[Angband 3.0.3 Character Dump] Name Wizard Self RB CB EB Best Sex Male Age 17 STR! 18/100 +0 +5 +7 18/220 Race Human Height 63 INT! 18/100 +0 -2 +4 18/120 Class Warrior Weight 134 WIS! 18/100 +0 -2 +4 18/120 Title Hero Status 1 DEX! 18/100 +0 +2 +0 18/120 HP 688/688 Maximize Y CON! 18/100 +0 +2 +0 18/120 SP 0/0 Preserve Y CHR! 18/100 +0 -1 +0 18/90 Level 41 Armor [16,+79] Saving Throw Superb Cur Exp 1380078 Fight (+23,+20) Stealth Fair Max Exp 1380078 Melee (+40,+38) Fighting Legendary Adv Exp 1500000 Shoot (+33,+14) Shooting Legendary Blows 5/turn Disarming Superb Gold 786930 Shots 1/turn Magic Device Superb Perception Poor Burden 131.2 lbs Infra 0 ft Searching Poor You are the illegitimate but acknowledged child of a Serf. You are the black sheep of the family. You have brown eyes, straight red hair, and an average complexion. [Character Equipment] a) a Mattock of Earthquakes (1d8) (+17,+18) (+7) It increases your strength by 7. It increases your tunneling by 7. It is branded with acid. It creates earthquakes on impact. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) a Ring of See Invisible It grants you the ability to see invisible things. d) a Ring of Resist Poison It provides resistance to poison. e) an Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) a Robe of Permanence [2,+18] It provides resistance to acid, lightning, fire, cold, confusion, and life draining. It sustains all your stats. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+9] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It cannot be harmed by the elements. It might have hidden powers. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+9] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Stability [6,+5] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 11 Rations of Food b) 8 Potions of Neutralize Poison c) 4 Potions of Speed d) 17 Potions of Cure Serious Wounds e) 10 Potions of Cure Critical Wounds f) 9 Potions of Healing g) 20 Scrolls of Phase Door h) 4 Scrolls of Teleportation i) 11 Scrolls of Identify j) a Rod of Recall (charging) k) a Rod of Enlightenment l) a Rod of Detection m) a Rod of Detection {other} n) a Rod of Probing o) a Wand of Teleport Other (8 charges) p) 61 Bolts of Flame (1d5) (+1,+1) It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) a Potion of *Healing* b) 22 Scrolls of Word of Recall c) 40 Scrolls of Identify d) 24 Scrolls of *Identify* e) 2 Scrolls of *Remove Curse* f) 5 Scrolls of *Destruction* g) 2 Wands of Teleport Other (7 charges) h) a Wand of Stone to Mud (7 charges) i) a Staff of Teleportation (7 charges) j) a Staff of Enlightenment (9 charges) k) a Staff of Curing (6 charges) l) a Staff of Speed (7 charges) m) a Ring of Free Action It grants you immunity to paralysis. n) a Ring of Damage (+11) o) a Ring of Slaying (+6,+6) p) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. q) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. r) a Hard Leather Cap of Seeing [2,+4] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It grants you the ability to see invisible things. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. t) The Set of Gauntlets 'Paurnen' [2,+15] It provides resistance to acid. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. u) a Pair of Hard Leather Boots of Free Action [3,+9] It grants you immunity to paralysis. v) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It cannot be harmed by the elements. It might have hidden powers. w) a Whip (Defender) (1d3) (+9,+9) [+4] (+4 to stealth) {10% off} It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. x) a Morning Star of Gondolin (2d6) (+13,+10) It slays orcs, trolls, dragons, and demons. It provides resistance to dark and life draining. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid and fire. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : yes (score_live)