[ToME 2.2.7 Character Dump] Name : Gilalgrin Age 6 STR: 18/123 Sex : Male Height 10 INT: 18/219 Race : DeathMold LostSoul Weight 50 WIS: 18/210 Class : Alchemist Social Class 1 DEX: 18/20 Body : Player CON: 18/80 God : Nobody CHR: 3 + To Melee Hit 17 Level 28 Max Hit Points 327 + To Melee Damage 16 Experience 134788 Cur Hit Points 327 + To Ranged Hit 24 Max Exp 134788 Max SP (Mana) 197 + To Ranged Damage 31 Exp to Adv. 140000 Cur SP (Mana) 197 AC 40+120 Gold 18072 (Miscellaneous Abilities) Fighting : Superb Perception : Excellent Blows/Round: 3 Bows/Throw : Superb Searching : Very Good Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 3d4+48 Stealth : Legendary[32]Magic Device: Legendary[10]Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) You were born in a corpse of a mighty hero, created by a curious mage apprentice. Since then you have given life to one weak-willed foul offspring. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') You have done something experimental. Your body is a Player. You are currently in a plain of grass southwest of Gondolin. You have defeated 394 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefghmnopuz{|@ Add Str : .2............. Add Int : .2.*........... Add Wis : .2.*........... Add Dex : .2............. Add Stea. : ........3...... Add Sear. : ......4........ Add Tun.. : .............4. Add Speed : ...*....3...... Slay Evil : +...........+.. Slay Und. : ............+.. Elec Brand: +.............. Cold Brand: +.............. Sust Str : ............... Sust Int : ............... Sust Wis : ............... Sust Dex : ............... Sust Con : ............... Sust Chr : ...+........... Invisible : ............... Mul life : ............... Sens Fire : ............... Reflect : ............... Free Act : ...+........... Hold Life : ..............+ Res Acid : ..+.....+...... Res Elec : +.............. Res Fire : ...+++.+....... Res Cold : +.............. Res Pois : ............... Res Fear : ............... Res Lite : ............... Res Dark : ............... Res Blind : ............... Res Conf : ............... Res Sound : ............... Res Shard : +.............. Res Neth : ...+..........+ Res Nexus : ........+.....+ Res Chaos : ............... Res Disen : ............... Aura Elec : +.............. Lite : .+............. See Invis : ..............+ Activate : +.+.+++++...... Teleport : +.............. Fly : .......+....... Skills (points left: 69) - Combat 01.000 [0.700] . Weaponmastery 00.700 [0.700] . Sneakiness 01.000 [0.900] - Magic 04.575 [0.900] . Magic-Device 32.250 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.300] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 32.200 [0.800] - Spirituality 01.000 [0.800] . Prayer 00.000 [0.500] . Monster-lore 01.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Dagger 'Nimthanc' (E:2273, L:13) (1d4) (+9,+8) {!d!k!v} It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from electricity and frost. It fights against evil with holy fury. It provides resistance to electricity, cold and shards. It produces an electric sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. d) The Heavy Crossbow of Frodol (x4) (+16,+31) (+2) It provides light (radius 1) forever. It increases your strength, intelligence, wisdom and dexterity by 2. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. e) a Ring of Acid [+17] f) The Ring of Quene (+13) It increases your intelligence, wisdom and speed by 13. It sustains your charisma. It provides immunity to paralysis. It provides resistance to fire and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. g) a Ring of Flames [+17] h) a Ring of Flames [+19] m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. n) Red Dragon Scale Mail of Defense (-2 to accuracy) [30,+30] o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. p) a Dragon Shield [8,+19] u) a Set of Leather Gloves [1,+1] z) (nothing) {) 25 Silver Bolts of Slay Undead (3d5) (+18,+14) |) a Dwarven Shovel of Digging (+5,+7) (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. [Character Inventory] a) 8 Potions of Detonations {!*!*!*} b) a Scroll of Identify c) a Fireproof Scroll of *Enchant Weapon* d) 41 Scrolls of Nothing e) a Silver Rod of the Istari of Lightning Balls (200/200) f) a Golden Rod of Charging of Acid Balls (125/125) g) a Rod Tip of Drain Life (30 Mana to cast) {!d!k!v} h) a Wand of Manathrust[14|32] (58 charges) i) a Wand of Noxious Cloud[12|41] (193 charges) {!d!k!v} j) a Staff of Disarm[10|41] (14 charges) k) a Fireproof Staff of Recovery[4|22] (451 charges) {!d!k!v} It cannot be harmed by fire. You made it yourself. l) a Fireproof Staff of Healing[4|38] (176 charges) {!*!*!*} m) a Fireproof Staff of Sense Monsters[8|30] (138 charges) {!d!k!v} It cannot be harmed by fire. You made it yourself. n) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {!d!k!v} It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. o) a Sling of Extra Might (x5) (+16,+13) p) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. q) 97 Essences of Explosion r) 54 Essences of Time s) 37 Essences of Magic t) 21 Essences of Knowledge u) an Essence of Mana v) 36 Empty Bottles w) (nothing)