[EyAngband 0.5.2 Character Dump] Name Rimmer Dall CB Base RB EB Stat Sex Female Age 93 STR: (+1) 13 -1 +0 12 Race Elf Height 79 INT: (+1) 12 +2 +2 16 Class Ranger Weight 202 WIS: (+0) 9 -1 +0 8 Title Tracker Status 54 DEX: (+2) 16 +2 +0 18 HP -3/162 CON: (+0) 11 +1 +0 12 SP 7/31 Max Depth 14 CHR: (+0) 9 +3 +0 12 Level 21 Armor [14,+31] Infra 40 ft Saving Throw Superb Cur Exp 10358 Stealth Excellent Max Exp 10358 Melee (-1, 2d4) Racial Ability Fighting Very Good Adv Exp 11220 Blows 3/turn None Shooting Superb Throwing Superb Gold 12489 Shoot (-2) Disarming Excellent Burden 120.7/96 Shots 2/turn Bypass Trap Fair Magic Device Superb You are one of several children of a High-Elf Archer. Perception Very Good You have light grey eyes, wavy black hair, and a fair Digging Bad complexion. Alchemy Excellent [Resists & Abilities] No Blind:.............. Regen:.............. Speed:.............. Free Actn:.............. Telepathy:.............. Mana:.............. Hold Life:.............. See Invis:.............. Health:.............. Bravery:.............. Invisible:.............. Spl. Dur:.............. No Dsease:.............. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:......+....... Spl. Inf:.............. No Poison:.............. Percptn.:.............. Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.............. Tunneling:.............. Drn Items:.............. S. Digest:.............. Blows:.............. Drn Exp:.............. Fthr Fall:.............. Shots:.............. Teleport:.............. Light:.....*........ Might:.............. Aggravate:.............. Resistances: Acid :30% ......+.....+. Dises:16% ............+. Nethr:3% ............+. Elec :34% ......+.....+. Light:22% ............+. Chaos:5% ............+. Fire :55% ..+...+.....+. Dark :1% ............+. Time :1% ............+. Cold :55% ..+...+.....+. Sound:5% ............+. Water:33% ......+.....+. Shard:5% ............+. Poisn:16% ............+. Nexus:5% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~(()]]] |}=="~(()]]] |}=="~(()]]] [Last Messages] > The Stegocentipede misses you. > The Air hound misses you. <2x> > The Air hound claws you. > The Air hound misses you. > You are too confused! > You fail to tap onto the necessary magical forces! > The Stegocentipede bites you. > The Stegocentipede misses you. <2x> > The Giant green frog misses you. > The Stegocentipede misses you. <2x> > The Stegocentipede stings you. > The Water hound misses you. <2x> > The Water hound claws you. <2x> > You die. > Illegal object choice (default)! <2x> [Character Equipment] a) an Elven Broad Sword (+2, 2d4) b) a Long Bow (+1, x5, 12) {10% off} c) a Bloodstone Ring of Resist Fire and Cold {10% off} d) a Jade Ring of Protection [+14] e) a Coral Amulet of Intelligence (+2) f) The Phial of Galadriel It was a reward for your exploits on dungeon level 4 g) Soft Leather Armor of Elvenkind [3,+8] (+1 stealth) {Wormtongue, agent of S} It increases resistances: +25% water. It was dropped by Wormtongue, agent of Saruman on dungeon level 12 h) a Cloak [1,+3] {Mughash the kobold lord} It was dropped by Mughash the kobold lord on dungeon level 14 i) a Small Metal Shield [3,+3] j) an Iron Helm [3,+1] {40% off} k) a Set of Gauntlets [2,+0] {40% off} l) a Pair of Hard Leather Boots [2,+0] {40% off} [Character Inventory] a) 2 Books of Magic Spells [Elementary Incantations] {@m0, !d!k!v} b) 2 Books of Magic Spells [Sorcerous Adjurations] {@m1, !d!k!v} c) a Book of Magic Spells [Thaumaturgic Conjurations] {@m2, !d!k!v} d) 5 Pink Mushrooms of Cure Disease e) a White Potion of Heroism f) 2 Magenta Potions of Cure Critical Wounds {!d!k!q} g) 4 Dark Blue Potions of Cure Disease {!d!k!q} h) a Chartreuse Potion of Resist Cold i) a Scroll titled "ingban garite" of Teleportation j) 3 Scrolls titled "blaaash" of Word of Recall {!d!k!r} k) a Tiger Talisman of Light l) a Zirconium Wand of Light (13 charges) m) a Zirconium Wand of Light (10 charges) n) a Titanium Wand of Stinking Cloud (0 charges) o) a Banyan Staff of Perception (3 charges) p) a Topaz Ring of Aggravate Monster {cursed} q) a Topaz Ring of Aggravate Monster {cursed} r) Soft Leather Armor [3,-2] {cursed} s) a Bastard Sword of Slay Demon (+6, 3d5) (+2 int) It was dropped by a Snaga on dungeon level 14 t) a Bone Club (+2, 2d1) u) a Mace of Freezing (+5, 2d4) It was dropped by a Snaga on dungeon level 14 v) 16 Tough Arrows (+0, 1d4, -1) {@f0, 10% off} w) 12 Biter Arrows (+0, 3d3, +0) {@f1, 40% off} [Home Inventory] a) 4 Dark Blue Potions of Cure Disease b) 2 Crimson Potions of Restore Life Levels c) a Ruby Ring of Resist Acid and Electricity d) a Driftwood Amulet of Resist Acid [Current Quest] To fulfill your task, you must kill Angamaite of Umbar on dungeon level 15. [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed on level 4 Squish has been killed on level 1 Fang, Farmer Maggot's dog has been killed on level 12 Grip, Farmer Maggot's dog has been killed on level 12 Smeagol has been killed on level 7 Mughash the kobold lord has been killed on level 14 Brodda, the Easterling has been killed on level 12 Wormtongue, agent of Saruman has been killed on level 12 Total: 9 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : yes (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : yes (birth_start_kit) Monsters act smarter in groups : yes (birth_smart_packs) Monsters exploit players weaknesses : yes (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : yes (birth_retain_squelch) Allow specification of stat weighings : yes (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)