[Angband 3.0.0 Character Dump] Name Petra Verkaik Self RB CB EB Best Sex Female Age 141 STR: 18/99 -1 -5 +4 18/79 Race Elf Height 59 INT: 18/98 +2 +3 +4 18/188 Class Mage Weight 71 WIS: 18/99 -1 +0 +4 18/129 Title Conjurer Status 36 DEX: 18/99 +1 +1 +4 18/159 HP -37/452 Maximize Y CON! 18/100 -2 -2 +9 18/150 SP 281/281 Preserve Y CHR! 18/100 +1 +1 +0 18/120 Level 35 Armor [20,+77] Saving Throw Superb Cur Exp 544051 Fight (+11,+17) Stealth Excellent Max Exp 563770 Melee (+21,+32) Fighting Superb Adv Exp 675000 Shoot (+19,+12) Shooting Superb Blows 4/turn Disarming Superb Gold 304503 Shots 1/turn Magic Device Heroic Perception Excellent Burden 203.6 lbs Infra 110 ft Searching Good You are the only child of an Avarin Archer. You have light grey eyes, straight black hair, and a fair complexion. [Last Messages] > You have destroyed the Red worm mass. > You hit the Black ogre. <3x> > You have slain the Black ogre. > The Black ogre misses you. <2x> > You hit the Black ogre. <2x> > You have slain the Black ogre. > The Black ogre hits you. > The Black ogre misses you. > You hit the Black ogre. <2x> > You have slain the Black ogre. > The Ancient multi-hued dragon breathes lightning. > The Bloodstone Ring of Sustain Constitution is destroyed! > The Mithril Ring of See Invisible is destroyed! > Medusa, the Gorgon grunts with pain. > You die. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It can be activated for fire ball (72) every 40 turns if it is being worn. It affects your strength. It affects your dexterity. It affects your constitution. It affects your speed. It fights against evil with holy fury. It strikes at undead with holy wrath. It is especially deadly against orcs. It is especially deadly against trolls. It does extra damage from fire. It sustains your strength. It sustains your dexterity. It provides resistance to fire. It provides resistance to fear. It provides resistance to disenchantment. It allows you to see invisible monsters. It provides immunity to paralysis. It has been blessed by the gods. b) a Short Bow of Extra Might (x2) (+8,+12) (+1) c) a Fluorite Ring of Damage (+13) d) a Corundum Ring of Constitution (+5) e) a Flint Stone Amulet of Infravision (+3) f) The Phial of Galadriel It can be activated for illumination every 10+d10 turns if it is being worn. g) Hard Studded Leather of Elvenkind (-1) [7,+10] (+1 to stealth) It provides resistance to poison. h) The Cloak 'Holcolleth' [1,+9] (+2) It can be activated for sleep II every 55 turns if it is being worn. It affects your intelligence. It affects your wisdom. It affects your stealth. It affects your speed. It provides resistance to acid. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to light. It provides resistance to dark. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It affects your intelligence. It affects your wisdom. It affects your searching. It provides resistance to blindness. It provides resistance to confusion. It allows you to see invisible monsters. k) (nothing) l) a Pair of Hard Leather Boots of Speed [3,+8] (+4) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] f) a Book of Magic Spells [Mordenkainen's Escapes] g) a Book of Magic Spells [Kelek's Grimoire of Power] h) 14 Bubbling Potions of Cure Critical Wounds i) 4 Pink Potions of Healing j) 2 Clotted Red Potions of Restore Mana k) 10 Scrolls titled "po engu" of Phase Door l) 11 Scrolls titled "oxbin bek lech" of Identify m) a Zinc Rod of Recall n) a Nickel Wand of Frost Bolts (11 charges) o) a Pewter Wand of Lightning Balls (7 charges) p) a Hawthorn Staff of Teleportation (5 charges) q) The Full Plate Armour of Isildur [25,+25] (+1) It affects your constitution. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to confusion. It provides resistance to sound. It provides resistance to nexus. r) a Cutlass of *Slay Dragon* (1d7) (+12,+10) (+1) s) an Awl-Pike of Slay Orc (1d8) (+5,+5) t) a Two-Handed Flail of *Slay Giant* (3d6) (+12,+8) (+1) u) 57 Arrows (1d4) (+0,+0) [Home Inventory] a) 7 Black Mushrooms of Hallucination b) a Scroll titled "ulktri fid od" of *Identify* c) Black Dragon Scale Mail (-2) [30,+16] d) Black Dragon Scale Mail (-2) [30,+10] e) Blue Dragon Scale Mail (-2) [30,+14] f) The Chain Mail of Arvedui (-2) [14,+15] (+2) It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to shards. It provides resistance to nexus. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for door and trap destruction every 10 turns if it is being worn. It affects your intelligence. It affects your wisdom. It affects your constitution. It provides resistance to acid. It provides resistance to poison. It provides resistance to confusion. h) Adamantite Plate Mail (-4) [40,+2] i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It affects your stealth. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to dark. j) an Iron Crown of Lordliness [0,+9] (+2) {90% off} It speeds your regenerative powers. k) The Metal Cap of Thengel [3,+12] (+3) It affects your wisdom. It affects your charisma. It provides resistance to confusion. l) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+0] (+3) {cursed} It can be activated for phase door every 20 turns if it is being worn. It affects your intelligence. It affects your dexterity. It affects your stealth. It affects your speed. It induces feather falling. It is cursed. m) The Dagger 'Dethanc' (1d4) (+4,+6) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity. It provides resistance to electricity. n) The Dagger 'Narthanc' (1d4) (+4,+6) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It does extra damage from fire. It provides resistance to fire. o) The Dagger 'Nimthanc' (1d4) (+4,+6) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It provides resistance to cold. p) The Rapier 'Forasgil' (1d6) (+12,+19) It is especially deadly against natural creatures. It does extra damage from frost. It provides resistance to cold. It provides resistance to light. It provides permanent light. q) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1) It affects your attack speed. It is especially deadly against natural creatures. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against dragons. r) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It affects your strength. It affects your dexterity. It affects your constitution. It affects your speed. It fights against evil with holy fury. It strikes at demons with holy wrath. It is especially deadly against orcs. It is especially deadly against trolls. It does extra damage from poison. It provides resistance to electricity. It provides resistance to light. It provides resistance to dark. It provides permanent light. It allows you to see invisible monsters. It provides immunity to paralysis. s) The Trident of Wrath (3d8) (+16,+18) (+2) It affects your strength. It affects your dexterity. It fights against evil with holy fury. It is a great bane of the undead. It does extra damage from poison. It provides resistance to light. It provides resistance to dark. It allows you to see invisible monsters. It has been blessed by the gods. t) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It affects your charisma. It strikes at undead with holy wrath. It is especially deadly against giants. It does extra damage from fire. It provides resistance to fire. It provides resistance to sound. It induces feather falling. It allows you to see invisible monsters. u) The Mace 'Taratol' (3d4) (+12,+12) It can be activated for haste self (20+d20 turns) every 100+d100 turns if it is being worn. It fights against evil with holy fury. It is a great bane of dragons. It does extra damage from electricity. It provides immunity to electricity. It provides resistance to nexus. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)