[ToME 2.2.6 Character Dump] Name : Meeklie Age 66 STR: 11 Sex : Male Height 42 INT: 8 Race : Spectre Yeek Weight 47 WIS: 3 Class : Assassin Social Class 32 DEX: 20 Body : Player CON: 9 God : Nobody CHR: 3 + To Melee Hit 46 Level 26 Max Hit Points 136 + To Melee Damage 36 Experience 31067 Cur Hit Points 136 + To Ranged Hit 19 Max Exp 31067 Max SP (Mana) 11 + To Ranged Damage 4 Exp to Adv. 32500 Cur SP (Mana) 11 AC 13+49 Gold 43958 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 2 Bows/Throw : Superb Searching : Superb Shots/Round: 2 Saving Throw: Fair Disarming : Excellent Mel.dmg/Rnd: 2d4+72 Stealth : Legendary[30]Magic Device: Very Good Infra-Vision: 50 feet Tactic: careful Explor: leisurely (Character Background) Deaded. Gone. Kaput. Err why are you still here? BACK from the dead? Again?? Oh well, we'll see how long you last this time. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Your body is a Player. You are currently on level 16 of Orc Cave. You have defeated 1718 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 50th Yavie of the 2890th year of the third age. You have been adventuring for 7 days. adefkmnopsuxz{|@ Add Dex : ....3........... Add Stea. : ......4......... Add Sear. : ......4......... Add Tun.. : ..............1. Slay Evil : +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ...............+ Res Acid : ......+......... Res Elec : +.....++........ Res Fire : ......+......... Res Cold : ......+........+ Res Pois : ....+..........+ Res Fear : ................ Res Lite : ................ Res Dark : ......+......... Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : +..............+ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Aura Elec : +......+........ See Invis : ...............+ Digestion : ...............+ Xtra Shots: .+.............. Activate : +...+........... Teleport : +............... Skills (points left: 0) - Combat 03.576 [0.800] - Weaponmastery 10.200 [0.800] - Sword-mastery 28.900 [0.600] . Critical-hits 10.000 [0.800] . Boomerang-mastery 01.000 [0.300] - Sneakiness 15.800 [2.000] . Stealth 29.000 [2.000] . Disarming 09.500 [0.500] . Backstab 29.000 [2.000] . Stealing 03.000 [0.200] . Dodging 29.000 [2.000] - Magic 01.000 [0.200] . Magic-Device 01.000 [0.750] . Conveyance 00.000 [0.100] . Divination 00.000 [0.100] . Temporal 00.000 [0.200] - Spirituality 01.000 [0.700] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) [Character Equipment] a) The Dagger 'Dethanc' (E:4709, L:16) (1d4) (+17,+11) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity. It fights against evil with holy fury. It provides resistance to electricity and nether . It produces an electric sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Long Bow of Extra Shots (x3) (+18,+4) It fires missiles excessively fast. It was given to you as a reward. e) a Ring of Invisibility f) a Ring of Damage (+13) {100% off} You stole it from the Black Market. k) an Amulet of the Serpents [+6] (+3) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 3. It provides resistance to poison. You stole it from the Black Market. m) a Brass Lantern (with 2910 turns of light) n) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Mouse Fur of Electricity [1,+6] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. It was given to you as a reward. p) a Small Leather Shield [2,+3] s) a Hard Leather Cap [2,+0] u) a Set of Gauntlets of Free Action [2,+4] {100% off} It provides immunity to paralysis. You stole it from the Black Market. x) a Pair of Soft Leather Boots [2,+6] z) (nothing) {) 16 Arrows (1d4) (+0,+0) |) a Shovel (+1) [Character Inventory] a) 8 Flasks of oil b) 2 Scrolls of Word of Recall c) a Scroll of Identify d) 6 Scrolls of Satisfy Hunger e) a Staff of Identify[1|15] (1 charge) {100% off} f) a Staff of Disarm[1|11] (10 charges) g) a Ring of Protection [+12] {100% off} You stole it from the Magic shop. h) a Robe [2] {good} i) Paper Armour [4] j) Leather Scale Mail [11] k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Scroll of *Identify* b) a Silver Rod of Quickness of Nothing (100/100) {100% off} It can cast spells faster. You stole it from the Black Market. c) a Ring of Protection [+12] {100% off} You stole it from the Magic shop. d) The Amulet of Mindoros It sustains your wisdom. It provides resistance to acid, poison, shards, chaos and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black orc Archer on level 14 of Orc Cave. e) an Amulet of Anti-Magic {100% off} It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) a Dwarven Steel Helm of Light [6,+6] (+2 to infravision) {100% off} It provides light (radius 1) forever. It increases your constitution and infravision by 2. It provides resistance to fire and light. It allows you to sense the presence of trolls and dragons. You stole it from the Black Market. g) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity , speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) a Dagger of the Thunderlords (1d4) (+7,+15) (+2 to searching) i) a Morning Star of Earthquakes (2d6) (+6,+11) (+6)