[Angband 3.0.5 Character Dump] Name Geiger Self RB CB EB Best Sex Male Age 42 STR! 18/100 +2 -1 +10 18/210 Race Dwarf Height 47 INT! 18/100 -3 -3 +7 18/110 Class Priest Weight 164 WIS! 18/100 +2 +3 +6 18/210 Title ***WINNER*** Status 44 DEX! 18/100 -2 -1 +5 18/120 HP 985/985 Maximize Y CON! 18/100 +2 +0 +14 18/260 SP 392/392 Preserve Y CHR! 18/100 -3 +2 +7 18/160 Level 50 Armor [32,+138] Saving Throw Legendary Cur Exp 15240525 Fight (+44,+39) Stealth Good Max Exp 15240525 Melee (+54,+59) Fighting Legendary Adv Exp ******** Shoot (+54,+14) Shooting Legendary MaxDepth Lev 100 Blows 4/turn Disarming Superb Gold 17956786 Shots 1/turn Magic Device Heroic Perception Excellent Burden 352.5 lbs Infra 70 ft Searching Excellent You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a four foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.... Blind:..+..+...+..+ Elec:......+...... Confu:......+...... Fire:.+..+.+...... Sound:......+.++... Cold:..*...+..+... Shard:.........+... Pois:....+........ Nexus:......+...... Fear:....+...+.... Nethr:.......+..... Lite:.........+... Chaos:.....+..+.... Dark:.........+... Disen:+............ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:..+.......... Sear.:.....+...+... PLite:.........+... Infra:.....+....... Regen:..+.......... Tunn.:............. Telep:..+..+....... Speed:.++++....+.+. Invis:..+..+...+... Blows:............. FrAct:..+.....+++.. Shots:............. HLife:..+.......... Might:............. [Last Messages] > You feel very clumsy. > The Archlich misses you. > You feel yourself yanked upwards! > You were wielding The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {Level 87 Cloud Giant, uncu} (u). > You are wielding The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (a). > You feel comfortable with your weapon. > You were wielding The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (v). > You are wielding The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {Level 87 Cloud Giant, uncu} (a). > You do not feel comfortable with your weapon. > There is a wall in the way! > You failed to concentrate hard enough! > You no longer feel safe from evil. > You failed to concentrate hard enough! <2x> > You feel less weak. > You feel less clumsy. [Character Equipment] a) The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {Level 87 Cloud Giant} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {Level 84 Monster dro} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) {Level 87 Maeglin} It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) a Malachite Ring of Speed (+12) {Level 87 Lesser Vault} It increases your speed by 12. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {Level 67 Archon summoned by Azri} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) {Level 80 Lesser Vault} It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Cloak of Aman [1,+27] (+3 to stealth) {Level 87 Monster drop} It increases your stealth by 3. It provides resistance to nether. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) {Level 71 Hoarmurath} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) {Level 69 Saruman} It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Level 93 Gothmog} It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+10] (+7) It increases your speed by 7. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] c) 4 Holy Books of Prayers [Chants and Blessings] d) 3 Holy Books of Prayers [Exorcism and Dispelling] {50% off} e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] {Ground 45} It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] {ground 44} It cannot be harmed by the elements. h) a Holy Book of Prayers [Holy Infusions] {Level 74 Gabriel} It cannot be harmed by the elements. i) a Holy Book of Prayers [Wrath of God] {Level 87 Lesser Vault} It cannot be harmed by the elements. j) 14 Silver Speckled Potions of Speed k) 3 Pink Speckled Potions of Healing {10% off} l) 2 Orange Speckled Potions of *Healing* m) an Indigo Potion of Life n) 11 Crimson Potions of Restore Mana o) a Gold-Plated Rod of Speed It cannot be harmed by electricity. p) 3 Iron Rods of Teleport Other q) a Malachite Ring of Speed (+10) It increases your speed by 10. r) a Malachite Ring of Speed (+8) It increases your speed by 8. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. t) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) {Morgoth} It increases your searching by 1. It slays orcs, trolls, and giants. It is branded with electricity. It provides resistance to lightning and blindness. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. u) a Scythe of Slicing of Extra Attacks (8d4) (+18,+17) (+2) {Morgoth} It increases your attack speed by 2. v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. w) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {Morgoth} It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. [Home Inventory] a) 24 Silver Speckled Potions of Speed b) 13 Pink Speckled Potions of Healing c) 8 Crimson Potions of Restore Mana d) a Scroll titled "ite rol" of *Identify* e) The Ring of Tulkas (+4) {Level 73 Great Wyrm of Chaos} It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain {Level 65 Elder Vamp summ. Mouth of Sauron} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Level 82 Patriarc} It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. j) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {Level 73 Grand Maste} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. k) The Cloak 'Colannon' [1,+15] (+3) {Level 80 Ground} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. l) The Cloak 'Colluin' [1,+15] {Level 87 Ancalgon} It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. m) The Large Leather Shield of Celegorm [4,+20] {Level 63 Lesser Vault} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. n) The Shield of Deflection of Gil-galad [10,+20] (+5) {Level 87 Archlich} It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. o) a Shield of Deflection of Elvenkind [10,+29] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. p) The Metal Cap of Thengel [3,+12] (+3) {Level 56 Greater Basilisk} It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. q) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. r) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. s) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {Level 99 Glaurung} It increases your strength and constitution by 3. It increases your tunneling by 3. It slays orcs, trolls, and demons, and is especially deadly against dragons. It is branded with acid and fire. It provides resistance to acid, fire, fear, light, dark, confusion, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. t) a Scythe of Slicing of Extra Attacks (8d4) (+13,+11) (+2) {Level 80 Lesser } It increases your attack speed by 2. u) a Scythe of Slicing of *Slay Evil* (8d4) (+13,+14) (+1) {Level 71 Lesser Ti} It increases your wisdom by 1. It slays all evil creatures. It is blessed by the gods and makes you fall like a feather. v) The Whip of Gothmog (6d3) (+13,+15) (-3) {Level 99 Glaurung, cursed} It decreases your intelligence, wisdom, and dexterity by 3. It slays animals, trolls, and giants, and is especially deadly against dragons. It is branded with fire. It provides immunity to fire. It provides resistance to lightning and dark. It lights the dungeon around you. It aggravates creatures around you and is heavily cursed. It activates for large fire ball (120) every 15 turns. It cannot be harmed by the elements. w) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4) It increases your strength and wisdom by 4. It increases your speed by 4. It slays undead and all evil creatures. It provides resistance to lightning, fire, nether, and life draining. It lights the dungeon around you. It activates for dispel evil (x5) every 100+d100 turns. It cannot be harmed by the elements. x) The Mattock of Nain (2d8) (+12,+18) (+6 to searching) {Sauron} It increases your strength by 6. It increases your searching, infravision, and tunneling by 6. It slays orcs, trolls, giants, and dragons. It provides resistance to dark and disenchantment. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)