ring of Free Action a Nephrite Ring of Awareness (+3) a Corundum Ring of Dexterity (+3) a Granite Ring of Constitution (+3) a Robe (iron) [2,+8] (+1) Soft Leather Armour of Resist Acid [4,+5] {Bolg, Son of Azog} a Small Metal Shield of Resist Fire [5,+5] {Forest Troll, 950'} a Set of Leather Gloves (bronze) [1,+10] (+4 to speed) a Sacrificial Dagger (2d4) (+8,+8) {@w1@t1} a Morning Star of Slay Troll (2d6) (+5,+4) a Sling (x2) (+4,+5) 28 Lead Shots (1d3) (+4,+6) 19 Lead Shots (1d3) (+2,+1) 15 empty Bottles (Crystal) 2 empty Bottles (Agate) 3 blank Parchements (Vellum) [Special advantages and disadvantages] (none)