[Angband 3.0.5 Character Dump] Name Punga Self RB CB EB Best Sex Male Age 26 STR! 18/100 -2 +2 +12 18/220 Race Hobbit Height 33 INT! 18/100 +2 +1 +6 18/190 Class Rogue Weight 58 WIS! 18/100 +1 -2 +14 18/230 Title ***WINNER*** Status 7 DEX! 18/100 +3 +3 +11 18/270 HP 1019/1019 Maximize Y CON! 18/100 +2 +1 +9 18/220 SP 359/359 Preserve Y CHR! 18/100 +1 -1 +8 18/180 Level 50 Armor [34,+117] Saving Throw Legendary Cur Exp 15988670 Fight (+51,+43) Stealth Heroic Max Exp 15988670 Melee (+69,+61) Fighting Legendary Adv Exp ******** Shoot (+61,+14) Shooting Legendary MaxDepth Lev 100 Blows 4/turn Disarming Legendary Gold 1218777 Shots 1/turn Magic Device Legendary Perception Superb Burden 394.3 lbs Infra 80 ft Searching Superb You are one of several children of a Hobbit Burglar. You are a credit to the family. You have dark brown eyes, straight black hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.+.. Blind:...+.....+... Elec:........+.... Confu:......+..+... Fire:*.*......+... Sound:.........+... Cold:...*.....+... Shard:............. Pois:....+.++..... Nexus:....+........ Fear:..+.......... Nethr:..+.......... Lite:.....+...+... Chaos:+........+... Dark:+....+..+.... Disen:+.......+.... abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:....+..+..... Feath:...+......... Sear.:....+........ PLite:........++... Infra:....+........ Regen:..++.....+... Tunn.:+............ Telep:...+......... Speed:.++++....+.+. Invis:..++.+...+... Blows:............. FrAct:..++......+.. Shots:............. HLife:...+.+......+ Might:............. [Character Equipment] a) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6) {!* WyrmOfChaos } It increases your strength by 6. It increases your tunneling by 6. It slays animals, dragons, and all evil creatures, and is especially deadly against undead. It is branded with fire. It provides immunity to fire. It provides resistance to dark, chaos, and disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {!* GWoMC 88} It increases your speed by 10. It cannot be harmed by the elements. It might have hidden powers. c) The Ring of Power 'Narya' (+6,+6) (+1) {!* WyrmOfBalance 80} It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Nenya' (+8,+8) (+2) {!* Vault 96} It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. e) an Amulet of Trickery (+4) {!*} It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Thrain {!* Vault 46} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {!* Maeglin 82} It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) a Cloak of Aman [1,+22] (+3 to stealth) {!*} It increases your stealth by 3. It provides resistance to poison. It cannot be harmed by the elements. i) The Shield of Deflection of Gil-galad [10,+20] (+5) {!* Ancalagon 88} It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+14] (+3) {!* Marilith 48} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+9,+9) [5,+19] (+4) {!* ScrAcquir 56} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+7] (+9) {!*} It increases your speed by 9. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@b1@m1!v!d!k} b) 3 Books of Magic Spells [Conjurings and Tricks] {@b2@m2!v!d!k} c) 3 Books of Magic Spells [Incantations and Illusions] {@b3@m3!v!d!k, 40% off} d) 3 Books of Magic Spells [Sorcery and Evocations] {@b4@m4!v!d!k} e) a Book of Magic Spells [Resistances of Scarabtarices] {@b5@m5!v!d!k BM} It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] {@b0@m0!v!d!k AGoldDragon 4} It cannot be harmed by the elements. g) a Book of Magic Spells [Tenser's Transformations] {@b8@m8!v!d!k Archon 66} It cannot be harmed by the elements. h) 7 Potions of *Healing* {!q} i) 4 Potions of Life j) 28 Potions of Restore Mana {10% off} k) 15 Scrolls of Phase Door {@r1} l) 18 Scrolls of Teleportation {@r3!r, 40% off} m) 5 Scrolls of Protection from Evil n) a Scroll of *Destruction* o) 8 Scrolls of Banishment p) 4 Scrolls of Mass Banishment q) 6 Rods of Detection {@z1!*} It cannot be harmed by electricity. r) 8 Rods of Teleport Other {@z4!*} s) The Palantir of Westernesse (+2) (charging) {!*!! Dracolisk 96} It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. u) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4) {!* GVault 69} It increases your strength and constitution by 4. It slays animals, orcs, and trolls. It is branded with electricity and fire. It provides resistance to lightning, fire, fear, and dark. It cannot be harmed by the elements. v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) 16 Scrolls of *Identify* {10% off} b) a Ring of Speed (+12) {!*} It increases your speed by 12. c) an Amulet of ESP (+6) {!*} It increases your searching by 6. It grants you the power of telepathy. It cannot be harmed by the elements. d) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {!* StormWyrm 63} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. e) The Chain Mail of Arvedui (-2) [14,+15] (+2) {!* WKAngmar 80} It increases your strength and charisma by 2. It cannot be harmed by the elements. It might have hidden powers. f) The Full Plate Armour of Isildur [25,+25] (+1) {!* Mim 34} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. g) The Mithril Chain Mail 'Belegennon' (-1) [28,+19] (+4) {!* GVault 58} It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. h) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {!* Glaurung 69} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!* ARedDragon 52} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. j) a Large Leather Shield of Preservation [4,+24] {!*} It provides resistance to nether, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. k) The Large Metal Shield of Anarion [5,+20] {!* Dread 42} It cannot be harmed by the elements. It might have hidden powers. l) The Hard Leather Cap of Thranduil [2,+10] (+2) {@w2@t2!* Sorcerer 53} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. m) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {!* GVault 58} It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. n) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {!* Cantoras 88} It increases your dexterity by 5. It cannot be harmed by the elements. It might have hidden powers. o) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {!* Nightwalker 78} It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. p) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {!* GVault 21} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. q) The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {!* GVault 69, uncursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. r) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {!* WKAngmar 80} It increases your strength and constitution by 3. It increases your stealth by 3. It cannot be harmed by the elements. It might have hidden powers. s) The Short Bow of Amras (x2) (+11,+14) (+1 to speed) {!* HillOrc 33} It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. t) The Short Bow of Amrod (x2) (+12,+15) (+2) {!* LBalrog 47} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)