[ToME 2.3.0(CVS) Character Dump] Name : Gwadus Age 21 STR: 25 Sex : Female Height 45 Int: 9 10 Race : RohanKnight Weight 67 Wis: 15 16 Class : Summoner Social Class 6 DEX: 22 Body : Player Con: 14 22 God : Eru Iluvatar CHR: 14 + To Melee Hit 19 Level 21 Max Hit Points 222 + To Melee Damage 18 Experience 16431 Cur Hit Points -12 + To Ranged Hit 16 Max Exp 16551 Max SP (Mana) 24 + To Ranged Damage 15 Exp to Adv. 17680 Cur SP (Mana) 24 AC 10+-6 Gold 2825 Piety 3562 (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 2 Bows/Throw : Very Good Searching : Very Bad Shots/Round: 1 Saving Throw: Very Bad Disarming : Bad Mel.dmg/Rnd: 4d4+36 Stealth : Bad Magic Device: Very Good Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are the first child of a Devoted Mercenary. You have brown eyes, straight auburn hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 16 (800') A lost temple: Level 5 (250') Your body was a Player. You have defeated 506 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventure lasted 2 days. Your Attributes: You are dead, killed by a Night mare in the town of Minas Anor. You can use rohir powers. You are confused. You are stunned. You are poisoned. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You have ESP. You have normal luck. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to darkness. You are resistant to disenchantment. You are completely fearless. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon melts your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. Your weapon is especially deadly against trolls. Your weapon is especially deadly against dragons. Skills (points left: 15) - Combat 09.700 [0.600] . Weaponmastery 24.200 [0.800] . Archery 01.400 [0.500] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.500] - Magic 03.400 [0.800] . Magic-Device 07.000 [1.000] - Spirituality 01.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 24.880 [1.200] . Summoning 24.800 [0.700] . Corpse-preservation 24.000 [1.000] One of your companion(s) has been killed. [Character Equipment] a) an Acidic Mace of Gondolin (2d4) (+12,+6) (+3) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 3. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid and dark. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid. It cannot be harmed by fire. It was given to you as a reward. d) a Wooden Boomerang of Power (1d8) (+9,+15) e) a Ring of Invisibility f) (nothing) k) an Amulet of Infravision (+2) m) a Brass Lantern (with 3997 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Elven Hard Studded Leather (-1 to accuracy) [7,+12] (+2 to stealth) o) (nothing) p) (nothing) s) a Metal Cap [3,+5] u) (nothing) x) (nothing) z) (nothing) {) (nothing) |) a Pick (+1) {75% off} It increases your ability to tunnel by 1. [Character Inventory] a) 10 Flasks of oil b) 4 Scrolls of Summon Never-Moving Pet {25% off} c) 8 Scrolls of Teleportation d) 8 Scrolls of Trap Detection e) 2 Scrolls of Trap Detection {25% off} f) 6 Scrolls of Satisfy Hunger g) a Partial Totem of a Giant white mouse {@m1} h) a Partial Totem of a Rock mole {@m3} i) a Partial Totem of an Ogre {@m2} j) a Ring of Sustain Wisdom k) a Ring of Fire Resistance l) a Ring of Sustain Charisma m) a Small Metal Shield of Resist Acid [3,+5] n) a Pick of Digging (+6) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [The Mathom-house Inventory - Bree ] a) Kenault's Cantrip Generator It can be activated for aggravate. You found it lying on the ground on level 2 of Barrow-Downs. b) The Ebon Cube of Darkness It can be activated for confusion. You found it lying on the ground on level 2 of Barrow-Downs. c) Benetar's Mana Battery It can be activated for cure confusion. You found it lying on the ground on level 3 of Barrow-Downs. d) a Parchment titled ''Famous Last Words'' It can be activated for satisfy hunger. You found it lying on the ground on level 3 of Barrow-Downs.